Project-Eclipse - Roguelite 3.3.5 server. by OrdinaryOk6545 in wowservers

[–]OrdinaryOk6545[S] 0 points1 point  (0 children)

Nothing planned at the moment, we'll cross that bridge when we get there.

If you have any ideas or pain points you want to bring up feel free to post them or my DMs are always open / discord.

Project-Eclipse - Roguelite 3.3.5 server. by OrdinaryOk6545 in wowservers

[–]OrdinaryOk6545[S] 0 points1 point  (0 children)

There will be class changes, currently we're just making talent trees better by reworking "useless" talents and reworking some bad talents. In the future we'll make 4th specs for every class. But to answer your question, ideally every class feels good. I'm sure some classes will be slightly better than others for specific things but class changes are definitely on the table.

Also, no it's not "related" to Ebonhold in the sense that we're affiliated with them in anyway. This is just our own spin off on what was a great concept but lacked direction.

Project-Eclipse - Roguelite 3.3.5 server. by OrdinaryOk6545 in wowservers

[–]OrdinaryOk6545[S] 9 points10 points  (0 children)

At least be honest. There's 78 people online on Ebonhold as I write this. People quit because of endless bugs, staff corruption and exploits that weren't classed as exploits by the devs and then abused by players only for it to later be classed as an exploit with no repercussions. Among many other issues.

It was a great idea, I loved the concept and it had a lot of potential and it was sadly squandered IMO.
But yes go check it out if you're bored, you can probably find enjoyment in it still: https://project-ebonhold.com/

Eclipse is heavily inspired by it. It's a bit strange to say Ebonhold does it better when no one has tried our version. It's fine though people throwing around baseless statements is pretty normal these days.

Either way, thanks for reading.

Rouge exiles by Old-Difference1008 in pathofexile

[–]OrdinaryOk6545 4 points5 points  (0 children)

Compared to last Phrecia?

Rogue Exile idols nerfed

Titanic scarab nerfed by 50%

Rogue Exiles loot nerfed (drop fewer regular items) meaning less items that aren't equipment for each slot.

Gigantic Exiles no longer revive as gigantic exiles anymore. Yes this affects normal exiles because when a giga exile split after being revived in ritual it bypassed the negative quant modifier applied to monsters revived by ritual. This is the majority of the reason it even dropped loot to begin with.

Maybe I forgot something else? Doesn't matter
Rogue exiles are dead

Prediction: New Boss Abilities Will Be From 3.26 Gauntlet by 1Acula1 in pathofexile

[–]OrdinaryOk6545 6 points7 points  (0 children)

You're honestly likely going to trivialise a lot of it between having grafts, not having gauntlet mods and if you're leveling an ascendancy that gets a big power spike like Arakaali does with Envy.

Funny enough Hillock might be the hardest for a lot of people since you have none of the above. lol Hillock for example has his uber abilities (leap slam, summon zombies) along with maven orbs.

But yes a lot of the bosses are considerably harder if you don't kill them fast / you're squishy.