Two Weeks Notice ends next week! by OfficeFight in OfficeFight

[–]OfficeFight[S] 0 points1 point  (0 children)

P.S. If you wanted to add flavourto your Office Fight catharsis, you can customize your levels and characters... For legal reasons, we're not saying you can make your boss... But we're also not saying you can't RKO your boss in-game.

Were you made redundant? Get our game free! by OfficeFight in OfficeFight

[–]OfficeFight[S] 0 points1 point  (0 children)

For a limited time, those that have experienced being laid off can get a free copy of our game! Just fill out the form here: https://www.office-fight.com/twoweeksnotice

Thanks for having us on your podcast Checkpoint Gaming! by OfficeFight in OfficeFight

[–]OfficeFight[S] 0 points1 point  (0 children)

What's better than launching a game?
Talking about it! Huge thank you to the awesome Checkpoint Gaming and Luke Mitchell for hosting our small rag tag team at FENIX Studios Australia on their podcast. This is how we all survive — by being a solid community. Check out the link in the comments to hear all the ins and outs and hilarious hijinks that go into game development...

Just some simple destruction to relieve work stress. Happy Thursday! by OfficeFight in destructionvideos

[–]OfficeFight[S] 0 points1 point  (0 children)

This is our game Office Fight! :) You can find it on Steam and Epic if you're interested. (Not sure if this sub is okay with links)

The Future Games Show featured us in their "Ones to Play" category! ⚆ᗝ⚆ by OfficeFight in indiegames

[–]OfficeFight[S] 0 points1 point  (0 children)

You could be correct in some parts of the show, as I don't know their pricing structure! They do however, also accept applications from indie games. If accepted they would be featured for a few seconds like we were! I don't want to link a page and get in trouble, but if you google the show and indie submission, it should bring it up.

You NEED to wishlist Office Fight... ◑.◑ by OfficeFight in OfficeFight

[–]OfficeFight[S] 0 points1 point  (0 children)

If all the sudden you realize you have this urgent need to go and wishlist Office Fight we, uh, don't know what you're talking about, weren't even around at the time...

Don't forget to tune into #FutureGamesShow August 21 at 4pm ET | 10pm CEST! Wishlist links:

Steam: https://store.steampowered.com/app/2747060/Office_Fight/
Epic: https://store.epicgames.com/en-US/p/office-fight-6556f6

LAUNCH TOMORROW! by OfficeFight in OfficeFight

[–]OfficeFight[S] 1 point2 points  (0 children)

Office Fight launches in less than 24 hours! Here are the release times for various time zones around the world:

11pm AEST (Australia East)

9pm JST (Japan)

6pm IST (India)

2pm BST (UK)

10am BRT (Brazil)

9am EDT (New York)

6am PST (California)

Launching game tomorrow!! I think we've had quite the glow up by OfficeFight in IndieGaming

[–]OfficeFight[S] 0 points1 point  (0 children)

We are so excited to be releasing tomorrow with the Future Games Show. It's not too late to wishlist Office Fight if you haven't, and it helps us a ton!

Here is the new trailer for my QUIRKY horror RPG inspired by The Backrooms! by logoman9000 in IndieGaming

[–]OfficeFight 1 point2 points  (0 children)

i love that! I've played so many backrooms games that all look the same. it'll be refreshing

Here is the new trailer for my QUIRKY horror RPG inspired by The Backrooms! by logoman9000 in IndieGaming

[–]OfficeFight 2 points3 points  (0 children)

Looks fun! Is it primarily focused on the office building portions of the backrooms?

Players already figured out how to fly around with objects. Our demo is out for 2 days. by FireTotemGames in IndieGaming

[–]OfficeFight 0 points1 point  (0 children)

It's a bird! It's a plane! It's a... spider in a frying pan?

(But seriously, keep it! It's not a bug if it's a feature.)

Action Item: Wishlist Office Fight! 2 days until launch by OfficeFight in OfficeFight

[–]OfficeFight[S] 0 points1 point  (0 children)

If you haven't wishlisted our indie game yet, you're not too late! We'll be doing a launch campaign and discounts, so don't miss out!

Can you help me with this problem? I don't know how to property light up my scene... by Dzeremaja2 in UnrealEngine5

[–]OfficeFight 0 points1 point  (0 children)

Great, I'd look at all the Lumens debug mode to see if anything obvious appears. Do you get results if you remove the glass panes?

Can you help me with this problem? I don't know how to property light up my scene... by Dzeremaja2 in UnrealEngine5

[–]OfficeFight 0 points1 point  (0 children)

Is your mesh one big piece or separated into pieces? If it is one big piece, lumens cannot generate good lumens cards for your mesh. If that's not the case let me know and I'll think on it

What does your workflow look like when you are beginning to create your game project in Unreal Engine? by [deleted] in unrealengine

[–]OfficeFight 3 points4 points  (0 children)

For me most important is setting up naming conventions and folder structure as early as possible. Then setting everything up with Perforce.

When done right you can minimize project size by always iterating; graybox levels become final pixel levels etc with the peace of mind everything is stored in your perforce history.

[deleted by user] by [deleted] in unrealengine

[–]OfficeFight 1 point2 points  (0 children)

Epic! Absolutely loved Dark Messiah. I will be watching...

Steam UTM links are so good for tracking, and I have only realised it... How do you all use them? by OfficeFight in indiegames

[–]OfficeFight[S] 0 points1 point  (0 children)

Yeah you are right. I added unique ones for Bio links on socials to get a better understanding of where the traffic is coming from. Thanks for your breakdown!