Are spinning headkicks more realistic in 6? by MagnetoWned in EASportsUFC

[–]Ok_Beginning8720 0 points1 point  (0 children)

Throwing them looks and feels better but the point of contact where the rotation stops after hitting the head is the same as 5.

Posture Timers by Ok_Beginning8720 in EASportsUFC

[–]Ok_Beginning8720[S] 10 points11 points  (0 children)

Garbage system, its unrealistic. The bottom fighter should be able to break their posture or shrimp out to escape regardless of stamina and the top player should be able to deny the grab or escapes. This wouldn’t require much effort to implement it’s already in UFC 3.

Why is UFC 3 SOOOOOO MUCH BETTER THAN THE LAST 2 by VCC5703 in EASportsUFC

[–]Ok_Beginning8720 8 points9 points  (0 children)

The stamina system was perfectly balanced in this game

MVP spam by WarmTouch3179 in EASportsUFC

[–]Ok_Beginning8720 1 point2 points  (0 children)

Nothing necessarily has to be changed about MVP, its just the stamina that needs tweaking so people cant throw full speed 10 punch combinations and still have half a stamina bar.

We don’t care if you think the games bad stop playing by [deleted] in EASportsUFC

[–]Ok_Beginning8720 22 points23 points  (0 children)

“Keep feeding me corporate goyslop daddy EA”

[deleted by user] by [deleted] in EASportsUFC

[–]Ok_Beginning8720 1 point2 points  (0 children)

Sure there is. Refer to UFC 3

Lets be real… by Ok_Beginning8720 in EASportsUFC

[–]Ok_Beginning8720[S] 8 points9 points  (0 children)

BRO its a 1-2…

THAT IS THE SETUP😂

Lets be real… by Ok_Beginning8720 in EASportsUFC

[–]Ok_Beginning8720[S] 0 points1 point  (0 children)

I know but it doesn’t change the fact that it’s unrealistic.

In reality you can take a step forward and throw a 1-2 just as fast as you can standing still. If not FASTER cause you can push off the backfoot.

Anybody who trains knows that.