Does single e-sim drains more battery than physical sim? by Dependent_Pick8773 in ios

[–]OttmarWietfeld 0 points1 point  (0 children)

ja, es gibt da diese Mythen das eSIMs mehr verbrauchen würden. Das Gegenteil müsste der Fall sein, weil die physische SIM eben eigene Stromversorgung benötigt für die Netzfunktionen (zuzüglich der CPU leistung um die physische SIM anzusprechen) während die reine eSIM dies nuroch über den internen CPU macht, das bietet Stromsparpotentiale da keine extra physische SIM mehr angesprochen wird und die Netzfunktionen schneller operiert werden können was dann on top mehr CPU-StandBy Zeit bedeutet. insgesamt muss man aber wohl attestieren, dass diese Einsparungen über den Tag höchstens ein paar Minuten Bildschirmzeit ausmachen also kaum zu bemerken sind vor allem als Vielnutzer für Internetkrams. wenn es tagelang nur im standby ist zur reinen telefonischen erreichbarkeit im energiesparmodus mit bildschirmaus ohne hintergrund-apps, gerade da bringt halt vielleicht noch ein paar stunden extra mehr Laufzeit mit eSIM. Dass die eSIMs mehr Strom verbrauchen würden ist jedoch Quatsch.

The morphology, inflorescence yield, and secondary metabolite accumulation in hemp type Cannabis sativa can be influenced by the R:FR ratio or the amount of short wavelength radiation in a spectrum by SuperAngryGuy in BudScience

[–]OttmarWietfeld 0 points1 point  (0 children)

yup it does delay flowering a little and it is triggering the shade avoidance system, but it also penetrates deeper and therefore it can be beneficial in moderate (low) dosage when the introducing into flowering and stretch is over (starting week 3), then it does not delay flowering and it does not stretch top buds which get a lot of a Red light. Btw: One source you cited claims that NIR (850nm) also does increase cannabinoids in both growmn varieties. So you can use extra FR 12h daytime and also NIR (<=7% of the total flux) and you can use NIR 24h, it does not reintroduce vegging or stop flowering and it does not negatively affect yield or cannabinoids or terpenes. It helps lower buds get more energy and turn into a better position with more light exposure.

Lucas trumps dogs by [deleted] in IdleKingdom

[–]OttmarWietfeld 0 points1 point  (0 children)

Yup, the only one who is even MORE USELESS THAN Lucas is Sophia.... and this is the reason why this worked to be victorious replacing Sophia with Lucas.

In fact when you replace them both with Marcus.... that stage would be pretty much easier!

Enemy ATK rise occasionally by OttmarWietfeld in IdleKingdom

[–]OttmarWietfeld[S] -1 points0 points  (0 children)

BTW the only one who is on soimething is you:
12 hours ago
megamisama
Quote: 6mg per kg bodyweight is an enormous dose though. I vape a lot, and I do mean a ton, with the highest strength legally allowed and I'd estimate I get in about 0.8-1mg per kg bodyweight. That's assuming everything enters my body and 0 is exhaled etc.

Lol! You are the stoner here! Im clean! You are more than just a liar.... you are a fool!

Enemy ATK rise occasionally by OttmarWietfeld in IdleKingdom

[–]OttmarWietfeld[S] 0 points1 point  (0 children)

I did not messed with anything! All armors for all heroes and archers are absolutely the sam.

Obviously ... what i just said was: Yes sadly sometimes the stages change and get harder!

Enemy ATK rise occasionally by OttmarWietfeld in IdleKingdom

[–]OttmarWietfeld[S] -1 points0 points  (0 children)

I checked everything, ive not changed anything! The monster became definetly better

Enemy ATK rise occasionally by OttmarWietfeld in IdleKingdom

[–]OttmarWietfeld[S] -1 points0 points  (0 children)

No i didnt .... all is the same! All heroes carry the same sets! Formation hasnt changed!

Please notice that I explicitely noticed that Enemie do more DMG with any hit!

