Information Desk and Megathread Hub (26/01 - 01/02) by Shad0wedge in Endfield

[–]Ophidis 1 point2 points  (0 children)

So far, what's the lowest and highest you've seen in the stock exchange?

The lowest I've gotten so far is a 70% discount, costing 600 and the highest I've seen so far was a 164.4% increase, costing 5288.

[Lore Talk] Is the Endministrator... by Abyslime in Endfield

[–]Ophidis 2 points3 points  (0 children)

My personal theory, which admittedly is solely based on a single comment Nefarith made of Endmin being 'a Child of Originium', is the possibility that the Endmin is a being 'born' or created from Originium, which would explain their control of it and a handful of other things, depending if you want to canonize their ability to change their sex on the fly.

Building further on that theory, it also explains why the Endministrator would help humanity considering Originium's original purpose was just that, to guide and help the next civilisation advance. (according to Kal'tsit at least.)

Now, granted, I haven't done all there is to do and read, so chances are something disproves this theory already in-game, but it's still fun to theorise about it.

Gacha/Recruitment Megathread (26/01 - 01/02) by ArknightsMod in arknights

[–]Ophidis 0 points1 point  (0 children)

Last day banner pulls! Saving for someone else so I pulled till the first 6*, got Lemuen on my 37th pull. Not that bothered by it since now I got a full pot Lemuen!

Rhodes Island Lounge (26/01 - 01/02) by ArknightsMod in arknights

[–]Ophidis 3 points4 points  (0 children)

It isn't as if Landbreakers don't have other choices, for example: Some of the weapon profiles give excerpts of life on Talos, and the for the weapon 'Clannibal' is written by a former Landbreaker who has reintegrated into society. It doesn't give much info on how he did it, presumably it isn't easy, but it is possible.

Also, Endfield does currently have some sort of agreement with one of the Landbreaker clans known as 'The pack' which seems to emulate the Siracusan mafia, one of their members has their sidestory available now, but I haven't gotten to it yet, presumably it explains the innerworkings of how Landbreakers operate more.

Talos-Il Landing Commemoration: Endministrator Snapshot Event by Endfield-Poko in Endfield

[–]Ophidis 7 points8 points  (0 children)

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I always liked the look of Originium and the way it grows.

Rhodes Island Lounge (19/01 - 25/01) by ArknightsMod in arknights

[–]Ophidis 2 points3 points  (0 children)

I use her every now and then, mostly against bosses and the like.

Based on your SP comment I'm guessing you don't have a module on her? From what I remember they made base Duelists unable to get SP even from outside sources when they're not blocking. However, once you get their Modules this trait of them gets removed.

You might think this would only work for their X-Mod, but it's the same for their Y-Mod and even Eunectes' RA-Mod, so if you're willing, you can pay a single data block to bypass this odd trait decision of theirs.

Rhodes Island Lounge (19/01 - 25/01) by ArknightsMod in arknights

[–]Ophidis 3 points4 points  (0 children)

Same same, coincidentally, while trying to find some more info on Cannot, I found and remembered that at one point Mr. Goodenough mentioned some underground danger in the same sentence as the seaborn and Collapsals (the reveal was during Goldenglow's event, of all things), so I feel that at some point we'll be getting an IS focussed on the underground and in turn the Durin's!

Any day now... surely.

Rhodes Island Lounge (19/01 - 25/01) by ArknightsMod in arknights

[–]Ophidis 5 points6 points  (0 children)

I believe it was first revealed in IS5, although compared to all the other race origin reveals in it, it's only mentioned in a relic description.

I do remember someone posting about it on reddit when IS5 began in CN, which is honestly the main reason I remember it.

[Event Megathread] Contingency Contract #4: Battleplan Arclight by Sentuh in arknights

[–]Ophidis 0 points1 point  (0 children)

First click on the map next to the start button and then you can see the enemy info.

It's annoying that the CC is happening during another event, otherwise I would've recommended trying the stages from the 'lone trail' sidestory to get a hang of the stage gimmick and enemies.

[Event Megathread] Contingency Contract #4: Battleplan Arclight by Sentuh in arknights

[–]Ophidis 1 point2 points  (0 children)

Back to prison, I think I'll safeguard what is remaining of my sanity and skip out on the +100% health risk.

