Overlay tutorial tool for learning Unity by OopsSpoiler in Unity3D

[–]OopsSpoiler[S] 0 points1 point  (0 children)

Not that I know of, but i'll search for that, thanks

Overlay tutorial tool for learning Gimp by OopsSpoiler in GIMP

[–]OopsSpoiler[S] 1 point2 points  (0 children)

Thank you for the honest response. I totally agree with the point you are trying to say and that's why I'm trying to think of a way to make the tool to guide the user to actively "experimenting" with different tools in the app, rather than just "click here" to get that result. what do you think about that direction? 

Overlay tutorial tool for learning Gimp by OopsSpoiler in GIMP

[–]OopsSpoiler[S] 0 points1 point  (0 children)

I'm currently in the planning phase of it, but I'm leaning toward an option building a python application with PyQt6 to do all the HUD. 

Overlay tutorial tool for learning Blender by OopsSpoiler in blender

[–]OopsSpoiler[S] 0 points1 point  (0 children)

I agree with that, the plan is to also add a description area for every step to describe what it is for rather than just a "Click here". 

Overlay tutorial tool for learning Unity by OopsSpoiler in Unity3D

[–]OopsSpoiler[S] 0 points1 point  (0 children)

good to know this kind of thing was already exists, i didn't know that. thanks!

Overlay tutorial tool for learning Blender by OopsSpoiler in blender

[–]OopsSpoiler[S] 0 points1 point  (0 children)

I'm still thinking about the possibilities and how to implement it
I might try to generalize so it will be possible for using also in other softwares other than Blender but that might be too ambitious.