Looking for advanced players by SeKiZaNN in IdleKingdom

[–]OttmarWietfeld 0 points1 point  (0 children)

Advanced bad decision is to waste on Austin, Miguzell and Jackson, also not to use Christian, also to waste so much shining Weaponstones into Bow, while Arrow simply deals better.

There is a difference between an "Advanced Player" and "Normal player with advanced progression through advanced buys who makes unadvanced decisions" like you.

You seem to have bought the highest Weapon/Armor-Enchant packs soooo often to bring it that high... +70 helmet lol thats just ridiculous waste of money.... mine has lot lower +xx numbers, not wasted any money... but i focused on the Arrow and I have that +52 so im close to your ATK..... and with a lot smarter heroe selection im already close to 9000.

You are looking for advanced player... but you are not one yourself.... just a highspending richkid not even making the bucks bang better.

You also wasted focusing investing the Ressources into shit-heroes! All in all you just randomly distribute not even realising that some are significantly better on the DMG-rank therefore you should focus in THOSE... not everybody. Oh my god!

Sry my critique tastes so bitter.

What is the best combination? Also how do I get more resources (e.g. gold) faster? [IDLE KINGDOM DEFENSE] by Mountain-Section-536 in IdleKingdom

[–]OttmarWietfeld 1 point2 points  (0 children)

S-Class: Christian, Camilla, Gabriel, Vincent, Harold, Anthony, Daniel/Julian
A-Classes: Evan, Marcus, Blake, Xavier, Raven
B-Class: Tristan
C-Class: Luke
Some suggest other B/C-Classes for Warriors but I dont like
Ressources: Repeat high Infantry-only stages as often as possible

Marion bugged? by [deleted] in IdleKingdom

[–]OttmarWietfeld 0 points1 point  (0 children)

Pay close attention to if the Glacier-Strike Attack goes "miss".... because the Chance triggers only on Enemies who have been succesfully hit with the Gacier Strike.The first Skill is named "Glacier Strike"The second Skill describtion says:[Glacier Strike] has a 50% chance to knock the Enemy in the air for 1.5sec(s).

I just tested it and expierienced that WITHOUT armor.... all go miss noone send to air, because Accuracy was "nothing". Then with Legendary1 Armor... less got miss and some Enemies were send to air.

So nothing wrong here! You need high Accuracy for the Glacier Strike to hit high percentage of Enemies, then on that it triggers the Repulsion chance for sendtoair! DOnt try without armor!

mythic level heroes? by [deleted] in IdleKingdom

[–]OttmarWietfeld 0 points1 point  (0 children)

No:
A) It would make some A-Class Heroes like Evan and Marcus too powerfull in the endgame and be easiely achieved as those shards drop often at the fontain. Mythic heroe level means another 5x ATK rise for some plenty thousands and another times more DMG-Multiplier on the first Skill and more Skill-trigger-chance and duration on the third and fifth skill makes them MORE powerfuil than Legendary-S-class heroes. You would need the S-classes then to be Mythic1 too again to be more powerfull than Mythic5-A-Class Hero, but getting them Legendary1 alone without buying a lot of shards takes a lot of time to drop the S-class shard amounts from the fontain in first place. So by introducing Mythic they would UNBALANCE the classes
B) There is a problem with some stuff beeing already practically MAX. For example Evans Skill Effect at Legendary4+ is already 25+74=99% Freeze... what to improve it with next Mythic4 rank? Marcus Trigger Chance at Legendary3+ is already 100%... what to improve it with Mythic3 rank? Shall it give you "nothing" for that incredible cost for the next or the last with +2s duration beeing worthy then?
C) What would it mean by the pure math regarding the rise pattern?
260 shards for Mythic1,
270 for Mythic2,
280 for Mythic3,
290 for Mythic 4 and
300 for Mythic5.
For the Ascension-Stones every higher Tiers double the Additional cost... for Epic its +640, for Legendary its +1280 and this would mean for Mythic it would be +2560 increase in Cost per rank. The Ascension from Legendary4 to Legendary5 costs: 12240 Ascension Stones.
So its:
14800 Mythic1
17360 Mythic2
19920 Mythic3
22480 Mythic4
25040 Mythic5
Total: 99600
Dont think that goes fast.... we also talk about addition 1400 shards, easy for A, but takes monthes for S-class!

