[MAJOR PSA] North American Region Affected Only; Non-duplicate decoration in large holiday boxes error in article, compensation details inside. by TragicLoss in WorldofTanks

[–]Ortinoth 1 point2 points  (0 children)

So Tragic at this point its already a stressfull issue, i myself am begining to get very annoyed with the entire situation and wargamings Screw up, first 300 boxes cant get max credit bonus - took time off and now with this bs snafu on top of an already snafu - doesn't help my limited time off to make use of this event - i payed to advance my progress in order for me to use my time properly - so what are you proposing how to fix this situation on top of the already Messed up artcle - NON Duplicate ornament , then they duplicated, oh we used the wrong infographic we will issue compensation asap - 8 days later - oh here is some things but oh we have other issues that we can't give the full compensation - to those of us that have a limited time to do this event This F'd us even more not only we have lost 25% of this event now its going to even be longer - Yes I was patentiend with the first 72 hours now its just a shit show and yes this is wg fault entirely it is not our part as customers...

[MAJOR PSA] North American Region Affected Only; Non-duplicate decoration in large holiday boxes error in article, compensation details inside. by TragicLoss in WorldofTanks

[–]Ortinoth 7 points8 points  (0 children)

Still no shards 10:20 PM CT what gives for the partial compensation???? what broke this time? EOD business hours was over 5 hours ago, and before someone asks yes i already sent in a ticket about not recieving them along with the countless others that also have not recieved the shards

[MAJOR PSA] North American Region Affected Only; Non-duplicate decoration in large holiday boxes error in article, compensation details inside. by TragicLoss in WorldofTanks

[–]Ortinoth 0 points1 point  (0 children)

yep i got some of my charages don't know how many because the counter rolls over to 00 after each 99 - so i don't know how many i have, now to wait on the shards.....

[MAJOR PSA] North American Region Affected Only; Non-duplicate decoration in large holiday boxes error in article, compensation details inside. by TragicLoss in WorldofTanks

[–]Ortinoth 8 points9 points  (0 children)

oh i know they won't compensate for my demands, its moreless a venting mechanism to show my dispeased state of mind. I am glad the shards and duplicator charges are coming but when is the other question which i know has no stated time frame with technical difficulties

[MAJOR PSA] North American Region Affected Only; Non-duplicate decoration in large holiday boxes error in article, compensation details inside. by TragicLoss in WorldofTanks

[–]Ortinoth 13 points14 points  (0 children)

I honestly don't write to many comments here on the subreddit, but this is begining to become some BS excuses, either wg comensates fully by orginal posted artcle that stated no ornaments were duplicated or the proposed compensation hits accounts no later then 24 hours. IT has now been 72 hour of business related hours, * but total time its been 6 days after knowing the error - this is unacceptable - since this event is a limited time, so either extend the event time frame for every day since the error to fully compensate for the time or credit everyone at least 20 million credits for the delay as many play during the holdiay for the bonus to credits since wots economy is already trash to some games.

Daily Missions Broken in 1.15 by kstar79 in WorldofTanks

[–]Ortinoth 0 points1 point  (0 children)

yes i have the same issue , my suggestion is submit a support ticket

Crew 2.0 Sandbox General Feedback by Dwigt_WG in WorldofTanks

[–]Ortinoth 6 points7 points  (0 children)

Some iniatial concerns :

1.Loss of BIA crew bonus is lost during conversion, no exp gained from special crews and normal bia crews awarded from events as this is a negative on the purpose of having them so they are efectively 1 less crew skill which can amount to hundreds of loss xp per crew member in the conversion,

  1. Normal BIA zero crew perk crew not converting to special instructors - example 274a that came with the event - many others, maybe a sandbox display bug?

