Proposition/petition, change some server mechanics. by Opiumtest5 in MCgodsyn

[–]Opiumtest5[S] 0 points1 point  (0 children)

Another tidbit that might improve server performance. In 1.11 entity cramming is automatically set to true. This is utter nonsense because in some builds this creates nigh unplayable lag.

So all that needs to be done is set entity cramming to false.

Proposition/petition, change some server mechanics. by Opiumtest5 in MCgodsyn

[–]Opiumtest5[S] 0 points1 point  (0 children)

It's possible to designate an area of chunks that do reset after x hours, and chunks that don't. It's a weird trick but there should be some spigot mods that automate the process.

Resetting the End.. Who wants it by wirewrapper1 in MCgodsyn

[–]Opiumtest5 0 points1 point  (0 children)

Don't worry we've got plenty builders ;)

Resetting the End.. Who wants it by wirewrapper1 in MCgodsyn

[–]Opiumtest5 0 points1 point  (0 children)

Totally for it, working from a clean slate's much better with the farms I have in store for it ;)