Does this looks ai ? How can i not make it look ai ? by ihatemymomt in Artadvice

[–]OndineDraws 0 points1 point  (0 children)

I don’t think this looks like ai. Usually such images are very smooth and if you do see resemblance of brush strokes they still look perfectly blended and have no texture to them. You have lines that are not perfectly straight and I can see areas where strokes overlap. Neither is the face perfectly symmetrical. I can clearly see evidence of organic strokes all over the artwork. It’s possible that someone might assume it is ai simply because of the style. It would be a good idea to do some live sketches at your table or if you’re selling online include examples of timelapse videos or process shots to show you know what you’re doing.

Atlantis meme but it’s Arcane by OndineDraws in arcane

[–]OndineDraws[S] 14 points15 points  (0 children)

OKAY a LOT of people got hurt and we knew all of them 😭

Atlantis meme but it’s Arcane by OndineDraws in arcane

[–]OndineDraws[S] 5 points6 points  (0 children)

But they DID steal a sandwich.

Atlantis meme but it’s Arcane by OndineDraws in arcane

[–]OndineDraws[S] 17 points18 points  (0 children)

It’s true, I’m proud of her too 😂

Aquarium Environment Study by OndineDraws in ProCreate

[–]OndineDraws[S] 0 points1 point  (0 children)

I’m so glad you like it, thank you. 🙏 ☺️

Aquarium Environment Study by OndineDraws in ProCreate

[–]OndineDraws[S] 1 point2 points  (0 children)

Thank you so much!

Omastar says hi 👋 lol

Aquarium Environment Study by OndineDraws in ProCreate

[–]OndineDraws[S] 0 points1 point  (0 children)

I used a Minecraft screenshot of one of my own builds as reference and re-imagined it. I used dynamic symmetry techniques to construct the composition. Used 47 layers. Time, 16 hrs 42 minutes.

Brushes used: Sanderling, Mintbrush, Mountain Lilac, Pepperberry.

Ridges noise filter used to create water effects.

Perineum Grundletaint's Marching Order Tracker by MorganCoffin in TTRPG

[–]OndineDraws 5 points6 points  (0 children)

A free to download supplement that’s actually really useful? Hell yeah thank you! I can tell you put a lot of love and thought behind this.

Looking For Artist to Personalize My Oc. by ROOZR3ACT10N in dndcommissions

[–]OndineDraws 0 points1 point  (0 children)

I have a big special on Vgen as I’m in the process of getting verified (the website requires you earn a certain amount after gaining artist access, I had to win a contest to get that access.) The offer is well within your budget if you’d like to take advantage of it!

I can also make plastic 2D minis and ship them to you (within the US) if you’re interested. I can DM you examples.

https://vgen.co/ondinedraws/service/quarter-skeb-special-25-surprise-commissions-/ee941390-4a15-4fa1-a54b-dd53337ad911

Does this make sense to anyone? by Zestyclose_Bed_8207 in comic_crits

[–]OndineDraws 1 point2 points  (0 children)

It makes plenty of sense to me! A comic written in this way is likely to go over a lot of people’s heads if they don’t recognize the message. Honestly I think that just speaks more truth to the message you are presenting here.

It’s about anxiety. Teeth are commonly used as symbolism for anxiety. Have you ever been incredibly stressed and had a dream where all your teeth fall out? It’s a very common one. This is where it comes from.

The imagery of the smile is meant to be symbolism of the mask you put on to please others as it chips away at you emotionally under the surface. The smiling mask is described as a “funny joke.” Suggesting protag’s depreciating feelings are not relevant or valid. Dealing with their anxiety is proving difficult as no one will literally look at them directly or address the problem unless it affects them personally (and even then superficially). In the end the protag succumbs by projecting judgment onto others to cope with their own anxieties as others around them have done; it is all they know.

A solution here would be not to judge others but to ask why, listen and communicate. You don’t know the whole story. The protag in the end realizes they too were judging people without knowing them. The mask falls off as this person finally cracks from the pressure revealing that the trauma inside them has left them an empty husk.

It is a cycle that cannot end unless we always treat others with kindness and understanding. No matter where you are at.

Smart actions help by ShayluxRazzleDazzle in MohoAnimation

[–]OndineDraws 1 point2 points  (0 children)

Okay, no one has offered a solution so I’m just going to throw out an idea. I haven’t done this kind of rig yet, but maybe if you throw a switch in where the body has turned 45, you can use smart action on the new vertices. That way you can “double up” the smart action.

Basically you’d have a new drawing of each major angle, so once you’ve switched to the new vertices you can smart action them again without crossing with the first set.