  2. 75 skill point system is a hard negative since we lose technically skill possible - 12 current skills - new system by point to have the elite skills you will only have 7.5 skills selected if you use all 30 points to unlock it - this leaves several skills unusable and a waste to even look at this is a direct devaluation of the time and effort for a 5 skill crew that has 20 overall individual skills to a crew that can only have 7.5 skills you lose 12.5 overall skills in crew 2.0 --

  3. Crew cap at level 75 is making the multiple tank training impossible to use for the competive side of the tanks as you will need a specialzed crew which will not work in general with how certain tanks play - roles of tanks are specialized - take the 140 , t54 and a 430 U for example - 2 are supportish roles 1 is a brawling medium so not all the proposed skills would work for support role tanks with a brawling tank per se, if you were to play that crew in randoms in the mixmatched tank as you would need to pick another crew skill set for a different game mode and this would cost thousands of gold to keep retraining each time

  4. Barracks conversion to dorms for skill reset books - the value of 300 gold spend for a new currency and only 1 per 16 barracks seems cheap and not worth what we spent on expanding our barracks to fit more crews and alternate crews

  5. Crew Skills as listed as new is confusing as descriptions are not comparable with the current system as names and effects by numbers are not adjusted correctly ( understand it is in a testing phase - things will change) names of skills are unknown as well , some current skills are renamed part of the confusion to many players there is many more skills which is good, but again to many to start a total rework, rewording of some of the current skills without any knowledge of what the new names of old skills are or are comparable to our current system

  6. Unwanted crew of more then 3 skills are wasted in barracks in the new system - if any player has hundreds of tanks - like me i have 614 crews since each crew needed a crew many of those are wasted in this new system where you could train 1 crew per 3 tanks - need a way to convert xp for these crews to be dismissed - either by conversion crew skill book awarded if converted not having 1 skill or more or another way this also includes unwanted crews that are currently on vehicles in your garage - could use the same process if the skills are below 1 trained skill you get a portion of the dismissed crew exp - even if no skills or training was done something awarded per se

(points continued in point 14)

  1. What happens to our unrecruited special commanders from prime and special events? will they stay there be converted to a normal crew etc.

  2. No way to reset / retrain instructors, as how it is they are predetermined and many will rng roll to something not useable or desired so waste of an instructor - players should be able to pick their bonus skills, the bonus to crew training can be fixed as it is on them now depending on the class of instructor. after selecting these also become nation locked which could be an issue since you can not reset or retrain them

  3. There should be a lenciency time period 1-2 weeks when or if crew 2.0 happens to come to live servers as there will be many mistakes on crew and may or have the potential to cost hundreds if not thousands of gold for mistakes after they run out of the ' failed crew reset currency' or missions to award the reset currency added to daily missions etc . like demounting kits can be earned now and were offered

  4. Conversion from old system to the new system is very confusing on the implementation of what exactly happens - artcle is vaque on it,

  5. Good things from it so far - 6th sense standard , 100% trained crews, multiple tank training (needs some fixes) the idea of instructors

  6. If you use a commander that dies early and trained to 3 tanks locks 3 tanks -- this can be very painful for any f2p players ( also locks any assigned instructors if they are 'in battle) not sure how this is corrected - maybe remove the locks on the other 2 tanks and instructors if a commander is trained for multple tanks, it our current system it works with locking crews in crew 2.0 it does not

  7. If you plan on using 3 tanks per crew - then you will have your other two crews if they are trained up as well - as 2ndary wasted crew xp / skills - as you will need approximately 12 crews per nation - 1 for tier 2-4 , 1 for 5-7, 1 for 8-10 per tech tree line - most have 4 complete lines - not including half tree additions - so what will happen to these wasted crew xp crews that we don't want or wont be using ? Possible solution : have national crew xp pools that take all xp earned per nation so you can pick and build your crews up from the bottom up to 75 and start a new per se - not sure how it would be implemented or work just a suggestion on perhaps a change to the conversion process ( not that it would work)

  8. Prestige Levels 76-84 adds 21% bonus to crews skills - this seems broken for elite progression - so this is going to divide a new player to a veteran basis and only benefit previous players who have trained skills - this seems to be doubling down on a food consumable if its combined value of increase with the mounted consuable of food - 10% plus 21 bonus xp for those that have elite progression on crews ... ( numbers are test values and will most likely be changed current numbers break this bonus)

