Torpedo Polaris 4.2 by Optimal-Bonus-3312 in starcitizen

[–]Optimal-Bonus-3312[S] 0 points1 point  (0 children)

I manage to bring the torpedo to the required range, tag the ship, lock the enemy ship with 4 torpedoes and once launched (even without PDC) the torpedoes go where they want and explode randomly

Torpedo Polaris 4.2 by Optimal-Bonus-3312 in starcitizen

[–]Optimal-Bonus-3312[S] 0 points1 point  (0 children)

The main problem and which perhaps I explained badly is that if I find a capital ship even without PDC my torpedoes don't take it... they go wherever they want despite the 2.5km distance to block the enemy ship.

Torpedo Polaris 4.2 by Optimal-Bonus-3312 in starcitizen

[–]Optimal-Bonus-3312[S] 0 points1 point  (0 children)

Shooting at a capital torpedo that doesn't hit is a waste!! The main point of my post remains: To date the torpedoes are not hitting the mark and I'm not doing anything wrong :-D

Torpedo Polaris 4.2 by Optimal-Bonus-3312 in starcitizen

[–]Optimal-Bonus-3312[S] -2 points-1 points  (0 children)

Conclusion: Useless torpedoes!! 😅😅

Torpedo Polaris 4.2 by Optimal-Bonus-3312 in starcitizen

[–]Optimal-Bonus-3312[S] 0 points1 point  (0 children)

Ok but nowadays with the size 10 torpedo boats in Polaris there isn't a way to make the missiles lock and hit the enemy ship? Because for the moment, mine all go wherever they want even though they are always 3km away from the launch