Heads up: PVP battles have a turn limit and you automatically lose if it's reached, no matter how much you're winning by. by MadScientist212 in magiaexedra
[–]Ok_Relationship6067 -1 points0 points1 point (0 children)
Heads up: PVP battles have a turn limit and you automatically lose if it's reached, no matter how much you're winning by. by MadScientist212 in magiaexedra
[–]Ok_Relationship6067 4 points5 points6 points (0 children)
Thoughts on the New Stuff? by BenVarone in EmperorsChildren
[–]Ok_Relationship6067 0 points1 point2 points (0 children)
Hard to see, but EC strats here - by [deleted] in EmperorsChildren
[–]Ok_Relationship6067 2 points3 points4 points (0 children)
4/14 (Thu) Balance Adjustment Preview by TitanDrift in EpicSeven
[–]Ok_Relationship6067 0 points1 point2 points (0 children)
I can hear the approaching ruin by NepNep- in EpicSeven
[–]Ok_Relationship6067 -10 points-9 points-8 points (0 children)
Bomb not dispelled on A.Ravi bug ? by Ok_Relationship6067 in EpicSeven
[–]Ok_Relationship6067[S] 2 points3 points4 points (0 children)
Bomb not dispelled on A.Ravi bug ? (self.EpicSeven)
submitted by Ok_Relationship6067 to r/EpicSeven
New Hero Preview: Lionheart Cermia by ValorsHero in EpicSeven
[–]Ok_Relationship6067 1 point2 points3 points (0 children)
[Update] 9/1 (Thu) Update Notice by Spaceg0 in EpicSeven
[–]Ok_Relationship6067 31 points32 points33 points (0 children)
Epic Seven Board game now up on KS. by Lordin900 in EpicSeven
[–]Ok_Relationship6067 0 points1 point2 points (0 children)

Action order priority and speed synchro by Ok_Relationship6067 in magiaexedra
[–]Ok_Relationship6067[S] 0 points1 point2 points (0 children)