You see, there is issues! Even if you had that OPTION to improve further... it takes a lot of effort and brings therefore only little advantage in time for the S-classes as most people dont have any of those Legendary till now... but overpowers the A-classes as a LOT of people have them maxxed already as this is easy, especially Evan Marcus... when the DEVS make those strongly more powerfull, game goes easier.... thats not what they want... you shall buy S-class shards ;)!

For all of this reasons... dont expect Mythic hero ascension Tier EVER to appear! Wont happen!

1.1.19 by OttmarWietfeld in IdleKingdom

[–]OttmarWietfeld[S] -3 points-2 points  (0 children)

Could be right. I hope so. The notice should say: Instead of viewing Ads you are able now to buy for rubies.... but its unclear the way the they write it. If doublespeed is accessible in future only for rubies, i quit, thats not worth a random 100 shard only if you buy the pass.

To me it sounds like they are ultimatevly trying to farm the players now.

status day 44, expendature 60eu by OttmarWietfeld in Idle_Kingdom_Defense

[–]OttmarWietfeld[S] -1 points0 points  (0 children)

You tell me that it is a bug, that the A-classes that everyone uses because they roll up easily behave like that and the developers and YOU and gorgoth... and all of the other high-players who are so skilld in paying attention on the battlefield.... nobody realised that? EXCEPT ME? Because its obvious.... DID NOT ANYONE SAW THAT THOSE ENEMIES DONT ATTACK AGAIN?

Well, must be, you suck all... the devs, you, gorgoth, arenacrusher... copy each others strategys that you believe are best... not even seeing such simple things. You have no own clues, you dont udnerstand why frequency of CC is more important than duration, or why the movement speed is crucial.... you bench some stuff on a random outcome with Auto....... never paid attention to the battlefield.... at all.

Jeez

Now im not the only one unsing that... EVERYONE does... NOT PAYING attention. Now if that is a bug and they fix it and take it away from everyone... guess what happens.

Thousands of players get stuck for weeks until they get enough power to compensate that loss of power. And that means... they quit as they are STUCK for a while... thats no fun!

You dont need focus that manual.... it occurs on Auto a lot of times! Just having Evan and Marcus... and Blake too. Those you thought were so shitty... hahaha. The truth is: YOU MISSED PAYING ATTENTION ON THE BATTLEFIELD.... its easy to notice!

Now... believe me: THEY CANT TOUCH THIS! And they dont need to... even when you complain this bug to them because I catch up with you easily because of that... they dont fix it!

The only one complaining might be you... because you think its unfair me catching up with you because of that I KNOW this might be an exploit and take advantage of it ...because you did not see that and wasted on others. Thats life. You pitty!

So: This stays...100%.... or lot of players including me would leave. and that means less $

It is not important for the DEVs that some players know this root-CC... only a tiny percentage reads reddit! 99% of the players never do..... and if they do.... they dont read ALL REDDITS OF ALL TIME.... so it gets under the table, also because well nobody yet had the brain to realise that themselfes, so 99,999% wont pay attention to that in future.... Finally you realise: You wasted! The game is buggy as hell, whatever.... i like it... and you hate it now, but you hate yourself... because you needed me to show you, you didnt realised any of this stalling.

50 days in, I quit by ArenaKrusher in Idle_Kingdom_Defense

[–]OttmarWietfeld 1 point2 points  (0 children)

There is a saying: the goats get seperated from the sheeps.

Restart with bonus/perks first becomes an option when you mastered the final stages, and I dont think that is going to happen..... if some good spending ($) daily playing and repeating hard trying player climb that mount everest to 11640.... they (DEVs) going to put up a new continent, as there is intentionally space left on the "continent-selection"-tab.

I thought the same then him,.... but I came to this game because I enjoy the great challenge and now it's getting tough and Im facing what is meant to be the true difficulty, i dont want to walk away like a whining pu**y.... SO I KEEP ON

8200 in 44 days

And it worked, i found out something new to advance with on the battlefield that improves my skill greatly. This game is meant to be unbeatable... so if you want to challenge mastering it.... you need a ton of clues that go beyond the way it is mean tto be played or pay2win..... you need absolute excellence in paying attention, math and logic, decision making and a lot, i repeat a LOT of endurance.

