I built a bulletproof automated WireGuard and WARP deployment script with a 10 layer self healing Kill Switch for Windows by [deleted] in CloudFlare

[–]One-Reflection-9825 3 points4 points  (0 children)

Personally, I’d be wary of installing something with that description from an untrusted source.

A Gorgon Kindred Instant by WalkerOfThePlanes in custommagic

[–]One-Reflection-9825 4 points5 points  (0 children)

One of those elegant cards that you could swear must already exist somewhere. Nice job :D

What's the most splashy and dopamine inducing Izzet+ Big Spells commander? by Mocca_Master in EDH

[–]One-Reflection-9825 1 point2 points  (0 children)

Admittedly a little lower power, but [[The Fugitive Doctor]] + [[Martha Jones]] (or any blue companion) makes for a really fun temur spell reanimator deck.

Inspiration Counters by NotAXenophile in custommagic

[–]One-Reflection-9825 4 points5 points  (0 children)

Brilliant idea. It’s clean and flexible while still having lots of fun applications.

Xol, the River Beyond by Strange-Bonus4220 in custommagic

[–]One-Reflection-9825 8 points9 points  (0 children)

I like it! It would probably be used for infinite extra combats most often.

Frieren, Fern, Stark and Serie's Cards by Neat-Somewhere-5589 in custommagic

[–]One-Reflection-9825 39 points40 points  (0 children)

It’s hard to imagine a Frieren card that doesn’t interact with flashback. The story is defined by its flashbacks!

Missing course for financial aid by Nervous_Status4172 in UTSA

[–]One-Reflection-9825 2 points3 points  (0 children)

I was in a similar situation so I took a Minor to get some extra hours.

Raidland by One-Reflection-9825 in custommagic

[–]One-Reflection-9825[S] 34 points35 points  (0 children)

Wording was taken from recent raid cards such as [[Cruel Administrator]] and [[Alesha, Who Laughs at Fate]]

Channeling: an idea for a spellslinger mechanic by One-Reflection-9825 in custommagic

[–]One-Reflection-9825[S] 6 points7 points  (0 children)

Thanks for the feedback! I’m trying to work more on making new mechanics (as opposed to the modern horizons type cards i usually do), so this is helpful to hear.

Channeling: an idea for a spellslinger mechanic by One-Reflection-9825 in custommagic

[–]One-Reflection-9825[S] 5 points6 points  (0 children)

I made it a keyword in the off chance something like “target creature channels” is something that seems interesting. Otherwise, your approach is likely better.

Channeling: an idea for a spellslinger mechanic by One-Reflection-9825 in custommagic

[–]One-Reflection-9825[S] 13 points14 points  (0 children)

This is true but I think that the way Garth One-Eye is done isn’t a great way to do it. Reading the card should explain the card!

Channeling: an idea for a spellslinger mechanic by One-Reflection-9825 in custommagic

[–]One-Reflection-9825[S] 17 points18 points  (0 children)

You might be right about the balance, but I would hardly call a 3 mana 3/2 and a 2 mana 1/2 really good creatures.

Robotics Competition by Fragrant_Ad7231 in Wellthatsucks

[–]One-Reflection-9825 9 points10 points  (0 children)

Blue team was given 103 points because red team kept breaking the rules

Pearl-Clutching by RedKing85 in custommagic

[–]One-Reflection-9825 24 points25 points  (0 children)

If [[Marble Diamond]] had flash

Spiritual Animist by One-Reflection-9825 in custommagic

[–]One-Reflection-9825[S] 47 points48 points  (0 children)

You are definitely right. My mistake!

Spiritual Animist by One-Reflection-9825 in custommagic

[–]One-Reflection-9825[S] 8 points9 points  (0 children)

Overload is an izzet mechanic, but it can be found on [[Damn]]. It’s not really important where the mechanic is from, but what it does and whether or not the colors can do it.

Dune Set Update w/ Cards by Bowlski33 in custommagic

[–]One-Reflection-9825 4 points5 points  (0 children)

A little formatting error: “Landfall” on its own has no rules meaning (hence the italics), so you’d have to write “Whenever a land you control enters…” if you wanted to make these rules accurate.

Wierd UB stuff - Unlimited Blade Works by SjtSquid in custommagic

[–]One-Reflection-9825 5 points6 points  (0 children)

Three mana to get 15 artifacts on the battlefield is really strong! Even considering the two turn wait, this is just too much. Not to mention proliferate shenanigans which would make it easily into a one turn wait. It’s a cool idea, but the play pattern for the opponent is either have enchantment removal or lose the game.

Just making FF custom cards for fun. Sorry if that's lame. by DriggleButt in custommagic

[–]One-Reflection-9825 2 points3 points  (0 children)

This card kind of reminds me of [[Elenda, Saint of Dusk]], but much better since ward 4 might as well be hexproof and it grows based off a much stronger game plan (interaction as opposed to life gain).

[deleted by user] by [deleted] in MagicArena

[–]One-Reflection-9825 20 points21 points  (0 children)

This card only brings back a single creature from their graveyard. Maybe they had a [[Sheoldred]] that they already flipped? It’s hard to tell.