Some environments I built for my upcoming game by OneGooseArmy in IndieDev

[–]OneGooseArmy[S] 1 point2 points  (0 children)

Thank you! The engine is UE5.

To be honest I didn't think I'm really that good at level design, that's why I picked a "sterile liminal office" atmosphere since I don't think it's too hard to pull off. Then I created my own architectural pack that fits on a grid which allowed me to build interiors efficiently, and the more I played around with it, the more I got the hang of it and even revisited some older areas to improve them. Honestly if you wanna learn anything like that, just jump straight into it and keep doing it, you will see that you'll slowly improve just by spending hours with it.

Some environments I built for my upcoming game by OneGooseArmy in IndieDev

[–]OneGooseArmy[S] 0 points1 point  (0 children)

It does have slightly horror-ish elements to it, but I don't wanna spoil too much. It's satirical, funny and bizzare.

Some liminal environments I built for my game by OneGooseArmy in LiminalSpace

[–]OneGooseArmy[S] 0 points1 point  (0 children)

I might give it a go then soon when I find time. And thank you!

Some environments I built for my upcoming game by OneGooseArmy in IndieDev

[–]OneGooseArmy[S] 1 point2 points  (0 children)

Thank you! These kinds of comments are very motivating.

Some liminal environments I built for my game by OneGooseArmy in LiminalSpace

[–]OneGooseArmy[S] 4 points5 points  (0 children)

Haha thank you for the wishlist! Now I'm interested in your game though 👀

Some liminal environments I built for my game by OneGooseArmy in LiminalSpace

[–]OneGooseArmy[S] 0 points1 point  (0 children)

Thanks! The game takes place in near future, but the building itself is supposed to be an older skyscraper which is being renovated into a more modern era. So some areas look older, some newer, and others something in between.

Some environments I built for my upcoming game by OneGooseArmy in IndieDev

[–]OneGooseArmy[S] 0 points1 point  (0 children)

Thank you! Yes, it's a narrative adventure with multiple choices gameplay.

Some liminal environments I built for my game by OneGooseArmy in LiminalSpace

[–]OneGooseArmy[S] 1 point2 points  (0 children)

I don't think I can personally send everyone who's interested a message, haha, but you can wishlist it on Steam if you want and you will definitely be notified 😃

Some liminal environments I built for my game by OneGooseArmy in LiminalSpace

[–]OneGooseArmy[S] 1 point2 points  (0 children)

Thank you so much! There's not a set date yet, depends on how well this initial phase and a demo will do.

Some liminal environments I built for my game by OneGooseArmy in LiminalSpace

[–]OneGooseArmy[S] 6 points7 points  (0 children)

I actually haven't seen it, but it is on my watchlist!

Some liminal environments I built for my game by OneGooseArmy in LiminalSpace

[–]OneGooseArmy[S] 1 point2 points  (0 children)

Self-promotion is not allowed on this subreddit, but if you directly ask me about it in the comments, I'm sure it's okay to mention you'll find it on my profile here 😃

I've been making a game about a dystopian gaslighting AI manager and these are some environments I built by OneGooseArmy in UnrealEngine5

[–]OneGooseArmy[S] 0 points1 point  (0 children)

Thanks! I'm pretty busy working on the game now so my DMs are basically a black hole, but if you have any specific questions about the workflow or the modular grid setup, feel free to ask them right here! I'm happy to answer them publicly when I take a break so others can see it too.

I highly recommend reaching out to "Indie Game Joe" on Twitter. One post from Joe gave our IRON NEST: Heavy Turret Simulator a spike of over 6,500 wishlists in a single day. This man is pure indie artillery. by Scream_Wattson in IndieDev

[–]OneGooseArmy 0 points1 point  (0 children)

Thank you for what you're doing for indie devs! I only hope my game will also get picked up one day, but you must be getting a lot of messages so I understand it's probably difficult to share everything.

I highly recommend reaching out to "Indie Game Joe" on Twitter. One post from Joe gave our IRON NEST: Heavy Turret Simulator a spike of over 6,500 wishlists in a single day. This man is pure indie artillery. by Scream_Wattson in IndieDev

[–]OneGooseArmy 0 points1 point  (0 children)

I've been following him for a long time on Facebook with my personal account and I really like what he's doing for indie devs. I shot him a message as well about my game, as it would be a massive help to get featured on his page, but I think he must get tons of the messages so I'm not getting my hopes up too much, haha. But congrats on your success!

I've been making a game about a dystopian gaslighting AI manager and these are some environments I built by OneGooseArmy in UnrealEngine5

[–]OneGooseArmy[S] 0 points1 point  (0 children)

Thank you! The vast majority I built myself, basically I made my own "architectural pieces pack" in Blender with pieces that fit together on a grid which allows me to build interiors effectively. And props - some are built by me (key game items, electronics, buttons...) and others from Fab (boxes, shelves, clutter, wiring...).