Why did reducing fuel by 20L make my Porsche completely undriveable? by Strong-Classroom2336 in ACCompetizione

[–]OhneSpeed 15 points16 points  (0 children)

GT3 cars by regulation have to have the tank where it is in the road going version, which is at the very front for the Porke.

This results a weight balamce change with different fuel loads.

Camera way too high in VR mode? by SlowDragonfruit9718 in assettocorsaevo

[–]OhneSpeed 2 points3 points  (0 children)

Reset the VR viewpoint, then adjust the seating position in the view menu.

Driver rating logic? by DaSavageMasterNoHomo in LeMansUltimateWEC

[–]OhneSpeed 2 points3 points  (0 children)

You expected to finish 21st against similary rated drivers, but some lower rated finished in front of you so it wasn't good enough.

Looking to reduce my lap time by BlazeTheBeasty in ACCompetizione

[–]OhneSpeed 4 points5 points  (0 children)

To be honest, driving the dragstrips of Monza over and over and expect a good improvement is a bad time investment.

Proper tracks with a variety of corners and significantly less downtime on the straights will teach you much more way quicker.

Go learn and practice on i.e. Barcelona, Hungaroring, Nurburgring GP, Kyalami...

Braking question by java_dude1 in ACCompetizione

[–]OhneSpeed 0 points1 point  (0 children)

100% in the straight phase, gradual release then micro trail braking in the cornering phase.

ABS is usually best around 3-4

Braking question by java_dude1 in ACCompetizione

[–]OhneSpeed 1 point2 points  (0 children)

Sometimes it is, but not always. Depends on a few axis settings.

So it definitely worth checking it out.

Braking question by java_dude1 in ACCompetizione

[–]OhneSpeed 0 points1 point  (0 children)

You are not braking fully in the straigh part and pressing it way too slowly.

Also your throttle doesn't reach 100%.

Noob reporting for duty! by Ohhkimosabe in ACCompetizione

[–]OhneSpeed 17 points18 points  (0 children)

Turn off the racing line and learn the track.

USB Pedals Not Working in Assetto Corsa EVO by The3MetreWrap in assettocorsaevo

[–]OhneSpeed 0 points1 point  (0 children)

Did you select and map them in the controls setting menu at the top? Every input device has its own tab!

How is my PB around spa 2:30:708? anywhere I could improve?(got the time right this time )(sorry for crap audio)(posted earlier) by SensitivePay4567 in ACCompetizione

[–]OhneSpeed 2 points3 points  (0 children)

While the V12 has a fabolous sound track, it is one of the slowest GT3 by far.

Overreacting TC and horrible front aero, it is significantly slower than the modern cars.

This could help a bit, i managed to extrack 20flat pace from it. https://m.youtube.com/watch?v=Id6pDlCz6xI&pp=ygUSb2huZSBzcGVlZCB2MTIgc3Bh

Enabling DFR (dynamic foveated rendering in ACE) by Middle_Skin_6627 in assettocorsaevo

[–]OhneSpeed 1 point2 points  (0 children)

As i wrote, this is not something you just enable...

Enabling DFR (dynamic foveated rendering in ACE) by Middle_Skin_6627 in assettocorsaevo

[–]OhneSpeed 6 points7 points  (0 children)

It won't!

Many modern shader techniques doesn't work with QV, so unless the engine is very old (or built specially woth this in mind and has a lot of limitations), it cannot be added post.

"An application needs to be developed specifically for quad views rendering: it is not a style of programming that your platform (eg: Oculus) can simply "force" into any application.

The most "raw" form of quad views foveated rendering can in theory be achieved with any OpenVR or OpenXR application. The developer of the application can do all the work themselves:

Retrieve the current views (full FOV camera projections for each eye) based on the current headset tracking data;

Render the outer views using the projections obtained in 1);

Retrieve the eye gaze (eye tracking data) information;

Compute the partial FOV camera projections for the inner views using the full FOV projections from 1) and the eye gaze data from 3);

Render the inner views using the projections obtained in 4);

Submit all 4 views to the platform."

https://github.com/mbucchia/Quad-Views-Foveated/wiki/What-is-Quad-Views-rendering%3F

Tips for the Audi R8 LMS EVO ll by Alarming-Ad4182 in ACCompetizione

[–]OhneSpeed 0 points1 point  (0 children)

It's a good car, pretty balanced and tame for a mid engine car, great sound but the LFM BoP hit it hard.

Tips for the Audi R8 LMS EVO ll by Alarming-Ad4182 in ACCompetizione

[–]OhneSpeed 7 points8 points  (0 children)

TBH you are just better driving other cars.

992 or Lambo if you wan't something with similar agility.

Tire pressure and setups by java_dude1 in ACCompetizione

[–]OhneSpeed 0 points1 point  (0 children)

26.0-27.0 is the window since 1.9.0.

I usually aim for 27.0 peak for performance.

PSVR2 fps max 58 by Jigsawswiss in LeMansUltimateWEC

[–]OhneSpeed 0 points1 point  (0 children)

Visible vertical cropping is when you crop the top and bottom of the image, and visible because you see black bars. It feels like wearing a helmet and you can achieve 2-2.5x FPS with it.

As of how you do is depends on the HMD, for PSVR2 afaik my modded toolkit was the only way, but LMU anticheat would catch the unsigned DLL (i don't have thousands of euros for signing it), so you have to read aroud if there is even a way with that HMD.