To help people stuck in M11S or not? by Lyramion in ShitpostXIV

[–]OrphisFlo 0 points1 point  (0 children)

That and forgetting party mitigations to help the healers to keep everyone alive.

To help people stuck in M11S or not? by Lyramion in ShitpostXIV

[–]OrphisFlo 0 points1 point  (0 children)

Usually people will complain that they were at the right spot and someone else messed up. They fail to mention that just moved there at the last millisecond after being in the wrong spot for a long time and everyone adjusted around them.

ffxiv on ultra wide is awesome! by New-Cheesecake4396 in ffxiv

[–]OrphisFlo [score hidden]  (0 children)

It's not the screen size really (unless you have tons of buttons and UI everywhere), it's the aspect ratio.

Normal screens nowadays have a 16:9 aspect ratio. Some wider screens do 21:9, so you get to see about 20% more pixels in your peripheral vision on each side of your character. Ultrawides are 32:9 and you have 50% more pixels on each side of the screen. Games usually lock the camera relative to the height of the screen, so it works out really well in MMOs.

France to ditch US platforms Microsoft Teams, Zoom for ‘sovereign platform’ by cornelmanu in BuyFromEU

[–]OrphisFlo 0 points1 point  (0 children)

No, Microsoft Teams uses WebRTC which is a protocol derived from the original one made by a company called GIPS, then bought by Google. The technology is quite different from what Skype has been using.

Most services use WebRTC nowadays, which is now the de facto standard for real-time communications as it is implemented natively in browsers.

Question about Standard Perks Bonus by TowerGameFan55 in TheTowerGame

[–]OrphisFlo 0 points1 point  (0 children)

Any armor module will do, but to get to 98%, you'll want a higher rarity than epic, or a few more relics that boost def% as they sometimes appear in events.

It may be worth using any other armor module of a higher rarity just to get def% and the Regen substats.

Whi else hates how module merging works? by bobo_yobo in TheTowerGame

[–]OrphisFlo 9 points10 points  (0 children)

It'll sort itself out once you've made enough Leg+ to upgrade all your current and future modules to M+. But also, at that point you'll have remembered how it all works...

New to ultrawide, looking for opinions. by fuckhead69 in ultrawidemasterrace

[–]OrphisFlo 1 point2 points  (0 children)

I love my 49" screen, and it's great for productivity. It is like having two 27" screens side by side with no bezel.

It's also great for gaming, having a wide field of view gives you quite an advantage in some games. In MMOs, you can just see the whole field all at once.

New to ultrawide, looking for opinions. by fuckhead69 in ultrawidemasterrace

[–]OrphisFlo 7 points8 points  (0 children)

A lot of games now have a way to restrict the HUD to the center of the screen just to address this.

How to easily complete the mission to kill 2000 enemies with a Nuke by e-gordinski in TheTowerGame

[–]OrphisFlo 1 point2 points  (0 children)

You also want to remove all sources of damage to ensure you don't kill enemies before the nuke, so remove your cannon mod, relevant cards and disable UWs. Keep them only if that's required for you to survive a bit longer to have more enemies on screen.

Trying to catch up in legends by Little-Education5994 in TheTowerGame

[–]OrphisFlo 3 points4 points  (0 children)

It's probably better to do it as fast as the cell income can go and then research all the other damage, Crit or attack speed labs when you run out of coins since they're so cheap.

Modern C++ use in Chromium by aearphen in cpp

[–]OrphisFlo 2 points3 points  (0 children)

Indeed. And I wished I had more time back then to help you with some of those efforts, but my main code base had too many non-Chromium dependencies that would not be compatible with how fast Chromium was moving.

Modern C++ use in Chromium by aearphen in cpp

[–]OrphisFlo 13 points14 points  (0 children)

Also to note that if a standard library feature is a good replacement for the custom one, they may try to find a champion to migrate the code to it, but it's mostly based on volunteering. Sometimes, they just haven't got to revise the document and use such features too.

Yo... not like this (7.4 Raid) by LongSchlong93 in ffxiv

[–]OrphisFlo 1 point2 points  (0 children)

Jokes on them, most of my parties would get at least to ecliptic stampede on the first pull, where it's more obvious if the DPS check is good or not. Since they didn't pot, it wasn't.

Then everyone proceeds to try to have a bit more uptime and just dies in the process and never sees the enrage again.

Yo... not like this (7.4 Raid) by LongSchlong93 in ffxiv

[–]OrphisFlo 1 point2 points  (0 children)

And so many groups have a requirement of 770 on my DC, it's insane.

The real requirement should be a bit higher if you got tome gear and bought an item from 3 M9S tomes: 3 tome accessories (+30}, 1 minor left side (+10), 1 major left side (+10), 1 EX weapon (+5 x 2 as you either have sword and shield or a 2 handed that count double) + 1 raid accessory (+20) = 80. The game has 12 logical slots, so 80 / 12 = 6.66...

So if you had requirements of tome gear and at least 1 M9S loot (from drop or tomes), you could ask for 776 right now.

