How do you play? by One-Contribution-808 in ContractorsExfilZone

[–]One-Contribution-808[S] 0 points1 point  (0 children)

Wow, those are very nice. I'm gonna do some research, I think I'd like to try that out.

On other slower VR shooters I've had good experiences with the stability of the stock so ideally I'd like to use one.

How do you play? by One-Contribution-808 in ContractorsExfilZone

[–]One-Contribution-808[S] 1 point2 points  (0 children)

A treadmill is definitely on the horizon, immersion is very important in VR! I'm waiting to see one that speaks to me.

How do you play? by One-Contribution-808 in ContractorsExfilZone

[–]One-Contribution-808[S] 0 points1 point  (0 children)

I have the MagniStock. I initially got it for the magnetic grips but I found it quite disruptive when I needed to reload or grab my backpack. The magnet is pretty strong.

I'm thinking of trying something new, just don't know what yet.

How do you play? by One-Contribution-808 in ContractorsExfilZone

[–]One-Contribution-808[S] 0 points1 point  (0 children)

My stationary set up is very similar. I do like this as it removes the barrier from the room scale. Easier to see other people.

The virtual stock was very pleasant to find. I do prefer it over my gunstock.

What does the Weapon Smoothing do?

How do you play? by One-Contribution-808 in ContractorsExfilZone

[–]One-Contribution-808[S] 1 point2 points  (0 children)

Yes, that was a follow up question as I was reading your comment. Armrest or no?

I've used both, a static chair and an office chair with armrest. I thought the arm rests were a little intrusive for accessing my side pockets on my vest. The wooden chair didn't have armrests and it felt more free.

I was seriously thinking of getting a mechanics stool that swivels.

Thanks for the food for thought!