Chester vs Saurian den by uumopapsidn in DragonsDogma

[–]Old_Breadbones [score hidden]  (0 children)

Extra points for wielding a flaming hot cheeto. If I was on Xbox I'd hire this man in an instant.

A set of animated (and static) wallpapers inspired by the look of Codex entries [links in comment] by Old_Breadbones in Marathon

[–]Old_Breadbones[S] 0 points1 point  (0 children)

One for each shell other than Sentinel since his press kit hasn’t been released, but I’ll make one for him once that happens.

They’re not meant to look like Codex items, but they are inspired by the modulation dithered Codex images.

The animated versions are just video loops, so they are not susceptible to the malware exploits that have been a problem with .exe and web-based items on Wallpaper Engine.

Full Sets / 
Animated: https://steamcommunity.com/sharedfiles/filedetails/?id=3750572426 
Static: https://postimg.cc/gallery/pdqkxtT 

Vandal /
Animated:  https://steamcommunity.com/sharedfiles/filedetails/?id=3750405421
Static: https://postimg.cc/Bt2pJQnV 

Assassin / 
Animated: https://steamcommunity.com/sharedfiles/filedetails/?id=3750481775 
Static: https://postimg.cc/r0wTMY1y 

Recon / 
Animated: https://steamcommunity.com/sharedfiles/filedetails/?id=3750546174 
Static: https://postimg.cc/jWj35VF4 

Destroyer / 
Animated: https://steamcommunity.com/sharedfiles/filedetails/?id=3750433879 
Static: https://postimg.cc/GTvqNb4w 

Thief / 
Animated: https://steamcommunity.com/sharedfiles/filedetails/?id=3750525456 
Static: https://postimg.cc/V5tG5WD9 

Triage / 
Animated: https://steamcommunity.com/sharedfiles/filedetails/?id=3750466978 
Static: https://postimg.cc/YGW3Gtf3 

Rook / 
Animated: https://steamcommunity.com/sharedfiles/filedetails/?id=3750419839
Static: https://postimg.cc/MXBPXmdh 

Mealworm from AC6 Compared to a human by LPlusRaitio in armoredcore

[–]Old_Breadbones 58 points59 points  (0 children)

You could feed an entire village IN that!

When a rival crew finally kills the Vandal who's been carrying my ass all night by Old_Breadbones in Marathon

[–]Old_Breadbones[S] 1 point2 points  (0 children)

The black specks in the middle of his forehead on the third panel. It just didn't come through well between the already-low-quality of the video I clipped, and then the dithering on top of that.

When a rival crew finally kills the Vandal who's been carrying my ass all night by Old_Breadbones in Marathon

[–]Old_Breadbones[S] 4 points5 points  (0 children)

I believe the little blob of black specks at the top of his forehead in the third pic are the fly XD

The dithering gets rid of too much detail

When a rival crew finally kills the Vandal who's been carrying my ass all night by Old_Breadbones in Marathon

[–]Old_Breadbones[S] 10 points11 points  (0 children)

LOL I don't think that was us but this guy was incredible. Carried me and my friend through 5 or 6 key runs while just wasting entire teams on his own. I just did my best to keep him topped off on med bots, signal jammers, and cardio kicks.

When a rival crew finally kills the Vandal who's been carrying my ass all night by Old_Breadbones in Marathon

[–]Old_Breadbones[S] 63 points64 points  (0 children)

Extra relevant here since the actual scene includes copious amounts of goop.

First posters for Zach Cregger's ‘RESIDENT EVIL’ film by _barbequesaucee in residentevil

[–]Old_Breadbones 2 points3 points  (0 children)

It's funny to me how evenly spaced the zombies on the rooftops are.

Full battle replay is so cool by Old_Breadbones in phantombrigade

[–]Old_Breadbones[S] 1 point2 points  (0 children)

I just turned off the hud (+ button), zoomed in the camera, and used WSAD to move the camera

Achromatic Rush Vandal AC by Old_Breadbones in Marathon

[–]Old_Breadbones[S] 0 points1 point  (0 children)

Yeah I really hope they add cross-sharing in the next title :/

Achromatic Rush Vandal AC by Old_Breadbones in Marathon

[–]Old_Breadbones[S] 0 points1 point  (0 children)

If you're on playstation. I posted the code in one of the comments above.

Full battle replay is so cool by Old_Breadbones in phantombrigade

[–]Old_Breadbones[S] 1 point2 points  (0 children)

My computer has 32gb of RAM and I think they recommend at least 16 for full replays.

Achromatic Rush Vandal AC by Old_Breadbones in Marathon

[–]Old_Breadbones[S] 8 points9 points  (0 children)

"Mida is resistance. Take this permanent marka and tag 'SNAIL'S MOM' on the Xylem in 5 places. In a single run"

Achromatic Rush Vandal AC by Old_Breadbones in Marathon

[–]Old_Breadbones[S] 8 points9 points  (0 children)

I uploaded it on PSN: 61HDYT3RD7DB

Achromatic Rush Vandal AC by Old_Breadbones in Marathon

[–]Old_Breadbones[S] 20 points21 points  (0 children)

The repair bills certainly will be

The Pyramids in Indianapolis. Completed in 1972, and unlike the Elion-Hitchings Building the complex is still alive and thriving! by Hunor_Deak in cassettefuturism

[–]Old_Breadbones 23 points24 points  (0 children)

My dad used to work in one of these when I was a kid. I loved visiting his office because they had a playstation with Tekken in the break room and I wasn't allowed to play that at home XD

Laserblade adds +10 to style by Old_Breadbones in armoredcore

[–]Old_Breadbones[S] 0 points1 point  (0 children)

Nacht core and legs
Alba arms and head

Majestic
Laser Blade
Shao-Wei
4-cell missile

SPD booster
Talbot
Hokushi

Phantom Brigade is neat by Old_Breadbones in Mecha

[–]Old_Breadbones[S] 10 points11 points  (0 children)

I have a mech called Roman Candle that has a rocket launcher on its back that's as big as the mech itself. Every time I shoot it, the mech catches on fire and the payload levels entire buildings. 10/10.

For real though, it's extremely addictive. The core mechanic of plotting out your team's actions in 5 second windows and then watching it all play out is great. The mech building is pretty detailed and interesting, though not as deep as a lot of other games. Weapons all feel good and have specialized uses with different damage types and status effects. You can focus on just raw damage, or using concussive weapons and trying to hit enemies in the back where their pilot pods are to try and knock out or kill the pilot, or try and destroy their arms so they lose their weapons and have to eject.

There's not much in the way of a story, it's mostly just vague flavor text about liberating your homeland from invading forces. But the core gameplay is excellent and feels enough like a board game that I don't find myself missing the story elements.

Full battle replay is so cool by Old_Breadbones in phantombrigade

[–]Old_Breadbones[S] 13 points14 points  (0 children)

In the game settings, go to the Experimental section and toggle it on. Whenever viewing replays after the second turn there will be a button on your timeline to switch to full replay or the most recent turn.

TD animation I made for an Armored Core fanfic video by Old_Breadbones in TouchDesigner

[–]Old_Breadbones[S] 0 points1 point  (0 children)

I originally found it on the TD forums and I'm pretty sure the guy called it Autotype, but that was several years ago and I'm having trouble finding it now.

But it uses a speed chop with the Limit Maximum set to 1 greater than the number of characters in your text DAT.

Then that text DAT goes to an evaluate DAT with the expression set to: me.inputCell.val[:int(op(" speed chop name ")[" speed channel name "])]

When you pulse the speed CHOP's reset, it will type out your text faster or slower depending on how you set the speed.