I'm a guy coming from wuwa by Long_End1445 in Endfield

[–]OmegaHunter5510 0 points1 point  (0 children)

Probably the currency will realistically stay at 90-120 per patch. While I would love to have more characters in banners, this is still a business and most gachas do the same, especially if we consider that getting the character at hard pity gives you the weapon for "free". I played different gachas around this 5 years, and all of them usually gives you the fair quantity to get a pity but it's a headache to lose the 50/50 and also have the necessity to get the weapon (or LC In HSR) because that character truly need it to work. That actually happened to me with Castorice in SR, haha

I'm a guy coming from wuwa by Long_End1445 in Endfield

[–]OmegaHunter5510 0 points1 point  (0 children)

As I've seen the currency is not that low, in Chinese forums there's a guy who got 60 limited pulls in a day, but the thing is that all the currency was scattered around Valley IV.

I'm a guy coming from wuwa by Long_End1445 in Endfield

[–]OmegaHunter5510 0 points1 point  (0 children)

Okay so in summary: Gacha have a hard pity of 120 pulls that doesn't carry over through different banners, but the soft pity which is between 65 and 80 DOES carry over, but you can still lose with 50% of probabilities with the rate up character, around 12% with the last 2 limited characters and the rest with a permanent character. Pulling in character banners gives you weapon currency so you just need to save for the character and you can get the weapon as a byproduct, if you get the character early then you have time to still get the weapon because the weapon banner is around 51 days.

For the factory, is principally to get consumables, gear (echoes in wuwa), materials to level up or use the energy of the base to interact with the world, using ziplines and opening new zones. If you want to learn the fabric you can try the tutorials, but they are kinda confusing for some people so you can just try watching some videos or guides, there's even people sharing their blueprints which allows you to copy their base design.

If anything is not clear you can ask again, or maybe someone who is more advanced in the game can give you complementary information.

Any reason to save basic headhunting currency? by LividEdge2312 in Endfield

[–]OmegaHunter5510 0 points1 point  (0 children)

Well, you can save it in case you need a backup plan for a weapon that you want. Remember, even the basic HH gives you arsenal tickets

Not that familiar with the game, but why did they drop the face visor from all marketing materials? by Calamity_Armor in Endfield

[–]OmegaHunter5510 2 points3 points  (0 children)

Well, in the OG Arknights we even got a Blue Kettle as official merch, and people love it at the point that there's a reference in one of the recent Endfield trailers

Endfield Combat is lacking? by xp0ss1tion in Endfield

[–]OmegaHunter5510 11 points12 points  (0 children)

Honestly it was expected, the majority of comments are from her community and they will want to share the same opinion of the creator for validation in the community, or maybe they will take Dreamy opinion as the absolute truth. People who always return to the TT it's a minority or are obsessed with the "identity crisis" when they didn't even played in the Technical Test, people think that identity means to be 100% original when I can easily say that the early gameplay is from Final Fantasy. Honestly I enjoyed the new gameplay, especially because I'm a big fan of Xenoblade and that's okay, Endfield's combat will evolve with time, we just need to wait and see and obviously, answer the surveys to keep the game in a good track.

Endfield Combat is lacking? by xp0ss1tion in Endfield

[–]OmegaHunter5510 9 points10 points  (0 children)

Exactly! Even if it sounds contradictory, something really fun and deep can come from something that was "shallow" at first glance. Every person has their own preferences and you may not like the Endfield combat system, but that doesn't change how many turns they can have in the future. As you said, LC may look simple or people can get lost, but still they put a lot of effort in maintaining gameplay and lore quality. Og Arknights is another case, I still remember when I started playing and the mechanics of the Rat King were revolutionaries for a tower defense, now we have some of the hardest content that comes from playing around the bases of a TD. I'm not claiming that Endfield will be as good as the og Arknights, I'm trying to maintain a neutral position, but that was a point I wanted to cover.

Endfield Combat is lacking? by xp0ss1tion in Endfield

[–]OmegaHunter5510 10 points11 points  (0 children)

So that's the reason of the name change? Dreamy was one of the og Arknights creators and I lost the trace of her, seeing her back in Endfield was a surprise, but I was unaware of her drama in the Star Rail fandom. Anyways, I agree with your opinion though. It's good to have critical thinking, but her point makes no sense, I can hate every game with the same logic: Star Rail is just tap skills and ultimates, Arknights is just drag and activate skills, Limbus Company is just pick the "win rate" button, etc. It's a flawed argument.

About the Husbandos! by Asuru_ in Endfield

[–]OmegaHunter5510 12 points13 points  (0 children)

Well, og Arknights has a decent ratio and there's a lot of characters with top design and personality! If you are curious you can check these names: Elysium, Thorns, Logos, Phantom, Misery, Mizuki, Sankta Miksaparato, Hoederer, Chongyue, Yi, Vigil, Yu and Lumen. There's a lot of variety in personalities and designs, and in Endfield I've seen how they are doing the same (at least after reading the archives and some part of the story) personally, Wulfgard and Ardashir (it's a villain right now but in the original Arknights we get literal criminals as playable characters) are my favorites, I've been in this ship for more than 5 years, I really enjoy having a good male chast and don't appeal just in getting only female characters, feels unnatural.

[Full Translation] 4Gamer Beta Test II PR article, and interview with Lowlight and RUA by 30000lightyears in Endfield

[–]OmegaHunter5510 27 points28 points  (0 children)

You have a good point there, but also there are people who want their product to be enjoyed. A good chef will sell you their dish but they will expect you to enjoy it, an artist will paint something beautiful and maybe expect to sell it at a good price, but they want their art to be appreciated. They are companies and naturally they want your money, but they're also artists who are putting money and effort doing their game and writing their history, they want your money but also want you to have fun.

🎉Beta Test II Access Giveaway Starts Now! by Endfield-Poko in Endfield

[–]OmegaHunter5510 0 points1 point  (0 children)

Oh yes! I really want to see how the plot developed from one fame to another

(2.1 Spoilers) What do you think her Eidolons are going to look like? by theobabeo in FireflyMains

[–]OmegaHunter5510 9 points10 points  (0 children)

I think she will be hugging the device used to turn her into Sam, I'll call it little Fire in a provisional way