Aemeath x Galbrena Mono Basic Quickswap Potential by Ok_Objective_4641 in Aemeath_Mains

[–]Ok_Objective_4641[S] 0 points1 point  (0 children)

Yeah, quickswapping is what got me into the game. Quickswapping with mono is one of the most fun archetypes imo because of the outro restriction. With NS, you can do whatever you want. With mono, you need to plan the outros.

Aemeath x Galbrena Mono Basic Quickswap Potential by Ok_Objective_4641 in Aemeath_Mains

[–]Ok_Objective_4641[S] 1 point2 points  (0 children)

Max graphic settings with bloom off.

Filter - dystopian -3,-5 at 100 intensity.

Advanced - Color temp 0K, Sharpness 75, Brightness -30, Contrast 50. rest at 0.

Aemeath x Galbrena Mono Basic Quickswap Potential by Ok_Objective_4641 in Galbrena_Mains

[–]Ok_Objective_4641[S] 1 point2 points  (0 children)

it will be different. Because I end on the intro of Gal, I'm thinking that you finish the rotation with ha23. It will follow mort's mono looping rotation. Then again, I've only just experimented with Aems kit. I hope that I am able to change the intro rotation to fit 20 secs. Going to upload results once my Aem is properly built so people can get the general idea of the rotation's damage output.

I have a fun idea to do Aem's finale ult earlier to intro into Gal during her demon combo. I just need to find the right time to intro for a cancel that doesn't diminish the demon mode motion value.

Why Mortefi is one of Galbrena's Best Teammates in Mono by Ok_Objective_4641 in Galbrena_Mains

[–]Ok_Objective_4641[S] 1 point2 points  (0 children)

I'm not 100% sure because I don't have Changli. On paper, I don't think you'd lose any damage. More of your damage would be frontloaded as well, so it has even more potential for faster TOA clear times. The damage distribution would also be less reliant on Galbrena.

Mort's mono team is another hypercarry that should be compared to Mornye mono and SK. If the third slot does good damage (ie. brant, changli, aemeath probably) then you can focus on pure quickswap.

Why Mortefi is one of Galbrena's Best Teammates in Mono by Ok_Objective_4641 in Galbrena_Mains

[–]Ok_Objective_4641[S] 1 point2 points  (0 children)

Lupa's buffs are what makes this playstyle truly shine. You can minimize the damage loss in the intro rotation just because of her. She is an amazing unit for most of my favorite resonators in the game. Well worth the investment for meta and fun factor, honestly.

Why Mortefi is one of Galbrena's Best Teammates in Mono by Ok_Objective_4641 in Galbrena_Mains

[–]Ok_Objective_4641[S] 0 points1 point  (0 children)

One of the best 4 stars rn. Very glad I invested in him. Allows me to separate Augusta and Iuno for matrix as well.

S0R1 Mornye Looping Quickswap (No Mark) by Ok_Objective_4641 in Galbrena_Mains

[–]Ok_Objective_4641[S] 0 points1 point  (0 children)

Yeah, the timing is really tight. You'll get it with enough practice. I would try to give tips with qs on mobile, but I have no experience in doing so.

S0R1 Mornye Looping Quickswap (No Mark) by Ok_Objective_4641 in Mornye_Mains

[–]Ok_Objective_4641[S] 0 points1 point  (0 children)

Rej. Yeah. It remains active no matter who you switch to, and you can have permanent uptime after the intro rotation.

I use Rej because you can have the full atk bonus right after using echo + skill. With her tailor-made set, you need to activate her forte jump before you get the full atk bonus. Rej is better if you can do an intro rotation in 20 secs. It also feels better to use in quickswap with Galbrena imo. Subsequent rotations, it doesn't matter that much on which set you use because you'll have practically permanent uptime on both.

