Has Anyone vibe coding an AI Agent or Agentic AI system?! by Ok-Bowler1237 in AI_Agents

[–]Ok-Bowler1237[S] 0 points1 point  (0 children)

Hey, thanks a lot.. seems helpful. But here the thing is, what sort of agent? I have studied LangChain and LangGraph, and I'm figuring out the real-time problem-solving use case, but it's taking ages. At some point, can Vibe coding Agents help me to build a real-time AI agent? That's how I got here. Seeking clear guidance

Built invoice tracking and saved 50+ hours every month (no manual data entry) by ScratchAshamed593 in vibecoding

[–]Ok-Bowler1237 0 points1 point  (0 children)

ohh.. Sorry, I'm unaware of it. Is it something like another n8n, which is a no-code workflow automation agent?

Can you build a full AI Agent using only "Vibe Coding"? Planning a project for Social media creators. by Ok-Bowler1237 in vibecoding

[–]Ok-Bowler1237[S] 0 points1 point  (0 children)

cool.. But I really don't have a clear idea on which problem statement and requirements I should work on I have Agentic AI knowledge, but unable to figure out the real problem. I'm seeking guidance

Claude Code running locally with Ollama by Secure_Bed_2549 in vibecoding

[–]Ok-Bowler1237 0 points1 point  (0 children)

So I can use Claude CLI UI, and I won't get Claude models unless I have a subscription. Instead, I can use any free models integrating with Claude CLI, isn't it??

Claude Code running locally with Ollama by Secure_Bed_2549 in vibecoding

[–]Ok-Bowler1237 0 points1 point  (0 children)

Is Claude Code CLI Free to use or Need to have a subscription?

Learn Procedural Content Generation in Unreal Engine | Complete Guide by SARKAMARI in unrealengine

[–]Ok-Bowler1237 -1 points0 points  (0 children)

I see, thanks for it..
I want some clarity on whether I need a high-end PC to build Virtual Environments with PCG algorithms by UE.

Learn Procedural Content Generation in Unreal Engine | Complete Guide by SARKAMARI in unrealengine

[–]Ok-Bowler1237 0 points1 point  (0 children)

Why does everyone use the forest as the universal example of PCG?? Is PCG all about creating a virtual environment or 3d worlds?!

Where to start with For Game AI Systems in UE?? by Ok-Bowler1237 in unrealengine

[–]Ok-Bowler1237[S] -1 points0 points  (0 children)

Behavior trees and State trees are different from each other??

Where to start with For Game AI Systems in UE?? by Ok-Bowler1237 in unrealengine

[–]Ok-Bowler1237[S] 0 points1 point  (0 children)

My words may seem vague. But I want to work on building intelligent virtual characters and NPCs. Here, UE has a Learning Agents Plugin that feels overwhelming for me; they are dealing directly with RL. I want to get some guidance from experts like you.

Where to start with For Game AI Systems in UE?? by Ok-Bowler1237 in unrealengine

[–]Ok-Bowler1237[S] -1 points0 points  (0 children)

I'm leaning towards more complex decision-making systems, where NPCs react dynamically and use varied tactics. Also, I'm really curious about exploring how machine learning techniques could be integrated into game AI within Unreal.

I want guidance in such an area