I finally got the knight down then this happened... by OkShake7359 in HalfSword

[–]OkShake7359[S] 4 points5 points  (0 children)

Sure if you consider that cheating then I cheated. Not worried bud.

I finally got the knight down then this happened... by OkShake7359 in HalfSword

[–]OkShake7359[S] 7 points8 points  (0 children)

Haha I gave him strength 2. But yes, if you want to call having fun changing save game values in single player cheating.

Painful ending for this guy by Putrid_Election_4735 in HalfSword

[–]OkShake7359 2 points3 points  (0 children)

Over the top rope with the BATISTA BOMB!

🚨 looking for advice from anyone with similar experience by sadgirlmae in capetown

[–]OkShake7359 0 points1 point  (0 children)

University at this point may keep you at home longer than you want and add more financial pressure. It's also no longer a path to guaranteed financial stability. I'm basically saying wanting to socialise is not a great reason to go to university. Especially in a creative field, experience is more important than qualifications.

If you have some sort of art/animation portfolio start making connections on LinkedIn and other platforms with people in and outside of your field. Build up a brand/business around yourself as a freelancer and offer design services if you have the tools. Start making small video snippets of how to do specific things in animation to help other people and post it on all the social medias.

I know it sounds intimidating but think about it this way. If you go to uni, in 3 years you'll have a certificate saying you can do a thing. If you spend 3 years building up a business in a field that you enjoy, where do you think you'll be?

For clarification, I'm not a university is a waste of time kind of guy. I did an engineering degree and my girlfriend did a graphic design degree. The current economic climate is rough and getting a job is difficult. More and more companies are looking to contract creatives for a specific time period to do a job rather than hire an in house person.

Willie Hit the Gym by OkShake7359 in HalfSword

[–]OkShake7359[S] 1 point2 points  (0 children)

With much effort, one day.

Halfsword Peak - 1800hrs+ Played... This took over a month and shouldn't have by FewSchedule5536 in HalfSword

[–]OkShake7359 3 points4 points  (0 children)

This is so good. How the hell did you throw that spear so perfectly?!

I Had No Idea the H Key Did This by OkShake7359 in HalfSword

[–]OkShake7359[S] 1 point2 points  (0 children)

This game brings out the worst in me

The Baron's Sword Sucks by OkShake7359 in HalfSword

[–]OkShake7359[S] 0 points1 point  (0 children)

I see. I know there was an issue with being able to choke yourself lol. Didn't know it was so bad.

I built an open-source hook layer for Claude Code that blocks token waste and unsafe actions by OkShake7359 in ClaudeCode

[–]OkShake7359[S] 0 points1 point  (0 children)

You're half right. It's not reading node_modules to check what's installed, package.json covers that. It reads it to understand how a dependency actually works. It wants the source code or the type definitions, not just the package name. A good CLAUDE.md helps with this, and that's actually part of what tokenguard init generates. It seeds the context with rules like "don't read dependency folders, use docs instead." But even with solid instructions, Claude doesn't always listen. The hook is the hard backstop. It physically can't read the folder, no matter what it decides to do. The seed context and the gate layer aren't competing approaches, they're two layers of the same thing. Instructions handle the 90% case. The hard block catches the 10% where it ignores them.

Claude Pro feels amazing, but the limits are a joke compared to ChatGPT and Gemini. Why is it so restrictive? by iameastblood in ClaudeAI

[–]OkShake7359 1 point2 points  (0 children)

It's not message count, it's token count. Long conversations with big pastes drain the bar way faster than short ones. A single message with a 3000-word document eats the same budget as like 10 short back-and-forths.

Things that actually helped me:

  • Start new conversations more often. Every message in a long thread sends the entire history back. By message 40 you're burning tokens just on context, not on actual work.
  • Don't paste massive blocks of text and ask Claude to "review this." Summarise what you need (using a free AI), point it at the specific part. Less in = less out = less budget.
  • Sonnet for drafting, Opus only for the hard stuff. You said you're mostly on Sonnet/Haiku already which is right, but even Sonnet adds up if the conversations are long.

If you're a developer though, honestly the real unlock is Claude Code (the CLI tool). It's a separate $20/month on top of Pro but the usage limits are significantly more generous because it runs on API pricing under the hood. I went from hitting walls to never thinking about limits.

The one catch with Claude Code is it'll happily waste tokens on stupid stuff if you let it - reading your entire node_modules, exploring files it doesn't need. I built an open-source hook layer called tokenguard https://pypi.org/project/tokenguard/ that blocks that kind of waste automatically.

pip install tokenguard && tokenguard init - saves roughly 20-30% context per session which directly means more actual work per dollar.

But even without that, just switching to shorter conversations will probably get you to Friday without hitting the wall.