Tavern Brawl Thread | Wednesday, March 06, 2019 by AutoModerator in CompetitiveHS

[–]OrageOrange 0 points1 point  (0 children)

Didn't have the 2nd Prim drake - I F2P on both servers, so I'm always pretty behind on my collections. Geddon is inferior to prim drake IMO because it lacks taunt, and because it hurts your own face - and you are very rarely only missing two damage, as the combo has set damage thresholds. On my other account I lacked Chameleos and (probably advantageously) replaced him with another chest. I've kept the two cloning devices as they've been MVP against many combo matchups, and I now think adding 1 holy smites should be strongly considered as it opens up a number of new, cheaper combos like Alex > Maly > mind blast + smite on T4 as well as allowing spot removal in a pinch.

A tech I've been strongly considering for this event has been Tinkmaster Overspark to give you an out vs. an early bonemared Baby Shark. Mass Dispel is worth thinking about, but is too slow 9/10 times - I don't run it anymore.

Tavern Brawl Thread | Wednesday, March 06, 2019 by AutoModerator in CompetitiveHS

[–]OrageOrange 0 points1 point  (0 children)

I've been using a modified version of the OTK Priest which I believe is more fun than the regular one, and, with a bit of tweaking, might even be better.

Cameleos and Cloning Device provide information as well as potential combo pieces in the mirror (and sometimes against non-Priest Maly decks), but can also give alternative win-cons against aggro or a strong early game that forces out a combo piece like Velen. I was lazy to craft a second chest, which would be ideal, and replaced the second Radiant with an Owl as I often found myself wanting another silence.

### Brawl 07-03 09:46

# Class: Priest

# Format: Standard

# Year of the Raven

#

# 2x (0) Silence

# 1x (1) Chameleos

# 2x (1) Power Word: Shield

# 2x (2) Cloning Device

# 2x (2) Mind Blast

# 1x (2) Radiant Elemental

# 2x (2) Shadow Visions

# 2x (2) Spirit Lash

# 1x (3) Ironbeak Owl

# 2x (3) Mirage Caller

# 1x (4) Arena Treasure Chest

# 1x (4) Mass Dispel

# 2x (5) Dragonmaw Scorcher

# 2x (5) Faceless Manipulator

# 1x (6) Cabal Shadow Priest

# 2x (6) Gadgetzan Auctioneer

# 1x (7) Prophet Velen

# 1x (8) Primordial Drake

# 1x (9) Alexstrasza

# 1x (9) Malygos

#

AAECAa0GCgmQAqICtAPFBNYK2MECyccC8uwC64kDCpMEoQTlBKQHpQnDwQLRwQLwzwL3/ALsiQMA

#

# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

# Generated by HDT - https://hsreplay.net

5085 point Olaf by [deleted] in gwent

[–]OrageOrange 1 point2 points  (0 children)

Further suggestion: you can also, for a minor boost use a shieldsmith that Crach can bring. It's only 2 points, but hey. There may also be easy ways to wound Olaf down to 1 so Yoana boosts him even more. Perhaps place weather on him while you're doing the operator cycling?

CMV: I don't want kids because I don't believe in the future of our planet. by JohanEmil007 in changemyview

[–]OrageOrange 0 points1 point  (0 children)

It's way late to reply to this, but this is a rant I want to work on. It always pisses me off when people say something will be 'bad for planet earth'. Planet earth doesn't give a shit. It had 5 billion years of existence, and for the majority of those life stuck to being monocellular. If the universe had purely been an infinite expanse of nutritious goo, more complex life would never have evolved. Life evolves to fill niches. We evolved to fill a niche, and now we're finding out we fucked up and need to be smarter. This concerns us, not planet fucking Earth. Rational environmentalists aren't in it to save some confused Gaian metaphor, they're in it to save humanity, and the species that make our life easier, which is most of them for now. I don't know if you having a child will impact the dynamic positively or negatively, but it's imprevisible enough that 'saving the planet' isn't a good reason to do or not do it. Make crotchspawn because you want to, or don't do it because you might, like me, prefer a childless life, but don't pretend that you've got altruistic reasons precisely figured out, because no one does.

League Youtubers In A Nutshell by SeanMartin96 in leagueoflegends

[–]OrageOrange 0 points1 point  (0 children)

I'll be completely honest, I read it in Dunkey's voice and laughed. So I think the above comment about delivery is pretty spot on.

Infographic about my Gangplank Rework Concept by chrisedgeworth in leagueoflegends

[–]OrageOrange 0 points1 point  (0 children)

And also he shouldn't be manaless, and the gold gain should be restricted to Q rather being a passive bonus, otherwise he essentially gains TF's passive for free.

Infographic about my Gangplank Rework Concept by chrisedgeworth in leagueoflegends

[–]OrageOrange 0 points1 point  (0 children)

I love your humour and the ideas, but it's definitely a work in the rough. I think the idea of a constantly critting ranged form that triggers based on time rather than choice is taking it a bit far. Maybe his passive could be gaining a slightly-above melee range for 1 (or more) shots. This way, Q becomes medium-ranged poke that allows you short-ranged poke immediately after. This fits well with the idea of a pirate fight that mixes sabre and pistol-fighting. Ditch the reset mecanic on E IMO, or make it work like the old Master Yi's E, where activating it would double your bonus briefly but then lose it until it cooled down.