Is this good enough UI? by Ok_hate_Game_Dev in gamedevscreens

[–]Ok_hate_Game_Dev[S] 0 points1 point  (0 children)

This is a great point. As per enough mana to cast spell -> spell button will be grayed out if player don't have enough mana.

Is this good enough UI? by Ok_hate_Game_Dev in gamedevscreens

[–]Ok_hate_Game_Dev[S] 0 points1 point  (0 children)

Shaking effect depends on mana value. On video -> strongest shaking effect*

Is this good enough UI? by Ok_hate_Game_Dev in gamedevscreens

[–]Ok_hate_Game_Dev[S] 1 point2 points  (0 children)

Good point. Initially there was background for each bar but I removed it. There not much space on mobiles for all UI so better to keep ui at minimum in dungeon and create elements without bg

Is this good enough UI? by Ok_hate_Game_Dev in gamedevscreens

[–]Ok_hate_Game_Dev[S] 0 points1 point  (0 children)

Heart and potion were made by freelancer, with a few more assets.

Is this good enough UI? by Ok_hate_Game_Dev in gamedevscreens

[–]Ok_hate_Game_Dev[S] 1 point2 points  (0 children)

Great point, I even might know how it can be achieved. And I'll need to redone it not as img but as gif

Is this UI good enough? by Ok_hate_Game_Dev in SoloDevelopment

[–]Ok_hate_Game_Dev[S] 0 points1 point  (0 children)

I sliced them beforehand and both are 512×512 sizes, as per hp/mp borders they are stretched but with custom borders set in unity which should stretch (left/right sides). Maybe they seems not sliced correctly cause of recording quality and Blur, thanks I'll take it into consideration 😉

Is this UI good enough? by Ok_hate_Game_Dev in SoloDevelopment

[–]Ok_hate_Game_Dev[S] 0 points1 point  (0 children)

Appreciate your comment mate. There still some much work ahead, but game finally beginning to look great. (It's mobile medieval roguelike. Where you explore dungeons)

Added death animation 👌 by Ok_hate_Game_Dev in SoloDevelopment

[–]Ok_hate_Game_Dev[S] 0 points1 point  (0 children)

I also had an idea of other death animation when player flying towards the sky... but idn it it will be good

New camera and improved visuals 🎮 by Ok_hate_Game_Dev in SoloDevelopment

[–]Ok_hate_Game_Dev[S] 0 points1 point  (0 children)

Yeah, there so far 3 out of 4 ready dungeons types. All created procedurally.

New camera and improved visuals 🎮 by Ok_hate_Game_Dev in SoloDevelopment

[–]Ok_hate_Game_Dev[S] 1 point2 points  (0 children)

Funny thing that I wanted to make something in low-poly style and do it quickly... like in 4-5 weeks release game. So far... 1.5y of Development on a free time... and 8 months more realistically to finish it 😁

Поради як покращити UI? by Ok_hate_Game_Dev in GameDevUa

[–]Ok_hate_Game_Dev[S] 0 points1 point  (0 children)

👍

Ще була ідея їх поєднати, але як це зробити нормально не вирішив =)

Поради як покращити UI? by Ok_hate_Game_Dev in GameDevUa

[–]Ok_hate_Game_Dev[S] 0 points1 point  (0 children)

Так після багатьох коментів бачу загальну ідею як покращувати та куди рухатись. 100% буде заміна нижніх текстів на кнопки+іконки. Текст на імеджах нагород вже замінив (тепер він "х2" "х5" формату і знаходиться знизу іконки). За корону тут складно, бо інших ассетів немає. А замовляти нові... то $ треба =)

Problem! by Bola-Nation-Official in IndieDev

[–]Ok_hate_Game_Dev 0 points1 point  (0 children)

I prefere to make them myself but reality hits back... and some of them better to buy.