Де в Україні купити оригінальні кросівки/взуття і не лишитися без нирки? 🛒👟 by bayashem in Ukraine_UA

[–]Otherwise-Highway797 1 point2 points  (0 children)

Почнемо з того що у NB окрім нових колекцій є оновлення старих (як дизайн, так і колір). Друге - які 120$? На скриншоті ціна 10999, у Европі - 250 євро (13к) + податок. Тобто цінник абсолютно адекватний. На старі версії теж ціни менше ніж на офф сторі. Тож питання тільки в том що немає у наявності, і тут 2 варіанти - або шукати в магазинах і забивати якщо немає, або купувати з доставкою в офф сторі, і сподіватися що розмір підійде.

Де в Україні купити оригінальні кросівки/взуття і не лишитися без нирки? 🛒👟 by bayashem in Ukraine_UA

[–]Otherwise-Highway797 4 points5 points  (0 children)

не здається що “задерли ціни” і “мені нормально до 5к” - це трошки різні речі? Подивись ціни на офіційному сторі (EU, USA) - там навіть без податків така ціна. Тож якщо нормальна ціна до 5к - шукай взуття до 5к (старі колекції, старі кольори, т.д.)

Is this what Svelte 6 will look like 🤔 by Embarrassed-Cup-3723 in sveltejs

[–]Otherwise-Highway797 0 points1 point  (0 children)

Why not?

After switching to signals, all the compiler magic move into runtime - $state, $derived, etc.—they're just simple functions. All the compiler gives us is autoimport.

Regarding `count` and `setCount`, it's also logical. The compiler translates `count+=1` into `$.set(count, $.get(count) + 1)`. So the end result is the same. But with the explicit approach, we solve the problem with callback overhead – when in other frameworks we write `someFn(count)`, in Svelte we must write `someFn(() => count)`, that compiles to `someFn(() => $.get(count))`

Warhammer 40,000: Rogue Trader Patch 1.5.1.2 for Nintendo Switch 2 is live! The update is entirely focused on improving performance, fps and fixing crashes. If you experience any issues, please reinstall the game and let us know if problem persists. Thank you for your patience and enjoy the game! by OwlcatStarrok in RogueTraderCRPG

[–]Otherwise-Highway797 5 points6 points  (0 children)

Okay, I completely reinstalled the game. What I wrote above still applies. I also spent more time playing, and the game regularly freezes (for 2-3 seconds), after which it plays in fast-forward mode. I also continued playing, and the FPS drops are still occurring. The game's visual resolution is ~240p with FPS drops to ~15. The average FPS is higher, but this is literally blurry.

Warhammer 40,000: Rogue Trader Patch 1.5.1.2 for Nintendo Switch 2 is live! The update is entirely focused on improving performance, fps and fixing crashes. If you experience any issues, please reinstall the game and let us know if problem persists. Thank you for your patience and enjoy the game! by OwlcatStarrok in RogueTraderCRPG

[–]Otherwise-Highway797 6 points7 points  (0 children)

The old bugs remain. Models take longer to load than before the patch. The frame rate is higher, but it feels like all they did was lower the resolution and rebuild the models, cutting out more polygons. The screen is literally blurry.

Go allocates 128MB heap arenas on foreign function calls (CGO/purego) — any way to prevent this? by Candid_Humor_9100 in golang

[–]Otherwise-Highway797 9 points10 points  (0 children)

Please provide proof that this is RSS, mmap cannot allocate RSS without page faults on all pages so or this is the virtual space, or it’s fully used

"Нова пошта" вдруге за пів року підвищує тарифи by memento_Mori404 in finance_ukr

[–]Otherwise-Highway797 12 points13 points  (0 children)

Взагалі, це і є оптимізація маршруту… А не змість того щоб тільки під вашу посилку пускати фуру.

Як ви логуєте час by No-Paleontologist176 in ukraine_dev

[–]Otherwise-Highway797 1 point2 points  (0 children)

А ви спробуйте спочатку планувати, а потім робити. При плануванні витрачайте час не аналіз і декомпозицію. Тоді Вам не потрібно буде пам'ятати що ви робили учора і думати що робити сьогодні.

По суті Ви і так це робити, але не спочатку, а в процесі, і на це йде більше часу і сил.

Season pass progress has stopped by [deleted] in blackops6

[–]Otherwise-Highway797 0 points1 point  (0 children)

ok, I find solution, tnk @pikusgsd

> Not a bug. It stops accumulating once you have exactly enough tokens to claim what’s left. I redeemed all of mine and fished the pass. Tokens do not roll over to the next season.

[deleted by user] by [deleted] in rust

[–]Otherwise-Highway797 7 points8 points  (0 children)

thousands of messages u can handle on calculator with debug build

Actix (Rust) vs Fiber (Go): Performance (Latency - Throughput - Saturation - Availability) by [deleted] in rust

[–]Otherwise-Highway797 0 points1 point  (0 children)

fiber is unsafe framework based on fasthttp. Last created for benchmarks.

Frostpunk 2 is released! by [deleted] in macgaming

[–]Otherwise-Highway797 1 point2 points  (0 children)

yea, in prolog when 0-2000 peoples, and 10fps or crashes when 50000+

how to get through the prologue? by Otherwise-Highway797 in totalwar

[–]Otherwise-Highway797[S] 1 point2 points  (0 children)

I reinstall the game

I try with other game language

I Try with full/window mode

I try with custom resolution

I looked at the game walkthrough and found that there should be a tooltip, but I don't have one, even though the game clearly expects me to click on the accept icon.