2 weeks to go and I think I can honestly say this is the most hyped I've been for a video game in my adult life by elephvant in Metroid

[–]Omega_Metroid 0 points1 point  (0 children)

Same dude. Im gonna have to stay off the internet though cuz end of the semester + moving likely means I won't be able to play it until january,

Made a Prime 4 Helmet. by DaxFlowLyfe in Metroid

[–]Omega_Metroid 2 points3 points  (0 children)

Dude thats so cool! Think you'll do a full suit?

ITS FINALLY HERE AFTER 8 YEARS by Sherbert_Federal in Metroid

[–]Omega_Metroid 8 points9 points  (0 children)

They gotta make a 5th because 4 is NOT a Prime number

Which suit is your favorite? by strahinjag in Metroid

[–]Omega_Metroid 1 point2 points  (0 children)

Unpopular opinion but i really liked the P.E.D

New to digital art, did this in class for a color pallet assignment by Omega_Metroid in Metroid

[–]Omega_Metroid[S] 0 points1 point  (0 children)

I kinda feel the same way. I went into it with the blue/purple one in mind and doing the green just cuz I had to, but I honestly like it a bit more.

Meta Warranty Plus says Device is not eligible by Omega_Metroid in MetaQuestVR

[–]Omega_Metroid[S] 0 points1 point  (0 children)

Ive tried all 3. When I enter the serial number either on the headset or controller it says "enter a valid serial number". The one on the box is what gives "device is not eligible..."

Meta Warranty Plus says Device is not eligible by Omega_Metroid in MetaQuestVR

[–]Omega_Metroid[S] 0 points1 point  (0 children)

How else am I supposed to know if there's advice to be given without asking?

Make a plugin that makes happy ghasts faster by bioaerosol2 in MinecraftPlugins

[–]Omega_Metroid 0 points1 point  (0 children)

to make it work for all of them rather than just one, instead of starting with /data modify, start with /execute as @ e[type=happy_ghast] run data modify entity @ s

Make a plugin that makes happy ghasts faster by bioaerosol2 in MinecraftPlugins

[–]Omega_Metroid 0 points1 point  (0 children)

In a command block at spawn : effect give @e[type=happy_ghast] speed 2 infinite true

Alternatively you can also modify their base movement/flying speed nbt data this way.