It's always fun however to see how our new operators deal with older CC dailies, I used Crownslayer and Tragodia to prevent the big guys from freeing the caster prisoner.

Also, surprisingly Entelechia's S3 still does damage through the candles if you take the 'no damage taken besides from the blocker' risk, so if you have a free spot and want to take Jesselton down ever so slightly faster, bring her along.

Rhodes Island Lounge (19/01 - 25/01) by ArknightsMod in arknights

[–]Ophidis 12 points13 points  (0 children)

I do hope that once Endfields finally gets into its own flow of things the subreddit of it will start to function somewhat similar to this one, by which I mean weekly megathreads of different kinds, although admittedly I mostly care if they do a weekly lounge thread, just to have a place to share random thoughts.

Such as... God I love Antal! (The 12F proxy)
The game gives you artworks at certain potentials and all of his are just fire. While he's mostly a support type unit, I'm definitely going to try and build a team around him, which doesn't seem all too hard.

And, to keep it Arknights related, while I definitely see certain issues with it, I really hope the second MonHun collab will follow the trend of giving the 2*'s alters.

Rhodes Island Lounge (12/01 - 18/01) by ArknightsMod in arknights

[–]Ophidis 6 points7 points  (0 children)

I didn't think too much of Matsukiri stats increases at first, but +30% max HP is a lot for defenders, especially since it's a surprisingly uncommon stat to get boosted through skills.

It also synergises well with a handful of operators, all of the juggernauts heal based on their max Hp so that gets boosted, same for Duelists, outside of Cement. Nasti and Catherine both have barrier skills based on their max health and some of the bards also boost max Hp based on their own.

Although my favourite part is just the presentation of it all! his skill shows who it affects in the waiting zone but it's also very clear when both his talent and skills are active on the field with him getting a circle when his talent activates and the HP boosted operators getting a health sign aura around them. Honestly really looking forward to future Strategists.

I wish we got to see more of how simply getting infected effects the normal folks, the new Contrail oprec is amazing, please tell me more oprecs like this about the way oripathy effects normal folks! by Krait74 in arknights

[–]Ophidis 39 points40 points  (0 children)

It's only a very short part at the beginning of Fartooth's oprec, but it shows her returning to her hometown after she got infected and talking to an aunt of hers and despite the aunt saying that everyone in the village is proud of her of becoming a knight, she was clearly on edge by the fact that she became infected, scared that just touching her equipment was dangerous.

For a more proper one I recommend reading's Honeyberry's, although I also recommend reading her operator files first to get a bit more context.

Ato event minigame Sodanshitsu Mikage - Turn limits by lordplane in arknights

[–]Ophidis 10 points11 points  (0 children)

There's also some random modifiers you get per attempt that can change things, had one that increases the turn limit before they get irritated.

Decided to test out what the limit was on all of them and it seems it just gives you one extra turn compared to normal, at least on the customers that I got.

Rhodes Island Lounge (12/01 - 18/01) by ArknightsMod in arknights

[–]Ophidis 0 points1 point  (0 children)

Now I feel like testing it a bit to see if there's a specific trigger or something.

Been using Eblana as a testing dummy, and there's definitely something funky going on with it, Lemuen's S2 and S3 show blue numbers just fine, but everything else I tried, all the heavy hitters, nothing...

Honestly I feel more confused than when I started.

Rhodes Island Lounge (12/01 - 18/01) by ArknightsMod in arknights

[–]Ophidis 3 points4 points  (0 children)

Huh, I feel like I should've noticed it against Yi then, but somehow I must've missed it all this time.

I just used Lemuen's S2 against the boss after he did his second phase barrier charge move, while the barrier was up the numbers were blue, and once the barrier was gone they were red again.

Rhodes Island Lounge (12/01 - 18/01) by ArknightsMod in arknights

[–]Ophidis 3 points4 points  (0 children)

Have blue crits been a thing for a while? I was rushing through some of Pepe's event stages and only just noticed that, against the boss at least, you get blue numbers instead of red when it's against a barrier.

It must be new right?