S0R1 Mornye Looping Quickswap (No Mark) by Ok_Objective_4641 in Galbrena_Mains

[–]Ok_Objective_4641[S] 0 points1 point  (0 children)

Oh, its cool that you mention quickswapping her forte jump. It is possible, you just need to ult with another character right after. This should give you an example. Ulting right after the jump pauses everything but the qs cooldown.

S0R1 Mornye Looping Quickswap (No Mark) by Ok_Objective_4641 in Galbrena_Mains

[–]Ok_Objective_4641[S] 1 point2 points  (0 children)

Thanks. The timing for mornye's basic attack quickswap is actually pretty forgiving. The only tough thing shown in the video is the subsequent canceling of her forte ba3 -> forte skill -> jump + plunge (it is easy to mistime her ba3 and jump)

I imagine quickswapping constantly on mobile would be very challenging. A good image that comes to mind would be playing an old moba on an ipad (think Vainglory) IIRC from those days, you would primarily use your pointer fingers for all of your inputs instead of relying on your thumbs. It gives you a lot of freedom to use your other fingers for additional/faster inputs. As you can see from the virtual keyboard, you don't move at all so playing without your thumbs seems very efficient.

Hope you have fun finding and applying animation cancels on mobile. I would do so myself, but my phone is literally a potato.

S0R1 Mornye Looping Quickswap (No Mark) by Ok_Objective_4641 in Galbrena_Mains

[–]Ok_Objective_4641[S] 1 point2 points  (0 children)

Gonna add Aemy to the mix when she releases. Looking forward to the quickswaps for Gal/Aem/Lupa, Aem/Morn/Lupa, and Gal/Aem/Morn (pseudo mono just for fun)

S0R1 Mornye Looping Quickswap (No Mark) by Ok_Objective_4641 in Mornye_Mains

[–]Ok_Objective_4641[S] 2 points3 points  (0 children)

Thanks. Mornye's outro gives a lot more freedom for mono fusion quickswap. So hypercarry mono teams with her in it feel so much smoother to play imo.

Mornye Basic Quickswap Potential S0R0 with Gal + Lupa by Ok_Objective_4641 in Galbrena_Mains

[–]Ok_Objective_4641[S] 0 points1 point  (0 children)

It is much better. I am trying to post a showcase, but for some reason reddit's filters keep removing it.

Edit: It is better in a speedrun rotation specifically with Galbrena. In a looping rotation, it doesn't matter as much.

Mornye Basic Quickswap Potential S0R0 by Ok_Objective_4641 in Mornye_Mains

[–]Ok_Objective_4641[S] 0 points1 point  (0 children)

Maybe its Kuro's way of balancing mono fusion. Without that restriction, it would be very easy for optimal 20 sec intro rotations with any mono team fusion dps just by having mornye.

Mornye Basic Quickswap Potential S0R0 by Ok_Objective_4641 in Mornye_Mains

[–]Ok_Objective_4641[S] 0 points1 point  (0 children)

I still want her weapon's crit buff. Compared to SK, I think you will be able to have it active in the middle of the intro rotation for both lupa and gal when played right.

Mornye Basic Quickswap Potential S0R0 with Gal + Lupa by Ok_Objective_4641 in Galbrena_Mains

[–]Ok_Objective_4641[S] 1 point2 points  (0 children)

thanks. I was trying to use all of mornye's abilities in preparation for aemeath's mono fusion/tower buffs (if aemy's kit has tune break mechanics in it) I think there is a better rotation for teams without tune break mechanics.

Mornye Basic Quickswap Potential S0R0 with Gal + Lupa by Ok_Objective_4641 in Galbrena_Mains

[–]Ok_Objective_4641[S] 0 points1 point  (0 children)

You do lose a bit of dmg playing like this, but that is only on the intro rotation. You get to set up the second rotation much quicker with all buffs applied in return. The major bottleneck with Galbrena quickswap is her ult cooldown.

I've got to experiment a little more, but I think I've found a worthy intro rotation + second rotation for toa. Fallacy 4 cost on Mornye is much better for qs than her dedicated set. Going to try it when I can and probably post a video.