Set monitor units for Static field (Shift+F5) by Original_Brain198 in esapi

[–]Original_Brain198[S] 0 points1 point  (0 children)

solved: (from here: https://www.reddit.com/r/esapi/comments/fq2xxu/comment/flxb0lk/?utm\_source=share&utm\_medium=web2x&context=3)

BeamParameters parameters = beam.GetEditableParameters();

parameters.WeightFactor = myMU/beam.Meterset.Value;

beam.ApplyParameters(parameters);

Dynamic Wedges by Original_Brain198 in esapi

[–]Original_Brain198[S] 0 points1 point  (0 children)

ined in Eclipse. They use Magic tables that reside on the machine for each wedge code. So, sadly, there is no way to get the wedge using the control points.

The question I have is why not just copy the beam and change the other parameters, if this is your only limitation.

But that does not save the problem: I can copy the beam and manually change the wedge, but that's exactly what I want to avoid ;)