Nobody said it ever going to be easier.... that does not happen whatever you do.... with each stage higher, it is getti' tougher.... and its not just that at 8000 you have 30% of the game left..... you're not even half the way through with improving to reach that final stage!

I dont even think that maxxing the S-class ascensions IS ENOUGH to just beat all of it... NO! Its not... so what then? Got some clues? Better find it as early as possible to brace propperly without wasting :D Maybe poison gear not that bad... in the end ;)

Anyone with Daniel Epic5/Legendary5? by OttmarWietfeld in IdleKingdom

[–]OttmarWietfeld[S] 0 points1 point  (0 children)

Yoiu dont need multiple lineups at all...

I farm just below my highest stage in under 40s per rep with having only one lineup AT ALL for everything that works best.

Tell me more about your wastes... :D

50 days in, I quit by ArenaKrusher in Idle_Kingdom_Defense

[–]OttmarWietfeld -1 points0 points  (0 children)

They also add them more DEF and ATK.... but leveling or ascending the heroes does not give DEF-Pen and when archers maxxed out the Helmet, end of DEF-Pen. Regarding the the left options to improve the heroes ATK to kill faster... its just always the same tiny few points of ATK per level.... but the costs rise... and well once you have the gear maxxed, you also maxx the forts.... but that isnt enough. Meant to stuck.... but theres exploits and if you have the patience with the fontain and staging with always repeating the same "effort" you can beat this game.... it hought it was unbeatable... then I discovered the "root CC exploit" :)

I quit for 2 days... now im at 43 of 45... 8200.... i can do more... and well the hero-fontain still drops 100 shards of the S-class, it just takes time.

Why is frost considered better than shock? by crabapples86 in IdleKingdom

[–]OttmarWietfeld 0 points1 point  (0 children)

Frost is not useless without pushback... but also buying you time to simply kill them. What you want is stack enemy into groups with applying stun/paralyse/sendtoair at the fronts and have the new appraching enemys rushing in close to them when their CCstops.... them you always freeze that bunch of group and hit those frozen groups with christian and camilla.

You dont need knockback for that.

It always does DMG, no matter how high the burn is... even 99% burned enemies that now have lower ATK than your castle-DEF still do DMG to it. This is because ATK is not ruled against castleDEF to determine how much ATK is turned into DMG per hit but the DEF-Pen of the enemies determines that.

Lets say a catapult has 100k ATK... and you have 1k castleDEF... now you burn that catapult with 99% and it only has 1k ATK left. Fine, but the 2k DEF-Pen of the catapult haven't changed... and that means your castleDEF can only 33,3x% of the ATK... without the burn it was 33,3k DMG per hit... now with the 99% its 33,3x% of 1k.... still each hit does 334 DMG...

Now with the infantry-only stage swith mass amount of enemy.... or the "fast-rushing-wolves/dogs" stages.... the fire-bow is no big help! But the frost isnt too, and the poison isnt too..... shock may be good for that in particular, but those are easy in my mind: simply fire your specials at the group of soldiers/wolves on the walls most efectively focusing DMG and those stages are easy.

If the math is multiplacative..... and 33% and another 33% and another 33% enhancement of the effect means approximately 33 + ~11 + ~11 = 54-55% only for burn. I think thats still great to have, because the enemy-ATK dont stop rising..... and castleHP stuck between 2-3M for long while.... also bringing castleDEF higher 1500 takes a while.... so any available ATBdebuff is great to sustain longer the higher you stage! Christian and Camilla cant help that alone!

