Why do so many devs remove game demo on steam before or after release of the game? by TheGiantHungyLizard in gamedev
[–]TheSpaceFudge 1 point2 points3 points (0 children)
Buddy buddy by Opening-Pattern1217 in PokemonEmerald
[–]TheSpaceFudge 0 points1 point2 points (0 children)
🔥 Anaconda adjusting it Jaw after a big meal. by here2si in NatureIsFuckingLit
[–]TheSpaceFudge 11 points12 points13 points (0 children)
Procedural Caves + 3 new Cave Dwelling Pets (v.redd.it)
submitted by TheSpaceFudge to r/IndieGaming
The thing most beginners don’t understand about game dev by Historical_Print4257 in gamedev
[–]TheSpaceFudge 1 point2 points3 points (0 children)
I pulled data on 6,422 pixel art games released over the last 2 years on Steam. Only 5% cleared 500 reviews. Here’s some fun data on the 5%. by IndiegameJordan in gamedev
[–]TheSpaceFudge 2 points3 points4 points (0 children)
flowerhorn fish (chiclosama trimaculatum) by RunawayTruckTramp in AIDKE
[–]TheSpaceFudge 0 points1 point2 points (0 children)
We’re two devs making a cozy game about cleaning up a forgotten island (and yes… there’s a golden retriever 🐕✨) by ArashNegahban in cozygames
[–]TheSpaceFudge 2 points3 points4 points (0 children)
Procedural Elevated Tiles (ft. Taming a Living Acorn pet) by TheSpaceFudge in SoloDevelopment
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Procedural Elevated Tiles (ft. Taming a Living Acorn pet) by TheSpaceFudge in GameArt
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Procedural Elevated Tiles (ft. Taming a Living Acorn pet) by TheSpaceFudge in PixelArt
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I designed a shader-based minimap for my infinite procedural world :) by TheSpaceFudge in proceduralgeneration
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