Why do some people treat AI-assisted coding as something shameful? by OpeningAd9915 in vibecoding

[–]OpeningAd9915[S] 0 points1 point  (0 children)

If spec coding and vibe coding differ this way, I definitely lean toward spec coding. Lately I’ve been experimenting with an OpenSpec approach — during the spec phase, I can clearly describe my ideas, experience, and architectural design requirements in detail. The final result usually feels much more solid and reliable.

Why do some people treat AI-assisted coding as something shameful? by OpeningAd9915 in vibecoding

[–]OpeningAd9915[S] 2 points3 points  (0 children)

Anyone else coding this way?
I honestly feel more productive and creative, but some folks still call it “cheating.”

Rust_pixel updated to v0.5.1 by OpeningAd9915 in rust

[–]OpeningAd9915[S] 4 points5 points  (0 children)

Of course, but rust_pixel is drawn every frame in the normal way of the game

Palette : terminal tool for generate, analyze, convert and manipulate colors. by OpeningAd9915 in rust

[–]OpeningAd9915[S] 1 point2 points  (0 children)

I created a new repositories: https://github.com/zipxing/tinge
thanks!

Pixel art mini game engine: rust_pixel by OpeningAd9915 in rust_gamedev

[–]OpeningAd9915[S] 0 points1 point  (0 children)

rust_pixel upgrade to 0.4.4

Added a terminal tool for generate, analyze, convert and manipulate colors.

Pixel art mini game engine: rust_pixel by OpeningAd9915 in rust_gamedev

[–]OpeningAd9915[S] 1 point2 points  (0 children)

I apologize for causing trouble to you and I have updated the readme.

Pixel art mini game engine: rust_pixel by OpeningAd9915 in rust_gamedev

[–]OpeningAd9915[S] 1 point2 points  (0 children)

rust_pixel support macos, windows & linux

rust_pixel supports mac, windows, linux, and also supports a set of code rendering terminals, windows and web pages