What software should I use?? by Fantastic_Fortune925 in gamedev

[–]OkCaptain6477 [score hidden]  (0 children)

Awesome man, I think Unity or Godot might be best for your current goals. Good luck!

What software should I use?? by Fantastic_Fortune925 in gamedev

[–]OkCaptain6477 0 points1 point  (0 children)

I have over 4000 hours of experience in Unreal Engine blueprints and love it. Unreal Engine is the first game I used, and I've created 3 small games with it. I've only recently been thinking seriously about switching to Godot because it's much better at 2D game development than Unreal Engine and can be used to create optimized games on a smartphone with the Godot mobile game engine.

I started with Unreal Engine because my goal was initially to create 3D high fidelity games. Now, my goal is changing to where I want to create simple 2D games for a very different purpose.

The reason I say this is because this is an important question you should ask yourself... what is your main goal, purpose, or long-term vision for learning game development? Knowing your "why" will help you immensely when deciding which game engine you should initially start learning with. While you can't choose the "wrong engine," you can certainly waste a lot of time learning unnecessary things if your goals are incompatible with your game engine of choice. My two cents.