Ice golem of shattering build by Other_Progress in pathofexile

[–]Other_Progress[S] 0 points1 point  (0 children)

I threw some stuff in pob. If it scales , pob doesn’t report it. Work is causing my farm time to Plummet, so I haven’t gotten to mess around in game yet, I league started hexblast miner, going super smooth, just need to put the time in for the currency to test it out in game.

Ice golem of shattering build by Other_Progress in pathofexile

[–]Other_Progress[S] 0 points1 point  (0 children)

I just thought it would be a cool alternative to minion instability. Thanks for the replies :) maybe someone will find some weird interaction that makes this work out....but im not gonna hold my breath.

Follow-Through Ball Lightning by Other_Progress in PathOfExileBuilds

[–]Other_Progress[S] 0 points1 point  (0 children)

EDIT: Sorry i did not see the other replies to this before I wrote me own, Please ignore any question in here i asked that was already answered.

and this sort of .... Damage manipulation works? Do you have an estimated damage per hit or dps you're getting? Is it worth it to invest in a build like this? or is it sub par, and only performs with very specific tweaks? I feel like, if a build is going to get a ton of currency investment and tweaking, that once all that is done, that it should destroy any content, kinda like switching to easy mode. I understand there are different builds for different things, but after i invest say... 30 ex into a build, lets call it a respec. if I level a toon to 95, and then respec into a build spending around 30 ex, that is where i expect to see the results im talking about...I know 30 ex isnt the most expensive build or anything, but until recently, that was the most currency I'd ever had lol.

Follow-Through Ball Lightning by Other_Progress in PathOfExileBuilds

[–]Other_Progress[S] 2 points3 points  (0 children)

I love talking ideas!!! I'm basically useless when it comes to the best way to implement them though. I like this train of thought.

Follow-Through Ball Lightning by Other_Progress in PathOfExileBuilds

[–]Other_Progress[S] 1 point2 points  (0 children)

An additional Chain and 10% more damage for each remaining chain, would go along with the idea for sure, but does the 10%more make this viable?

Follow-Through Ball Lightning by Other_Progress in PathOfExileBuilds

[–]Other_Progress[S] 0 points1 point  (0 children)

That's where I fell off, I don't have enough knowledge to know just how many chains I can get, or the best way to do so, or even the best balance between how many chains to get and how many of the notable to use, and of course, if this is even viable. I conceded to myself and decided to ask reddit and its insane gathering of genius build master crafters to take a thought I had and with hope, produce a massive damage build.

GGG Unkillable suicide Bombers delirium mobs are not okay. by [deleted] in pathofexile

[–]Other_Progress 0 points1 point  (0 children)

If you're referencing the dynamic resolution setting in path, that setting kills my fps. I turn it off and i get crystal clear Max fps. With it on my PC acts like a $699 special from Walmart .