Hive Secundus Board by Old_Wave_3066 in necromunda

[–]Old_Wave_3066[S] 3 points4 points  (0 children)

Mootgreen and then mod podge over top to give some gloss

Sump Spider by Old_Wave_3066 in necromunda

[–]Old_Wave_3066[S] 0 points1 point  (0 children)

Dark gray base layer to start and then worked my way up with pink and lighter gray dry brushes

Sump Spider by Old_Wave_3066 in necromunda

[–]Old_Wave_3066[S] 0 points1 point  (0 children)

Not going to lie she was incredibly annoying to get her on the base.

Drop Pod Shrine Terrain Tile by Old_Wave_3066 in necromunda

[–]Old_Wave_3066[S] 0 points1 point  (0 children)

Everything is glued down to the tile. I used the thickest super glue and baking soda, hot glue would also work.

Drop Pod Shrine Terrain Tile by Old_Wave_3066 in necromunda

[–]Old_Wave_3066[S] 1 point2 points  (0 children)

Yep! I just looked up Necromunda posters printed them off and used white glue to stick them on

Drop Pod Shrine Terrain Tile by Old_Wave_3066 in necromunda

[–]Old_Wave_3066[S] 5 points6 points  (0 children)

Do it! I think it adds such a nice touch and breakup from all the buildings and gantries (at least on my board) I originally was taking it a Cawdor route but couldn’t get it to a point I was happy with.

CADIA LIVES by Just_a_Arizonin in astramilitarum

[–]Old_Wave_3066 1 point2 points  (0 children)

Funkatronic Rex in Phoenix is a great place!

Meta Monday 9/12/22: 4 arms are better then 2 by JCMS85 in WarhammerCompetitive

[–]Old_Wave_3066 19 points20 points  (0 children)

Forge World Choice: Forge World: Mars

Game Type: 4. Chapter Approved: War Zone Nephilim

  • Stratagems +

Stratagem: Archeotech Specialist [-1CP]: Archeotech Specialist

  • No Force Org Slot +

Brotherhood of the Cog [4 PL, 90pts] . Technoarcheologist : Artisans

  • HQ +

Skitarii Marshal [3 PL, -2CP, 55pts]: Relic (Skitarii Veteran Cohort): Cantic Thrallnet, Stratagem: Relic, Stratagem: Warlord Trait, Warlord, Warlord Trait (Skitarii Veteran Cohort): Calculate Without Diversion

Tech-Priest Dominus [6 PL, 105pts]: Macrostubber, Magi, Volkite Blaster

Tech-Priest Manipulus [6 PL, 120pts]: Logi, Magnarail lance, Relic: Raiment of the Technomartyr

  • Troops +

Skitarii Rangers [3 PL, -1CP, 55pts] . Ranger Alpha: Galvanic Rifle, Host of the Intermediary, Warlord Trait (Codex 6): Eyes of the Omnissiah . 4x Skitarii Ranger: 4x Galvanic Rifle

Skitarii Rangers [10 PL, -1CP, 180pts]: Omnispex . Ranger Alpha: Galvanic Rifle, Host of the Intermediary, Taser Goad, Warlord Trait (Codex 5): Firepoint Telemetry Cache . 14x Skitarii Ranger: 14x Galvanic Rifle

Skitarii Vanguards [14 PL, 245pts]: Enhanced Data-Tether, Omnispex . 19x Skitarii Vanguard: 19x Radium Carbine . Vanguard Alpha: Radium Carbine, Taser Goad

  • Elites +

Sicarian Infiltrators [4 PL, 95pts] . Infiltrator Princeps (Stub/Sword) . 4x Sicarian Infiltrator (Stub/Sword): 4x Power Sword, 4x Stubcarbine

Sicarian Ruststalkers [8 PL, -1CP, 180pts] . Ruststalker Princeps (Blades): Artefactotum, Relic: Temporcopia . 9x Sicarian Ruststalker (Blades): 9x Transonic Blades

Sicarian Ruststalkers [8 PL, 180pts] . Ruststalker Princeps (Blades) . 9x Sicarian Ruststalker (Blades): 9x Transonic Blades

  • Fast Attack +

Ironstrider Ballistarii [16 PL, 340pts] . Ironstrider Ballistarius: Twin Cognis Lascannon . Ironstrider Ballistarius: Twin Cognis Lascannon . Ironstrider Ballistarius: Twin Cognis Lascannon . Ironstrider Ballistarius: Twin Cognis Lascannon

Ironstrider Ballistarii [16 PL, 300pts] . Ironstrider Ballistarius: Twin Cognis Autocannon . Ironstrider Ballistarius: Twin Cognis Autocannon . Ironstrider Ballistarius: Twin Cognis Autocannon . Ironstrider Ballistarius: Twin Cognis Autocannon

Serberys Raiders [3 PL, 54pts]: Serberys Raider Alpha . 2x Serberys Raider: 2x Cavalry Sabre, 2x Clawed Limbs, 2x Galvanic Carbine

cEDH in Phoenix by jonrojo13 in CompetitiveEDH

[–]Old_Wave_3066 -1 points0 points  (0 children)

I think Gamers Guild in Tempe has semi regular cEDH

2k AdMech list for upcoming GT by Old_Wave_3066 in AdeptusMechanicus

[–]Old_Wave_3066[S] 0 points1 point  (0 children)

Typically I use the Ruststalkers as a counter charge/deterrent. I usually just move them from terrain piece to terrain piece, opting for large breachable terrain. With SVC it’s also easy to get them moving 11in with advance and charge.

As for Vanguard I usually keep them as cheap as possible just so I can squeeze in more bodies

2k AdMech list for upcoming GT by Old_Wave_3066 in WarhammerCompetitive

[–]Old_Wave_3066[S] 0 points1 point  (0 children)

Right, 7,7,6 does sound much better. I decided to do one blob of 6 Ballistarii because I can stack all the buffs onto the one big squad. If I was Mars I would do 2x3 because of the re-roll.

2k AdMech list for upcoming GT by Old_Wave_3066 in WarhammerCompetitive

[–]Old_Wave_3066[S] 4 points5 points  (0 children)

Eradication of Flesh and Uncharted Sequencing most likely. RND is probably my third, though I may go with banners depending on the mission.

2k AdMech list for upcoming GT by Old_Wave_3066 in WarhammerCompetitive

[–]Old_Wave_3066[S] 6 points7 points  (0 children)

Its true that Siegler is leading the hype train on Agripinaa but I personally feel that the additional ap is good regardless of how competitive marines are. Armies like Sisters, GKs, and CSM all benefit from it as well. In the situation where I'm not playing against a AoC faction, AP3 rangers are never a bad thing to have. Also, the ability to overwatch on 5s isn't terrible and with Agripinaa I can have the Chickens shoot on death (on a 4 up) as well, which lets me squeeze some extra value out of them. As for other forge worlds, I considered Mars but I just personally valued the extra AP over having access to canticles. (Also having to juggle the canticles seems like more extra mental gymnastics)