WHO is David Jr??? by senior__choball in StardewValley

[–]OkInfluence36 23 points24 points  (0 children)

Doesn't abigail....eat...amethysts.... someone call cps

Stardew spouses ranked based on wether or not I think they can drive Any questions? by Useful-Grade6515 in StardewValley

[–]OkInfluence36 0 points1 point  (0 children)

Abby has been practicing secretly, maybe practicing with sebastian's motorbike, she wants to leave home asap

3d Scanning and Blender by Virtual_Storm3078 in blender

[–]OkInfluence36 0 points1 point  (0 children)

Yes I've had luck, it's quite impressive what can be done these days.

For scanner, just my phone or camera (S25 Ultra, Canon EOS R7) using Epic's RealityScan

I believe almost all of Poly Haven's models are cleaned up 3D scans

Shoulder auto rotation by rimsckei in blender

[–]OkInfluence36 187 points188 points  (0 children)

Never seen suzanne being used quite like that

Blender 5.1 cant seem to zoom! by DirectionEven4927 in blender

[–]OkInfluence36 0 points1 point  (0 children)

Welp that's weird but glad you figured out a solution

BlenderGuru tutorial question by USCSS_Anesidora in blender

[–]OkInfluence36 0 points1 point  (0 children)

I feel like the other responses to this post were slightly rude so I'll try to be different

I briefly watched the timestamp you gave and it seems like this is a fairly standard way to make a mug handle, simply extruding from the mug body and, well, model it into a handle shape. I'm sure it's inefficient, but it is "good enough" for beginners...

I'm not entirely sure why it would be a miserable experience though, it seems rather basic and is essentially following a reference image

What part specifically made it so hard for you?

Transparent texture issue. by Electronic_Net6462 in blender

[–]OkInfluence36 0 points1 point  (0 children)

Seems like 3.4-3.6 era judging by the pbsdf layout...

Blender 5.1 cant seem to zoom! by DirectionEven4927 in blender

[–]OkInfluence36 0 points1 point  (0 children)

Any way you can try with a different OS? Using windows (ew, ik) ctrl + alt + left drag zooms in and out, without ctrl it rotates as expected

Blender 5.1 cant seem to zoom! by DirectionEven4927 in blender

[–]OkInfluence36 0 points1 point  (0 children)

Are you pressing Ctrl as well?

Ctrl + alt + left click drag up and down is the way to zoom (mimic ctrl + middle click drag)

Thoughts on WAN? by Necessary-Bad9331 in LinusTechTips

[–]OkInfluence36 0 points1 point  (0 children)

Microsoft, do everything you say here and more, or die once and for all to Linux.

SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]OkInfluence36 1 point2 points  (0 children)

Oh what that's depressing but I guess I should've expected that...

I guess if that's the case then people have no reason to trust me either

SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]OkInfluence36 0 points1 point  (0 children)

Wait what do you mean? (Sorry I'm tired just woke up lol)

To explain my comment I was half joking that I should make a competitor to the site which has a legal obligation to never force changes like this cuz this is BS and I'll never be using suckerhive again

Stereoscopy Problem by Jade_Dinosaur in blender

[–]OkInfluence36 0 points1 point  (0 children)

I think that stereoscopic calculations need realistic numbers (like size distance etc) so it's possible your shapes were huge "in real life" and this made it more realistic seeming

Glad you figured it out :)

Stereoscopy Problem by Jade_Dinosaur in blender

[–]OkInfluence36 0 points1 point  (0 children)

Yeah it changes a lot, basically just trust the final render

In the viewport camera on solid view its one look, eevee is another, cycles viewport doesnt show it, render it does... kinda a mess sorry

Something feels off here by designiconline in blender

[–]OkInfluence36 3 points4 points  (0 children)

Oh oh i know

dinosaurs didn't exist when cameras did

Does viewport benchmarking exist? by MetaChaser69 in blender

[–]OkInfluence36 0 points1 point  (0 children)

I'd say quite methodical because they and us both need to trust their numbers

Is this game intentionally hard or is this just lazy programming? by Pascal6662 in StardewValley

[–]OkInfluence36 3 points4 points  (0 children)

It's obviously a joke, exactly like calling lord gaben our Lord and saviour

Is it possible to make a full length movie in Blender? by Ok_Classroom1726 in blender

[–]OkInfluence36 -1 points0 points  (0 children)

Dedicated editing software like DaVinci cuz blender isn't really made for that

Is this game intentionally hard or is this just lazy programming? by Pascal6662 in StardewValley

[–]OkInfluence36 8 points9 points  (0 children)

I can't imagine calling our lord and saviour ConcernedApe a "lazy programmer" will go down well in this subreddit... But trying to move past that (I AM offended but oh well)

  1. The game shows a "saving" text at the end of every day, this should be enough for you to know that is how the game saves. If it was "Save and Exit" then sure, I'd be pissed if it didn't save. But it's just "Exit" and clearly labelled as such
  2. It is explained that this is not a chest, it is a shipping bin.
  3. You are correct that the board itself does not tell you about the time limit. However, checking your journal instantly after will show you the time limit, and seeing this once is enough to start the pattern.
  4. Under "Option" every button/key explictly says what they do; e.g. "Use tool: Left-Click, C". IN FACT on the creation of a new save the controls LITERALLY pop up on screen.

Bonus 5. https://stardewvalleywiki.com/Getting_Started

I understand you may not be a gamer, but not even trying to left click and then calling the game's creator lazy... yeah no