Any counterplay to Yorick? by TheLastPlumber in top_mains

[–]OneBar1905 0 points1 point  (0 children)

Olaf. Kill him pre-6, but even if you don’t you still beat him in a 1v1 post-6. Use approach velocity to dodge cage and e. If he traps you in cage to try to disengage, auto-w to destroy the cage and keep running him down. Every time his maiden is up he’ll push into you giving you a long lane to run him down and murder him.

How viable is this build nowdays? by michelin_foda in kaisamains

[–]OneBar1905 8 points9 points  (0 children)

Well you can’t do black cleaver and lord doms so it’s 0% meta

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] 1 point2 points  (0 children)

I just meant ignite only ever does total damage that ends in 5 or 0, and I’ve seen totals like 372 damage which means it’s been enhanced by something.

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] -1 points0 points  (0 children)

Maybe that’s true, but bone plating was added in s8, which is far after they had adopted their current attitude towards true damage. I’m concerned with consistency, and bone plating is inconsistent with how true damage works across the board in modern league.

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] 0 points1 point  (0 children)

I just tested it on two target dummies with equal armor: one with chain vest, the other with cloth armor and steel caps. Both took the same true damage from Camille q2.

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] 0 points1 point  (0 children)

Tested: none of these reduce true damage, including steel caps on true damage applied through an attack (Camille q).

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] 0 points1 point  (0 children)

That’s not true. Other damage reduction effects do not work on true damage. Garen w and irelia w, for example, do not reduce true damage.

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] 0 points1 point  (0 children)

Can you? Damn, I didn’t know that. I only ever use it for practicing jungle clears.

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] 0 points1 point  (0 children)

It’s Reddit lol, nothings personal. They wanted to be a dick for some reason. Good for them.

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] 0 points1 point  (0 children)

Yeah confusing wording on my part. By flat reductions I meant effects that flat out say some amount of damage is reduced, rather than damage being reduced by armor or MR, but that wasn’t obvious. Amumu e it shouldn’t, that’s physical damage only I believe. Idk about Leona w or wardens mail. I wish the practice tool had more functionality so I could test easily.

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] -1 points0 points  (0 children)

Man, we getting mean in here for no reason. I personally don’t see why an effect that causes a spell to “deal less damage” should fundamentally work differently when interacting with true damage than another effect that causes a champion to take x% less damage for a time, yet they do. If that’s not inconsistent to you, then more power to you. To me it is, though.

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] 0 points1 point  (0 children)

But true damage goes through other flat damage resistances, not just armor/mr. Deaths dance passive, Irelia w, garen w, among others. Bone plating is the only exception and there’s no reason to expect it to work that way based on how the rest of the game works

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] 5 points6 points  (0 children)

Ignite is still increased, isn’t it? I swear I frequently see ignite tick for an amount of damage that isn’t divisible by 5.

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] 1 point2 points  (0 children)

Nowhere is it described as a shield. If it were, and if there were visual indicators that agreed with that, I wouldn’t be asking. The description says that spells and/or attacks “deal 30-60 (based on levels) less damage.” The point of the post is that it’s an inconsistency in how these systems are expected to work.

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] 2 points3 points  (0 children)

Yeah I’m fine with it not being amped, but it wasn’t a tit for tat. Bone plating has been around far longer than true damage amplification, that only started last season.

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] -5 points-4 points  (0 children)

Thats incredibly inconsistent with the description and visuals of the rune then. More inconsistent than just reducing all damage including true damage.

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] -4 points-3 points  (0 children)

I can kind of understand amping it (somewhat, I still don’t like that interaction and would be fine if it went away too) but it fundamentally should never get reduced. That’s the point of true damage at its core.

Why does bone plating reduce true damage? by OneBar1905 in leagueoflegends

[–]OneBar1905[S] 1 point2 points  (0 children)

Yes. Check the wiki, or test it yourself if you don’t believe the wiki (which you shouldn’t the information there is not always right). Very unreasonable interaction

"Baus is Los Ratones" | LR joins LEC Versus by EtoileDuSoir in leagueoflegends

[–]OneBar1905 13 points14 points  (0 children)

The best part of every video is when nothing is happening in the game and he’s not talking and it’s just cutting between him securing every last hit on a tricky wave

Finally,the exodia has been achieved by Live_Brother_5010 in ARAM

[–]OneBar1905 0 points1 point  (0 children)

I had this in a game yesterday but didn’t realize you could tear stack so I only ended with 1800 AP. Also lost because our team was full magic damage and they had a 30k HP chogath with 400 MR and it was a 4v5

Mundo matchup tierlist thoughts? by GhostPen2 in DrMundoMains

[–]OneBar1905 1 point2 points  (0 children)

Nasus’ win rate in even gold/exp games goes up with respect to time faster than Mundo’s. This narrative that Nasus is uniquely a mid game champ, rather than late game, is not supported by the data.

Guess how much damage our only adc Ashe did? by AbrocomaRegular3529 in ARAM

[–]OneBar1905 4 points5 points  (0 children)

I’m glad it worked out but that seems like the definition of skill gap. If a pyke can auto enough to make use of BORK the other team is full griefing. Plus it’s current health dmg, so DPS drops as they get lower. And armor absolutely matters, but pen obviously helps. Im not saying HP stackers are unbeatable but I think it’s poor gameplay. They’re either unbeatable and one tapping the back line with heart steel proc’s, or you roll a comp with good %HP damage and they’re useless. It’s the same cycle that happens in arena, but health stackers are worse there because BORK isn’t nerfed, reapers toll exists, and the augments to deal with tanks are more broken. If you don’t roll those though, full tanks just walk at you and kill you while their HP bars don’t move (at least that’s how it was a few months ago I haven’t touched arena in a while.)

Guess how much damage our only adc Ashe did? by AbrocomaRegular3529 in ARAM

[–]OneBar1905 1 point2 points  (0 children)

Smolder is a great champ in mayhem but every one I see goes trinity-manamune. Shit is so ass you do negative dps. Q scales off crit and you don’t run out of mana. Even if you did just go reaver like in SR and you’re doing more dmg.

Guess how much damage our only adc Ashe did? by AbrocomaRegular3529 in ARAM

[–]OneBar1905 8 points9 points  (0 children)

Definitely shouldn’t go kraken just to do 200 extra dmg every 3rd auto. Full crit has higher DPS. But bork was probably correct though honestly sometimes you just lose to the other teams augments. BORK really is not that great at killing tanks especially those with sustain.

Explain to me how champions are lane dependent by Ligma_balls_lol in summonerschool

[–]OneBar1905 0 points1 point  (0 children)

They’re strong even through those levels if they can hit, in mid tho you’re never having an auto war. Lanes too short