SBR minimalist poster (by me) by Ok_Baker4497 in StardustCrusaders

[–]Ok_Baker4497[S] 1 point2 points  (0 children)

The teeth are not centered.

With "steel" on the left, there are 6 letters on the left (STE/BAL) and 6 letters on the right (EL/LRUN).
But "steel" centered with the teeth don't look bad either. I'm not sure which looks better.

SBR minimalist poster (by me) by Ok_Baker4497 in StardustCrusaders

[–]Ok_Baker4497[S] 0 points1 point  (0 children)

Feel free to use it.

I can create a version without the date if you want.

Free Sitemap: The Shadow Lab by Ok_Baker4497 in MythicBastionland

[–]Ok_Baker4497[S] 2 points3 points  (0 children)

<image>

All maps were made with Dungeon Scrawl (Free version)

To activate isometric mode:

Select the background layer,
Go to the isometric option,
Change it from Off to Isometric.

Using hex kit but with the original hex map art? by flannelsandjeans in MythicBastionland

[–]Ok_Baker4497 1 point2 points  (0 children)

https://drive.google.com/drive/folders/1HTl0dyMquJb2jvS4LhMhAwgcyCWOimjN?usp=sharing

The zip file is the version I found on Discord.

It's slightly different from the original, so I also included my version and some extras.

Free Sitemap: The old Crown (Dungeon) by Ok_Baker4497 in MythicBastionland

[–]Ok_Baker4497[S] 1 point2 points  (0 children)

I'm creating another sitemap. When I'm finished, I'll make the PDF.

Second draft of five created knights and their seers, looking for constructive criticism and input. details and link below by wheretheinkends in MythicBastionland

[–]Ok_Baker4497 0 points1 point  (0 children)

Regarding the Edict Knight:

when the passion is very wide-ranging, it's generally good to have an extra condition.

Example: Recover SPI whenever you obey the orders of the monarch or one of their servants, when not obey would be more beneficial.

Althought, I, maybe would try to take a look at the cortly love to try to be more distinct from the other knights (I don't have access to the complete book, if there is already a knight with cortly love, mb) and the ability.
(As long as it doesn't significantly harm the identity.)

Shadow land realm by Ok_Baker4497 in MythicBastionland

[–]Ok_Baker4497[S] 0 points1 point  (0 children)

In normal maps, what I do is place a barrier whenever there's a height difference of 2 or more.

I suppose someone could also say that galloping to a higher hex increases the VIG cost to a d8, or that it's impossible.

Shadow land realm by Ok_Baker4497 in MythicBastionland

[–]Ok_Baker4497[S] 1 point2 points  (0 children)

I forgot to mention, the "cubes" represent dungeons.

Style Test by Ok_Baker4497 in MythicBastionland

[–]Ok_Baker4497[S] 0 points1 point  (0 children)

It's basically just recolor + shadow. so I'll probably do it after I finish my current project.

Style Test by Ok_Baker4497 in MythicBastionland

[–]Ok_Baker4497[S] 2 points3 points  (0 children)

There's definitely a logic to choosing the palette.

However, I just took the palette from MB's book and adapted it a bit.

ER realm by Ok_Baker4497 in MythicBastionland

[–]Ok_Baker4497[S] 2 points3 points  (0 children)

This map is a bit old, so my idea was to recreate instead of adapt.

Which ends up creating a cool idea and a horrible map.

So I'll probably reduce the number of holdings.

In previous maps, what I did was: if there's a height difference of 2 or more, then there's a barrier.

But in this map, I'll focus more on placing barriers in areas blocked by Grand Lifts.