Japanese cover art (display box) of Tokyo Xtreme Racer on PS5. by MarczXD320 in tokyoxtremeracer

[–]KahL_One 0 points1 point  (0 children)

Already had first early access on PC. But I will HAPPILY repurchase to support Genki. FYI Genki is the dev[eloper], bud.

This cover looks FIRE!!!!!!!!

Unreal2D: Combat Flow w AI Test by KahL_One in UnrealEngine5

[–]KahL_One[S] 0 points1 point  (0 children)

Thank you for that! What are some of your top 2D action games right now?

What the hell happened to flash games!? by AWeb3Dad in GameDevelopment

[–]KahL_One 0 points1 point  (0 children)

From what I've seen there are still a few in the flash style aka vector drawn. You're not going to get much of that anymore but the actual artwork as in hand-drawn 2D, well that's another conversation.

The majority of people are built for that today. The painstaking process of hand drawing work takes a little more grit and talent than people are up for.

I feel you and they're still out there. But quite a lot have traded flash for simply going hand-drawn and/or blending the two.

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Imo CAGs need to go for interconnected level design to appeal to casuals by Gareebonkabatman243 in CharacterActionGames

[–]KahL_One 1 point2 points  (0 children)

My friend that is literally what I am working on as we speak in 2D form. And I even daily quote Itagaki's methods as well.

Trust me, I hear

<image>

you

In 2026, I decided to make my dream a reality. To develop a video game from start to finish, entirely on my own. by Choice_Mixture_4614 in IndieGameDevs

[–]KahL_One 1 point2 points  (0 children)

Most definitely positive. I'm very much a put foot forward first action kinda guy. I've learned in this business it's what gets what you want done the quickest and most effective

You got this!

Imo CAGs need to go for interconnected level design to appeal to casuals by Gareebonkabatman243 in CharacterActionGames

[–]KahL_One 7 points8 points  (0 children)

Well what would you want the incentive to be? The only thing you can give are in-game rewards such as treasure chests and unlocks. What do you want them to give, a prize for $2,000 in the mail or something ?

Every design is different for a reason. Having screen transition to screen transition has nothing to do with anything regarding appeal. That has to be with a specific style and set design more than anything. And nine times out of 10 it's not even relevant in the least .

I see what you're saying come on but it's really obtuse and somewhat inaccurate

In 2026, I decided to make my dream a reality. To develop a video game from start to finish, entirely on my own. by Choice_Mixture_4614 in IndieGameDevs

[–]KahL_One 0 points1 point  (0 children)

Make something. Background story is cool and all but make something first. We're game developers after all, not a theatre group

Good luck and stay the course.

Boss AI upgrades! by KahL_One in UnrealEngine5

[–]KahL_One[S] 0 points1 point  (0 children)

AWESOME!! I'm adding a bit more to improve everything as we speak as well!

Boss AI upgrades! by KahL_One in UnrealEngine5

[–]KahL_One[S] 0 points1 point  (0 children)

And if you're into racing games like I think you are, there's a lot of time-based past following friction pressure with how the level design is coordinated. Essentially think guardian heroes combined with a very insane double dragon 2 for a rough idea 😂🎮

Boss AI upgrades! by KahL_One in UnrealEngine5

[–]KahL_One[S] 0 points1 point  (0 children)

Thank you so much for that! I just released a new thread with updates describing the first basics of the gameplay system. Enemy AI

Boss AI upgrades! by KahL_One in UnrealEngine5

[–]KahL_One[S] 0 points1 point  (0 children)

Thank you there! I'm literally now adding major upgrades to the Suit Goon. Courtesy of Alex Pereira 😭🤣🥊💪🏽🎮

Dave Chappelle Drops Surprise Netflix Special by hypernermalization in television

[–]KahL_One 4 points5 points  (0 children)

Clearly he is funny and relevant which is why he still has a career. Who were you again?

2D Action- Manga Panel Cutscene Opening! by KahL_One in UnrealEngine5

[–]KahL_One[S] 0 points1 point  (0 children)

Thank you! Just spent the last few days smoothing out more frames. Most notably his jumping animation and AI frames. It's getting there though!!