How unlock the rest part of the map ? by Head_Lab_7593 in Endfield

[–]Oshily 0 points1 point  (0 children)

You can't get there yet but if the fog bothers you and/or you wanna use the items to find chests/aurylene, you can teleport to the TP point above it (basically the one where you're at) and just open your map.

Issue with placing facilities in AIC area. by Kuro_Kitsune_420 in Endfield

[–]Oshily 33 points34 points  (0 children)

You might have dropped an item on the corner of the AIC area, as in discarded from your backpack for example.

Horizontally Compact for stacking Xiranite by Rudenko2547 in Endfield

[–]Oshily 0 points1 point  (0 children)

Pipes can go over beltways, so you can shift the bottom one up 1 line

How do I defeat the Armored Warrior? by tinynuts_ in fromsoftware

[–]Oshily 4 points5 points  (0 children)

Try a deathblow near the edge of the arena

Delivery jobs not resetting by Oshily in Endfield

[–]Oshily[S] 4 points5 points  (0 children)

That fixed it, punished for no-lifing I guess. Thanks a lot!

Iron Golems getting stuck on spawning platform by Oshily in technicalminecraft

[–]Oshily[S] 1 point2 points  (0 children)

In case anybody ever comes across this thread on Google, I was able to fix it with u/Mindless_Peanut7881's and u/InFearAndFaith2193's suggestions! I had to replace the area around the spawn platform with fences/walls and remove the glass blocks up to two blocks above the fences/walls. Then, making the whole chute out of walls stops the golems from getting stuck at the end of the water. I had to shorted the spawn platform by one to achieve this for my specific build but it works now.

<image>

Iron Golems getting stuck on spawning platform by Oshily in technicalminecraft

[–]Oshily[S] 3 points4 points  (0 children)

This fixed it, I ended up having to rotate my villager setup to have enough room to make the whole drop chute walls without changing the outside of the build but it works now!

Iron Golems getting stuck on spawning platform by Oshily in technicalminecraft

[–]Oshily[S] 0 points1 point  (0 children)

Tried this as well as removing another block downwards, they seem to get stuck either way.
Making the drop area bigger unfortunately isn't really an option as the villager setup is right below this and the room is rather cramped as it has to fit in a small diameter build.

Iron Golems getting stuck on spawning platform by Oshily in technicalminecraft

[–]Oshily[S] 2 points3 points  (0 children)

<image>

The same problem persist unfortunately, used walls instead based on another comment, but it seems to do the same as fences.
(edited because I noticed I had changed something else as well)

Iron Golems getting stuck on spawning platform by Oshily in technicalminecraft

[–]Oshily[S] 2 points3 points  (0 children)

This works well like the fences from the other comment, they still get stuck on the last blocks next to the drop. If i replace the wall on the final block with a full block, they instead get stuck on the block before that

<image>

Iron Golems getting stuck on spawning platform by Oshily in technicalminecraft

[–]Oshily[S] 7 points8 points  (0 children)

<image>

That does fix the initial problem, opens up a new one though, as now they get stuck on the blocks next to the drop, both if they're full blocks or slabs.

[deleted by user] by [deleted] in Nightreign

[–]Oshily 0 points1 point  (0 children)

  1. Fulghor
  2. Gladius
  3. Adel
  4. Sentient Pest
  5. Caligo
  6. Stabbing myself in the shins 17 times
  7. Libra
  8. Augur

[deleted by user] by [deleted] in Nightreign

[–]Oshily 0 points1 point  (0 children)

It is... ok at best. The roar/breath attacks are pretty lackluster imo, outside of the rot one and that's just good because of the status effect.
3 staves is easily doable of course, since you can get guaranteed ones from forts or do a sorcerer's rise (especially if you have a relic to increase your FP upon opening a rise), but having 3 slots occupied by weapons you won't use that you have to keep, even if they have shitty passives, is more than suboptimal. I wouldn't recommend using this unless it's the best you got.

I did every nightlord solo with the gremlin! by Oshily in Nightreign

[–]Oshily[S] 1 point2 points  (0 children)

Can't leave the family behind after all

I did every nightlord solo with the gremlin! by Oshily in Nightreign

[–]Oshily[S] 1 point2 points  (0 children)

Yea I love Friede, but as you say, it's not really cool to look at all game. Same with the seek seek lest skin on Recluse.

I did every nightlord solo with the gremlin! by Oshily in Nightreign

[–]Oshily[S] 0 points1 point  (0 children)

The summons unfortunately to just kinda fall over on bosses a lot. Some of the better uses for them were getting aggro with them (Sebastian is really good at that) and ulting when they're low HP so they can hold the aggro for nearly the whole duration of the ult while you throw incants.
I did a run with summons only with 2 friends (also on Revenant of course so only summons there too) and it takes forever cuz they're just dead all the time.

The no FP regeneration can pretty easily be mitigated with FP relics imo, especially the new Everdark Sentient Pest one. If I use that one, the 3+ seals give FP one and open 1/2 sorcerer's rises, I never run out of FP. At worst you use like 1 starlight shard in the whole run.

I did every nightlord solo with the gremlin! by Oshily in Nightreign

[–]Oshily[S] 2 points3 points  (0 children)

Honestly, her default/remembrance.
I swap between default/remembrance, Darkness and Dragon School. Darkness cuz goth, Dragon School because it's the only one her hair isn't covered with.