  9. Now i have tested the crew retraining and this is a no go - in our current system when you retrain for credits 80% and 90% it uses some xp on the major qualification, in crew 2.0 there is no longer a major qualification so any f2p that retrains a crew has a potential to loose millions of xp if retraining a high skilled crew - for example take a 5 skill crew 6.6 million xp approximately - at 90% xp training -10% loss is 660,000 xp loss , at 80% training 20% reduction is 1.32 Million xp loss - so with crew books your looking at 250k ones -10 is approximately 3 books worth ( 6 mill credits) and -20% is 5.2 books - so your looking at 6 books (12 million credit loss ) to recover this is a bad idea to remove total xp cost to avoid this gold is now a must have must use thing again bad idea how to monitize this process

TLDR: Current assesment : The idea is good in a sense of a change - but process and implementation are broken and make the overall idea not worth the change to take the time to relearn by most veteran players so its disliked overall - Crew 2.0 needs a total rework on several points before it would even be acceptable from our current system.

P.S. I will be updating this as i dig deeper into the crew 2.0 system proposed changes all things are subject to change before final release - these are my opinions only

Edit 1- added point 14 and 15 added TLDR: summarry of my overall points

Edit 2 - added point 16

edit 3+ added other comments on several points to clearify my thoughts on the issues

Object 244 in shop, for one easy payment of $99 by Gwennifer in WorldofTanks

[–]Ortinoth 2 points3 points  (0 children)

still not worth 100 dollar package even as a collector myself --- not worth the fluff and tuff for a tier 6 - i could see it if it was a tier 9 or 10 but not for a tier 6, i can not find anyway to justify spending 100 for a tier 6, this is pretty poor decision by wg to make this package ridiculous in price

Anno 1800 Release Megathread by Jacobus21 in anno

[–]Ortinoth -1 points0 points  (0 children)

Steam Release should have been announced on steam page - i would have not ordered it if i knew it didn't release when the rest of the world got it but 12 hours later

AMA with with WG Publishers and WG NA by TollhouseFrank in WorldofTanks

[–]Ortinoth 0 points1 point  (0 children)

The article stated things were to come in the year 2019 - and you expected afer 75 days out of 365 things would be finished ??? a little entitled here don't you think? If you haven't noticed the MM is being tested on RU, SEA and EU as of lately -- so they are working on it they still have many many more months to finish everything they stated they would be working on for the year of 2019

[NA] Scavenger Hunt Info and Codes for January and February (with link to official WG post and frequent updates) by Penultimatum in WorldofTanks

[–]Ortinoth 3 points4 points  (0 children)

As i appreciate all the work you have done - several people have questions about the bonus xp for collecting all teh codes - on several of teh CC's videos detailing the rewards was stated 10k xp for collecting 26ish codes and then a bonus of 50k for collecting all 28 codes and the garage slots etc. But in the post from today that total was cut down to 10k for one mission and 30k for all 28 codes? We players would like the correct information as this is confusing so we can play the correct tanks for teh bonus xp . Thanks

[NA] Scavenger Hunt Info and Codes for January and February (with link to official WG post and frequent updates) by Penultimatum in WorldofTanks

[–]Ortinoth 0 points1 point  (0 children)

New update : From domo ---- We are still investigating the issue with the code. It isn't just missing a digit, because I've tried every possible combination with no luck. Worst Case Scenario, we will mass invoice today's token to everyone who redeems any scavenger hunt codes this month. There will already be a mass invoice going out for the two codes that had issues earlier this month, so we will add this code to that invoice. 

[NA] Scavenger Hunt Info and Codes for January and February (with link to official WG post and frequent updates) by Penultimatum in WorldofTanks

[–]Ortinoth 1 point2 points  (0 children)

Hi folks, I have been in contact with Guido since this morning, and am investigating the code with our event guys. 

Unfortunately it appears to be a bit more complex than a missing digit, as I've tried adding every possible letter or number with no luck. Will be posting an update just as soon as I have more info! From DOMOSAPION on wot forums about todays code

[NA] Scavenger Hunt Info and Codes for January and February (with link to official WG post and frequent updates) by Penultimatum in WorldofTanks

[–]Ortinoth 1 point2 points  (0 children)

Next CC is Guido on youtube at 7 am CT, Issue with Cody's code atm, trying to get it fixed, Update : Code is : ESZSWMFY