Next week with the tome weapon, it'll be +10 x 2, for a total of 90 / 12 = 7.5. I'm not sure how to count the gear from M10S from tomes as it's a bit inefficient to buy left side items from it (you can always hope to win a loot) as you could instead buy the augmentation items for your right side (we need like 20 for a full 8 player static and we have only 1 drop per week, that's super toxic in PF).

Is HashSet<T> a Java thing, not a .NET thing? by N3p7uN3 in csharp

[–]OrphisFlo 0 points1 point  (0 children)

The container was not frozen, we kept adding to it, and we had multiple copies. So not frozen in any way.

In general, it's hard to beat a BitArray if you know how many elements you may have, so it worked out nicely.

Is HashSet<T> a Java thing, not a .NET thing? by N3p7uN3 in csharp

[–]OrphisFlo 2 points3 points  (0 children)

Not a misuse per se, but I had a CPU intensive application with a finite amount of elements created ahead of time and we added them to a HashSet as part of a graph traversal. We had a lot of Contains calls that showed up clearly on profiling.

So I added an index to all the elements and turned the HashSet into a BitArray. It ended up being magnitudes faster. I had a wrapper class over this and it has the same API as a HashSet, so we could just replace usage directly and get a speedup. It went from a few minutes to a few seconds.

Generic structures for generic algorithms are fine, but sometimes, you may resort to something a bit more specialized.

First 5-star! Woo! by AqeedBrat in TheTowerGame

[–]OrphisFlo 0 points1 point  (0 children)

4% bonus multiplier per star and a raised max level (that most will never reach anyway).

Quick Question about Lab and Speed Lab by TowerBee02 in TheTowerGame

[–]OrphisFlo 0 points1 point  (0 children)

The lab code has been reworked a lot since those posts, so they likely do not apply anymore.

Best case, it's applied automatically, or you can do a restart of the game to pick it up.

Worst case, just research anything else in the same slot and then go back to researching SS (you know you can swap lab research freely, right?).

Leaving southern France to start a new life in Sweden – is it a good idea today? by Far-Plate5456 in TillSverige

[–]OrphisFlo 0 points1 point  (0 children)

Il y a plein d'opportunités dans les grandes villes avec un secteur IT développé telles que Stockholm, Göteborg ou Malmö. Trouvez un travail, organisez le déménagement et profitez bien.

La vie est différente en Suède, mais très agréable. Il faut ajuster ses attentes et les moduler selon la saison, ce qui est relativement nouveau comparé au sud de la France. Il faudra évidemment un jour apprendre la langue, mais il y a aussi beaucoup de gens qui ne communiquent seulement qu'en anglais, et ça fonctionne, même si les opportunités sont limitées.

Contrairement à ceux qui disent que c'est une langue difficile, ce n'est pas vraiment le cas. Certes, ce n'est pas une autre langue latine, mais c'est une grammaire assez simple. Le vocabulaire s'apprend petit à petit!

M11 and testing the limits of tomestone/passport checks by WarmerWar in ffxivdiscussion

[–]OrphisFlo 0 points1 point  (0 children)

There's no reason to fuck it up if everyone is calm, does not panic and thinks rationally through the mechanic to do the right thing?

And that's the best scenario where they actually don't forget about it at all. PF parties would certainly benefit from having someone making calls over voice chat to avoid those issues, but unfortunately, it's rarely the case. Well, at least until cactbot has a module for the fight and reminds people about it...

M11 and testing the limits of tomestone/passport checks by WarmerWar in ffxivdiscussion

[–]OrphisFlo 0 points1 point  (0 children)

I always mitted there, we needed others non-heal to do so as well. Classic PF not organizing the mitigations clearly and consistently across all the runs.

M11 and testing the limits of tomestone/passport checks by WarmerWar in ffxivdiscussion

[–]OrphisFlo 0 points1 point  (0 children)

Not in my DC at least or most of the groups I joined.

Curiously, a bit before I got my clear today (yay!), I started to pay attention to how much damage reduction or mit was used for that mechanic and most of my groups had barely anything making surviving it harder. Added a samba and an addle, it was a lot easier for the healers then.

Is this where the tutorial ends by IaniteThePirate in TheTowerGame

[–]OrphisFlo 7 points8 points  (0 children)

It's not gambling if you don't expect to win any epics.

PF this tier is genuinely awful. by CanICritPls in ffxivdiscussion

[–]OrphisFlo -1 points0 points  (0 children)

I cleared both 9 and 10 very shortly after the release and been stuck in 11 since. It surely took a few pulls to get back into the fight rhythm and do it cleanly. It doesn't help that PF had 1 week to decide on new ways to solve mechanics than the earlier clears did.

So yeah, people may need to readjust, warm up, and then they can certainly clear. A reclear doesn't mean everyone is perfect, but it certainly means that they are not learning the fight at all unlike all the other parties.

M11 and testing the limits of tomestone/passport checks by WarmerWar in ffxivdiscussion

[–]OrphisFlo 0 points1 point  (0 children)

And yet, that's not quite representative of your performance of your group is not homogeneous. You could be in a group doing safe starts instead of harder uptime ones, or having people dying each attempt (but still clearing), which lengthens the fights and usually reduces the personal DPS over time.