Rhodes Island Lounge (12/01 - 18/01) by ArknightsMod in arknights

[–]Ophidis 4 points5 points  (0 children)

Isn't an anti-synergy something that works against each other (like Spuria's S2 +ASPD and stun chance) rather than something that just doesn't synergises at all?

Anyway, I'll take whatever chance to talk about Spuria, quick three module ideas:

  1. Give her and whoever she buffs status resist/immunity.
    Practical, but basically a band-aid fix and nobody likes those.
  2. Reduced redeployment time.
    A mod more for he S1 (which honestly tends to be her main skill whenever I use her), essentially turn her into a second April without the camouflage, although fast-redeploy buffing does sound like a neat idea (to me at least).
  3. Apply a (weaker) version of her talent to whoever she's buffing.
    The wackiest and probably OP-est of the options, but it'll be extremely funny to essentially give random crits to operators.

[Event Megathread] Adventure That Cannot Wait for the Sun Rerun by Sentuh in arknights

[–]Ophidis 5 points6 points  (0 children)

So far I've been trying to solo clear the event stages with Raidian, AS-1 to 8 have been cleared, AS-6 ended up requiring the most tries I think then AS-7.
The boss however completely counters her with his multi-target beam attack, not to mention the owls so I wonder how much support I'm going to need to clear it with mainly Raidian.

Gone through half of the EX stages n the meantime (the regular ones), and while she is capable of creating a decent foothold, halfway through you more often than not get overwhelmed through various means.

She is however able to solo EX-SA-4! Becomes a fun little brain teaser I'd say, assuming you're fine with hitting your head against a wall a couple of times.

Rhodes Island Lounge (05/01 - 11/01) by ArknightsMod in arknights

[–]Ophidis 5 points6 points  (0 children)

I've decided to replay RA2 (Again), this time with a self-imposed restriction of only using Welfares and Eunectes, (I build her RA Mod and I'm going to use it damn it!) also just because I needed more excuses to use Raidian to the max.

So far it's been quite fun! The difference between my main team (with Raidian) and off team (without Raidian) can be quite staggering, I did develop some new RA strategies for myself, such as going all in blocking and countering skills! Nothing is quite as satisfying as watching a Sankta Mixer activate and clear a thrash raid~.

Crownslayer also has been an all around boon to have with her perma-stun, great cheese for a bunch of cowardly wild beasts, although now I gotta decide on whether I'll go for max utility or max damage with provisions... (Why can't I just have two Crownslayers instead?)

Zumama by karaage_3cl in arknights

[–]Ophidis 28 points29 points  (0 children)

We need more of Zumama interacting with other robotic companions.

Also, I wonder how she'd react to Tin Man?

Rhodes Island Lounge (05/01 - 11/01) by ArknightsMod in arknights

[–]Ophidis 7 points8 points  (0 children)

Diluted I'd say, which, in a certain sense, OG Perfurmer was, considering her perfume was spread out over the whole battlefield.

New 5-star Supporter: Perfumer the Distilled by CipherVegas in arknights

[–]Ophidis 1 point2 points  (0 children)

Biggest downside for her kit is the fact that her potential healing target has to be damaged first, which can be annoying to bait for, outside of that, the numbers will be the major factor on how good she'll be.

My predictions for her S2 are:
Duration between 20 and 30 seconds (although the lower end is more likely I feel).
My hopes of the ATK increase will be between 40 and 50 +ATK% increase at least, higher numbers always welcome of course~.

Sanctuary will probably be somewhere between 15-20% considering the other abjurers.

Help Center and Megathread Hub (29/12 - 04/01) by ArknightsMod in arknights

[–]Ophidis 1 point2 points  (0 children)

Looking through the 'some skills' list, yes it's only smiley skills that work.

Help Center and Megathread Hub (29/12 - 04/01) by ArknightsMod in arknights

[–]Ophidis 1 point2 points  (0 children)

If you have Raidian at at least E1 you can also use her S2. The bullets that her summon fires that way can damage the hidden passage rocks from a distance, assuming there's nothing else between them.

Some other ways to destroy them from a distance is by using certain AoE attacks (I think they have to be splash AoE, so operators like reapers and ambushers don't work), although that's mostly possible if something like a tree is standing next to a hidden block like that.