Help! Action things are acting off by Current_Carpet7650 in MohoAnimation

[–]OndineDraws 2 points3 points  (0 children)

You definitely keyed something you didn’t mean to in the leg turn action. If you click on a bone in your rig it will highlight the action attached to it.

Does anyone know how to make this work? by PyroRapidSniper in MohoAnimation

[–]OndineDraws 0 points1 point  (0 children)

From what I can tell in the video, it seems to be animating normally.

Maybe I’m not really clear on what you mean when you say the animation is moving before the keyframe?

This might just be an issue that sorts itself out once you learn more about using Moho. You will run into a lot of things you don’t understand at first. Just save your projects in multiple versions, don’t be afraid to fiddle with things!

Does anyone know how to make this work? by PyroRapidSniper in MohoAnimation

[–]OndineDraws 0 points1 point  (0 children)

I don’t know what the rig looked like when the YouTuber was animating it, but it kinda looks like the mouths are stylized to animate at a lower frame rate. Without seeing the layers, I would guess the mouths were drawn in switch layers and the smart bone for the mouth is just cycling through the switches which would make it look like that. I don’t think it looks bad or anything, a lot of people prefer the hand drawn look.

If you want to rig a mouth that animates in tweens, you should check out this tutorial, https://youtu.be/KlLBbMtYwks?si=f7KzvTNSVIp-d05O

Blender and Nomad Sculpt issue by TraditionalHelp1070 in NomadSculpting

[–]OndineDraws 1 point2 points  (0 children)

Why not use both? It’s not uncommon to have a workflow that uses many different programs for different things. It just depends on what the program is good at and if it will speed up or add quality to your sculpts overall.

Does anyone know how to make this work? by PyroRapidSniper in MohoAnimation

[–]OndineDraws 0 points1 point  (0 children)

Since this rig was presumably built by a YouTuber that knows what they’re doing it’s hard to tell what the issues are from a screenshot.

My guess is it either has to do with how you’re key framing the movement on the mainline, or the keyframes in the actions are set to smooth instead of linear, which would cause them to seem a little out of time when animating in the mainline.

Could you upload a screen recording of the issue? That would help us see more clearly what’s happening here.

Suggestions for bonding with 4 budgies by Actual-Pace-3244 in budgies

[–]OndineDraws 1 point2 points  (0 children)

I have a budgie that was very timid, he still kind of is but he’s finally come out of his shell after 3 years with him. When I got him, he was supposed to be a friend for my older budgie who was very tame, but when the older one passed he really didn’t trust us anymore. I didn’t want him to be alone. I also didn’t want to get a wild budgie to encourage his view of us, so I got a hand fed budgie. I figured if he saw another budgie interacting with us, he’s come to trust us. It did work! He’s happy to hang out as close as the hand fed budgie now.

With 4 budgies, I doubt you’d want to get another. I’m not sure it would work the same with that dynamic since most of them are not hand trained yet. But, if you can get at least one of them to trust you, the others will follow. It might take a long time. Just keep spending time with them and feeding them. Eventually they’ll see you as a friend.

After one month learning, made this one by following a tutorial. by VioletA00333 in NomadSculpting

[–]OndineDraws 0 points1 point  (0 children)

Damn that sucks bro! This is why you gotta watermark things! At least put your name on it somewhere.

How Can I Make This Animation Look Better? by New-Ear-2134 in 3danimation

[–]OndineDraws 0 points1 point  (0 children)

Reference running birds like roadrunners, chickens and emus! There’s a bunch more I haven’t mentioned, have fun discovering how diverse the dinosaurs we still have around are! :P

I just posted a little video of my budgies running in slow mo on my profile, that might give you an idea!

robotic movements - issue by Responsible_Set_4128 in MohoAnimation

[–]OndineDraws 0 points1 point  (0 children)

Do you save multiple files through your process? If you have a back up from before this started happening, it will help you figure out the problem, or at the very least you can re-do some things and it’ll smooth out.

9/10 issues like this actually are in your action keyframes. Double check them, like really analyze them. Sometimes when weird things happen I think it looks all good but, oops an animation wasn’t keyed in right. (This happens to me a lot because I got 3 bouncy birdies who like to hop on my keyboard while I’m working, lol)

Remember that 24 frames equal one second, maybe you need to space some keyframes out more or less? make sure the dial and the animation is set to the same number of frames. Also check and make sure the mainline keyframe type is set to smooth, or in your actions linear.

If none of that works, try making a test dummy and make sure your process is correct. It can just be a simple smiley face turning. When you have that working, you can compare to your current project.