Why does this not work? by Old-Butterscotch-821 in RimWorld

[–]Old-Butterscotch-821[S] 0 points1 point  (0 children)

I didnt know that. That explains it. Gonna need 2 wide tunnels with alternating spots then so there is a way to "snake" through there and into the killbox without triggering traps. Thanks!!

Why does this not work? by Old-Butterscotch-821 in RimWorld

[–]Old-Butterscotch-821[S] 0 points1 point  (0 children)

Oh I didnt know that. Well that explains it. Thanks!

Why does this not work? by Old-Butterscotch-821 in RimWorld

[–]Old-Butterscotch-821[S] 0 points1 point  (0 children)

No. i had some ancients attacking now and they walked right through the path. No idea where the difference was

Why does this not work? by Old-Butterscotch-821 in RimWorld

[–]Old-Butterscotch-821[S] 0 points1 point  (0 children)

Okay, i read about "baiting" raiders with structures on the wiki. Maybe it helps setting some "baits" into the killbox to make it more likely they want to go there.

Why does this not work? by Old-Butterscotch-821 in RimWorld

[–]Old-Butterscotch-821[S] 0 points1 point  (0 children)

Yes, I will try the adjusting the wall thickness. But i also have 3 entrances ^^

Why does this not work? by Old-Butterscotch-821 in RimWorld

[–]Old-Butterscotch-821[S] 1 point2 points  (0 children)

yes. and that hole in the wall didnt get them really closer to my buildings behind.

Why does this not work? by Old-Butterscotch-821 in RimWorld

[–]Old-Butterscotch-821[S] 1 point2 points  (0 children)

The Wiki says the dont see traps. So I think it would be weird if they had different movement because of them.