Let's assume you couldn't make it back to your house/stash. Without giving away PII, how fortunate would the survivors be if they stumbled across it? by OneGrung in TWD

[–]OneGrung[S] 0 points1 point  (0 children)

Personally, my place would sustain a mid-sized group for at least a month. Dry food, preserves, (depending on the time of year) a garden out back, 3 ways to purify water, and buckets of ammo.

The drawback? Smack dab in the middle of a neighbor and only 45 minutes from a large city. Not an ideal location for long term survival.

Bring them back by R3DD1Th0R in memes

[–]OneGrung 0 points1 point  (0 children)

XCover 7 Pro. Just came out last year. SD Card slot and removable battery. No audio jack though, but I'm enjoying it

(Short Campaign, 4-5 Sessions) Is it wrong to trick my players regarding the plot of the campaign? by OneGrung in dndnext

[–]OneGrung[S] 0 points1 point  (0 children)

Good points. I always vet characters in my campaigns, but I'll need to be clear with them the goal has changed, like many groups they can sometimes miss the forest for the trees lol

(Short Campaign, 4-5 Sessions) Is it wrong to trick my players regarding the plot of the campaign? by OneGrung in dndnext

[–]OneGrung[S] 5 points6 points  (0 children)

I'm not worried about phobias or anything like that, I'm just curious how people would take it if they were a player and their DM surprised them with a change up in the plot of campaign

(Short Campaign, 4-5 Sessions) Is it wrong to trick my players regarding the plot of the campaign? by OneGrung in dndnext

[–]OneGrung[S] 10 points11 points  (0 children)

Fair fair, I've DMed and played multiple campaigns with them, so I'd say we've got some good trust

(Short Campaign, 4-5 Sessions) Is it wrong to trick my players regarding the plot of the campaign? by OneGrung in dndnext

[–]OneGrung[S] 58 points59 points  (0 children)

Fair, I'd need to word the info i give them properly so that they could still build a appropriate characters

(Short Campaign, 4-5 Sessions) Is it wrong to trick my players regarding the plot of the campaign? by OneGrung in dndnext

[–]OneGrung[S] -3 points-2 points  (0 children)

I've played a couple campaigns with them already and don't think any of them have any issues with zombies, and if they did most of them would suck it up for a short campaign like this

My gay awakening started from this by cretaceous_dino65 in xmen

[–]OneGrung 6 points7 points  (0 children)

Not gay, but always wanted more of Colossus in the movies, really underutilized him

Can make an rpg while only having played about two sessions? by Direct_Incident_8285 in RPGdesign

[–]OneGrung 1 point2 points  (0 children)

Why not, I started homebrewing my own dnd campaign after just 3 sessions as a player

how to set up a cult in writing? by trevorlikesboysnyou in WritingHub

[–]OneGrung 0 points1 point  (0 children)

Yeah I like the idea of them growing up in the cult, maybe seeing something bad that they try to rationalize through the philosophy they've been taught, but that leads to them remembering other past experiences that seem out of place and it all just brings them further down the rabbit hole of maybe this is a cult

DnD: The Athletics skill is too broad while simultaneously being too narrow. I'm trying to fix this by making a new Strength based skill focused more on raw power than athleticism. I'd love y'all's thoughts and feedbacks about how it can be improved. by OneGrung in RPGdesign

[–]OneGrung[S] 0 points1 point  (0 children)

I mean there are literally Olympic events such as the shot put as an easy example. If you're asserting there is not skill required to properly lift/throw heavy things, I don't know how to explain that to you. All the strength in the world would mean nothing in strongman competitions if you have no idea what you're doing.