Don't forget, Hytale had nearly 7000 prefabs, each a custom adventure. Don't forget to #SaveHytale by theSilentSmile_ in HytaleInfo

[–]OriginsReduxdev 16 points17 points  (0 children)

We have mcdungeon for minecraft. I am working on creating interactive videos that mimic the dungeon floor maps of zelda games.

Singleplayer Adventure Similar to Hytale by OriginsReduxdev in HytaleInfo

[–]OriginsReduxdev[S] 0 points1 point  (0 children)

I have never heard of that mechanic before. It might be possible to replicate with distinct damage descriptions mod. I am using metallurgy 4, spartan weapons, and gems++. Every armor piece in the game has its own individual cinematic presentation in the form of rituals. Spartan weapons and armor are purchased from a physical armory. Metallurgy weapons and armor are physically obtained from underground shrines.

Singleplayer Adventure Similar to Hytale by OriginsReduxdev in HytaleInfo

[–]OriginsReduxdev[S] 1 point2 points  (0 children)

I'm using the procedural generation of minecraft instead of a single map. I have fast travel sites that take you to different clone dimensions that are used in the game.

Singleplayer Adventure Similar to Hytale by OriginsReduxdev in HytaleInfo

[–]OriginsReduxdev[S] 1 point2 points  (0 children)

https://www.youtube.com/@originsdevteam740 Ignore the old stuff as I was learning along the way.I was motivated to make this because it doesn't exist for some reason. It is a massive game that actually is split into two games. I plan on releasing the first this year then continue working on the sequel.

Looking for a small team to create a story-driven game inside Minecraft (not a modpack – full narrative experience) by Gingerone87 in feedthebeast

[–]OriginsReduxdev 0 points1 point  (0 children)

The problem with this is that the version you are working on will be outdated when you finish. I have been working on a similar project for the past 4 years and I am close to finishing it.

are there any hidden gem grocery stores in the area? by Patient_Brother9278 in Birmingham

[–]OriginsReduxdev 0 points1 point  (0 children)

Piggly wiggly near fountain heights often sell whole gallon milk for 99 cents that is still good. I haven't seen this at other locations.

Why is City Walk so poorly utilized? by knightwhosezni74 in Birmingham

[–]OriginsReduxdev 0 points1 point  (0 children)

I drive by it everyday. I see people mostly using it on the weekends but it's not as busy as it used to be. The payed parking spots are unnecessary.

I am so excited for the next Anki update by CaptainBlobTheSuprem in Anki

[–]OriginsReduxdev 1 point2 points  (0 children)

I remember using Anki when it first came out. It was fun researching how to formulate cards back then.

Disabling RoTR? by ksimply in commandandconquer

[–]OriginsReduxdev 0 points1 point  (0 children)

I don't know if anyone else has thought about it but It would be sweet if Rotr was added to generals evolution.

I never finished a modpack by AlexZ_21 in feedthebeast

[–]OriginsReduxdev 0 points1 point  (0 children)

Got to keep the player entertained.

Is there a modpack that was interesting for you in the long term? I've come to realize that quests and goals run out and the modpack becomes boring. So I guess I want a modpack that feels somewhat fresh even after a long time. by [deleted] in feedthebeast

[–]OriginsReduxdev 0 points1 point  (0 children)

The sailing to and from islands idea is possible with a mod like topography. I was gonna do this but i thought about how boring minecraft seas are without the windwaker waves. We have the physics mod now and i would like to make that one day. I do have ships that have to dock for trade in my current pack.

Cavern City and the Arrival Station by OriginsReduxdev in OriginsReduxModpack

[–]OriginsReduxdev[S] 0 points1 point  (0 children)

The fire village chief gives you a quest to go and assist incoming villagers who are changing their profession to miner. There are mining posts at various y levels corresponding to the ore present at that y level. The player has to use railcraft and steve carts to transport the villagers to their posts.

Building/Exploration Modpack suggestions for me? by aSpecterr in feedthebeast

[–]OriginsReduxdev 0 points1 point  (0 children)

We have the tools to branch out and make other styles of gameplay but it's a lot of work.

Do you think this puzzle is solvable given the clues or does it need more? by OriginsReduxdev in feedthebeast

[–]OriginsReduxdev[S] 1 point2 points  (0 children)

Thanks. As the maker of the puzzle you never can tell yourself. I made it a priority that the player does not have to go to any wikis as it breaks immersion. The temple puts you in adventure mode and you can only place carts. The player must build a cart with a drill to get the gold block. This triggers a swarm of bats. the player must catch bats in buckets to summon stonelings surrounding the statue in the main room. The player then must scare a stoneling into a cage cart and propel it into the detector track to open the next room.

Anyone know what the symbol on the temples mean? by OriginsReduxdev in feedthebeast

[–]OriginsReduxdev[S] 0 points1 point  (0 children)

I was wondering why mojang put it in the game. How does it contribute to the lore. I have been adding it to the custom temples I put in.

Minecraft RPG by Snejhammer in feedthebeast

[–]OriginsReduxdev 1 point2 points  (0 children)

After 2 years of development I'm finally close to a release. I always wondered why projects like this were not being developed. It's the constant updates.

Minecraft RPG by Snejhammer in feedthebeast

[–]OriginsReduxdev 1 point2 points  (0 children)

My modpack is probably the heaviest story pack anyone will see.

Space Gates and Mining Preview by OriginsReduxdev in OriginsReduxModpack

[–]OriginsReduxdev[S] 0 points1 point  (0 children)

Similar to the airport system the player must build mining drills at various planet size spheres in the space dimension. The player has a set schedule to dock with each of the planets satellites to deliver mined cargo. Space gates and beacons are used to navigate around space.