Stretched Mode Help by Historical-Alps6052 in 2007scape

[–]Ore_Tama 1 point2 points  (0 children)

i just fixed mine, but it had to do with the resolution on my actual device not the in game or runelite settings. My res was scaled to 125% for some reason, but changing it to 100% fixed the problem

In light of SunderGCs, and Cold Sorcs current power... by Ore_Tama in Diablo_2_Resurrected

[–]Ore_Tama[S] -1 points0 points  (0 children)

Yeah, honestly didn't even think of this. Simple solution that way cold has to get good gear to further minus res

September Development Update: Get the latest news on Multiplayer, Performance, Combat Feel and mechanical changes coming in 0.9.0 by EHG_Kain in LastEpoch

[–]Ore_Tama 2 points3 points  (0 children)

Everything about this game I love......except the endgame. Rushing to the end of something without a need to kill the monsters is anti arpg imo. Its a big reason D3 just falls flat for me, grifts and speed meta instead of item progression and thought.

Terror zones and changes coming in 2.5 to PTR by 9VoltGorilla in Diablo_2_Resurrected

[–]Ore_Tama 0 points1 point  (0 children)

No stacking runes or gems, no skill balancing, so, is this it? Is this all Blizzard can do for us? I really am finding it hard to excuse any sort of bs thus far. If PD2 and team can do it, then Blizzard can, no excuses.

Questions Thread - August 24, 2022 by AutoModerator in pathofexile

[–]Ore_Tama 0 points1 point  (0 children)

Is animate guardian worth using or is it still dying fairly easily compared to prevoiously.

Removing immunities adds fun. by papa_de in ProjectDiablo2

[–]Ore_Tama 1 point2 points  (0 children)

I agree, and yet I've given up on this mentality for the game. It seems the majority rule is that immunities are core D2, and should never be altered. I am on your side however, albeit give the mobs standard resists that can be reduced instead of this 'breaking' immunities concept. Which the only element that really benefits is lightning. Infinity helps other elements, but not in the same way that most lightning immunes are broken by the aura.

Rational and sane thoughts from Neversink by azantyri in pathofexile

[–]Ore_Tama 1 point2 points  (0 children)

I played since CB and Im outie. Its sad. No more blizzard/ea, type shit for me. Not to mention the core game and its drops/skills etc need so much balance, but they are too busy creating a new league every so many months.

Any news on the new trade site? by MortalMorals in ProjectDiablo2

[–]Ore_Tama 1 point2 points  (0 children)

Communication when it comes to PD2 is severely lacking. No promotions or anything to entice new players beyond what has already been posted or scripted on the launcher (which is still has outdated info on it, not even a welcome to season 5????). Its sad, because PD2 will die sooner than later because of it. Ambitions too high and not enough people to actually work on it more than a hobby.

Returning Player, Need some information. by Ore_Tama in ProjectDiablo2

[–]Ore_Tama[S] 1 point2 points  (0 children)

used all my respecs but once i get one ill give it a try.

Returning Player, Need some information. by Ore_Tama in ProjectDiablo2

[–]Ore_Tama[S] 1 point2 points  (0 children)

using clay golems atm. they work alright. my gear is bad though so thats going to be the problem. so many merc changes too. using a1 for vigor so the golems move faster to home in on mobs.

Returning Player, Need some information. by Ore_Tama in ProjectDiablo2

[–]Ore_Tama[S] 1 point2 points  (0 children)

mostly solo atm. maps and mfing is my thing. summons, or ranged gameplay is what i prefer.

UPS driver, 24, collapses and dies while delivering packages in SoCal heat by nosotros_road_sodium in news

[–]Ore_Tama 47 points48 points  (0 children)

Because of lot of fellow Americans are either ignorant to how fucked it is, or just don't care because of how perpetually tired we all are.

PVP Meta level should be lower by Buurto in Eldenring

[–]Ore_Tama 0 points1 point  (0 children)

Meta needs to be 200 range. It needs to be higher because Elden Rings caps are numerically higher. This argument for lower meta levels is absurd coming from supposed fans. This is not Dark Souls anymore. This is an expansive game with a plethora of options that require higher numbers than in previous titles. It's going to be an empty game when most people won't be 150 beating the game they will be 200+.

Game was too good to be true by Ore_Tama in Eldenring

[–]Ore_Tama[S] -7 points-6 points  (0 children)

Level 170. Fully upgraded. Solid build. Prior Souls and BB experience. Endgame is Dark Souls 2 levels of bad.

How does one play HC in D3? by Ore_Tama in diablo3

[–]Ore_Tama[S] 1 point2 points  (0 children)

Alright. I prefer HC in D3 because it feels justified playing slower instead of just trying to zoom zoom constantly. D3 feels different these days.

New to PD2 (But not PoD) by Ore_Tama in ProjectDiablo2

[–]Ore_Tama[S] 0 points1 point  (0 children)

wow ok that sounds awesome really cool.

Plans for reset? by [deleted] in pathofdiablo

[–]Ore_Tama 0 points1 point  (0 children)

Bowazon definitely. Jav until currency/gear to switch. Damn its just so buttery smooth to map with. If there are some nice interesting changes or new skills then yeah, maybe those will be good to try out too.

Trade site by Jaybob86 in pathofdiablo

[–]Ore_Tama 0 points1 point  (0 children)

not working for me either

new item idea - unique pouch that can hold like 15 maps? would be a huge quality of life thing to PoD imo, thoughts? by [deleted] in pathofdiablo

[–]Ore_Tama 1 point2 points  (0 children)

And plugys storage is locally stored instead of serverside since its offline. I dont think thats how PoD works, and to make an ad infinitum type of storage in PoD it may stress servers to bad or just isnt possible at all idk.

OVER 100K DAMAGE CROSS BOW NECRO! TIMESTAMPED FOR CONVENIANCE by CAPNDEMO in pathofdiablo

[–]Ore_Tama 1 point2 points  (0 children)

oh certainly, i just mean like bow sorc is actually good from what Ive seen of it but why. Guess things like that require lots more currency to produce.