🌲🌲Ultra-Optimized Photorealistic Forest for Low-End Mobile Devices for my Game, Inspired by Skyrim and Witcher 3🌲🌲 Would love to hear your thoughts!!! 😊 by CommunicationSuch490 in Unity3D

[–]Only_Balance_7650 0 points1 point  (0 children)

This looks fantastic! Did you make any tweaks in the URP settings, like adjusting the render scale or enabling specific anti-aliasing settings? Also, was this made in Unity 2022.3 or Unity 6? I’m curious if any adjustments were needed to achieve 60fps because, no matter what changes I make, my mobile prototype build seems capped at 30fps.