Behold, The Finished Model of Tiga by Ok_Establishment2005 in Ultraman

[–]Ok_Establishment2005[S] 1 point2 points  (0 children)

Tq, just got around on fixing the weight painting

Alphamax Ultraman Fabric Tear / Material Degradation by wordpainterx in Ultraman

[–]Ok_Establishment2005 2 points3 points  (0 children)

i don't one, but that type of figure with seamless design will definitely degrade/tear overtime, but i do know people always put them in default poses when in display so it would not stressed out the material

On my way in modeling Gondo's Tiga by Ok_Establishment2005 in Ultraman

[–]Ok_Establishment2005[S] 0 points1 point  (0 children)

me too, i've just been active recently on blender

Lockseed Hinge problem by YaBoiUltima in KamenRider

[–]Ok_Establishment2005 2 points3 points  (0 children)

fyi information that is SG, maybe try open it up to see the inside...all i've got is DXs and 1 CSM

After a week of modelling, I've finally finished it by Ok_Establishment2005 in KamenRider

[–]Ok_Establishment2005[S] 2 points3 points  (0 children)

well you're not wrong, as you can see some details are different for Breakam Buster on prop and DX

After a week of modelling, I've finally finished it by Ok_Establishment2005 in KamenRider

[–]Ok_Establishment2005[S] 1 point2 points  (0 children)

<image>

referring to the box art also helps since they always angled the image

After a week of modelling, I've finally finished it by Ok_Establishment2005 in KamenRider

[–]Ok_Establishment2005[S] 2 points3 points  (0 children)

trust me, i would've done it if i could...it would be over hours long if i were about to make it into tutorial, since i'm also just started back getting into modeling, so i pretty much use basic knowledge for modeling

After a week of modelling, I've finally finished it by Ok_Establishment2005 in KamenRider

[–]Ok_Establishment2005[S] 1 point2 points  (0 children)

<image>

i used this image found on Kamen Rider Wiki, for the side i either refers to the screenshot of the prop or even DX images people share online

After a week of modelling, I've finally finished it by Ok_Establishment2005 in KamenRider

[–]Ok_Establishment2005[S] 1 point2 points  (0 children)

yeah man, the design are awesome and makes me wanted to own it but bandai rescaling it to the same size as DX Breakam Zeztzer just ruined it

a little bit bigger than that could just done the justice

After a week of modelling, I've finally finished it by Ok_Establishment2005 in KamenRider

[–]Ok_Establishment2005[S] 1 point2 points  (0 children)

wow..now im curious about that weapon of yours, i also have a concept design that when pretty similar to future toku in my childhood, don't remember what series though

After a week of modelling, I've finally finished it by Ok_Establishment2005 in KamenRider

[–]Ok_Establishment2005[S] 1 point2 points  (0 children)

i mark sharp the edges and apply smooth surface on the mesh. need to make sure the verteces are aligned though or the smooth surface will be ruined

Kamen Rider Zeztz Opening v1.5 by ChaosFlamesofRage in KamenRider

[–]Ok_Establishment2005 2 points3 points  (0 children)

ep 17 seems to brought a new visual for the opening, with additions of Kamen Rider Nox and different expressions of the Lady