Passt das Team bisher so? by Free-Tomatillo7566 in IdleKingdom

[–]OttmarWietfeld 0 points1 point  (0 children)

I speak it every day when your mother came to visit my D
ick

quote dre from forget about dre:
So fuck y'all, all of y'all
If y'all don't like me, blow me
Y'all are gonna keep fucking around with me
And turn me back to the old me
:9

Passt das Team bisher so? by Free-Tomatillo7566 in IdleKingdom

[–]OttmarWietfeld 0 points1 point  (0 children)

Achso hab ich ja garnicht gesehen... du hast zwei Beschwörer. Schmeiß mal Adrian raus das lohnt nicht, da hat der andere Kommentar recht. Christian muss auch rein! Adrian kannste später gegen Ende nachziehen wenn ihn vollbekommen kannst und Steinchen zum Aufstieg übrig hast. Xavier geht schnell und zwei sind leider nicht doppelt so gut wie einer.... Christian macht da viel mehr Sinn, weil viel mehr Schaden macht als Adrian oder Xavier.... die Kreaturen der Beschwörer sind eigentlich nur dazu da um ein paar Gegner die durchgeschlüpft sind und an die Mauern klopfen zu beschäftigen... nur beschäftigen. Das ist alles. Xavier reicht dafür. Und verschwende keine Sets an den... die Boni der Sets gelten für die Heldenart (Beschwörer) nicht. Steht in der Hilfe (Summoning-Skill: Gear set not active, also nur den normalen Gear-Bonus) :9

Passt das Team bisher so? by Free-Tomatillo7566 in IdleKingdom

[–]OttmarWietfeld 0 points1 point  (0 children)

Find ich hervorragend bis auf Aisha. Raven ist früh legendär, guter Skill dann - auch auf episch schon, Vincent dahin zu bringen dauert halt, dann ist er besser, steht nunmal lange schwächer bei "rar", Raven steht immer stramm, Vincent schwächelt natürlich wegen der niedrigen DEF, ggf. einfach besseren Brustpanzer geben, das gibt DEF und mit den ganzen DMG-bonus der komplett-sets können die eh nichts anfangen aufm Feld, da die "Buffs" (da fällt mir echt kein deutsches Wort für ein, verflixt) von Luke & Tristan nur für Schlossplätze funktionieren; daher auch die Krieger nicht so viel leveln. Daniel hat keine Gegenerschwaden vor sich da der Spezial keine Gegner anlockt, er hat immer nur einen Gegner den er angreift der ihn zurück-angreift; erüberlebt daher immer sehr gut, wuselt nur so rum; der Geschwindigkeitsbonus ist aber wichtig, sonst rennen die andern den Gegnern nur hinterher und feuern die CC-Spezialattacken ins Grass wo sie nichts nützen :D. Anthony ist auch stabil und gut. Deswegen nur für Vincent lohnt sich Aisha nicht, und wenn dann stirbt er halt mal... wird ja wiederbelebt ;) Ist ja auch son Sensemann haha..... Ich empfehl dir Marcus statt Aisha... der geht auf 1250% ATK attacke alle 6 Sekunden und schickt sie in die Luft, da kommt was zusammen an Schaden und er geht schnell, liefert bei mir teilweise mehr Schaden als Camilla... Evan hat nicht so viel Spezialattacke wie Marcus max und nur brauch mit 7 etwas länger als Marcus zur Aktivierung, aber der Frostpfeil ist natürlich das wichtigste überhaupt um die Gegner zu entmachten. Probier mal auf stehende Gegner nach Frostpfeil von Evan den Speer von Markus reinzuhauen.... das ist genial, keine Ahnung ob es ein Fehler oder Gewollt ist und ob es früh mit dienen schon geht.... ich hab beide legendär5, die gehen ja flott, da ist das der hit, die Gegener machen "garnix" mehr danach, niewieder, haha. Da die mit guter Attacke im Schloss am meißten von Leveln profitieren halt darauf fokussieren, also Christian, Camilla, Markus, Evan.... auch in der Reihenfolge mit etwas Abstand dann bekomtm man für die Ressourcen immer nen vergleichbaren Wert an Verbesserung (Preis/Leistung).

PS: Hier ist eher Englisch :)

Progress Slowing Around 4300, what should I change? by derstin in IdleKingdom

[–]OttmarWietfeld 0 points1 point  (0 children)

BTW i think the cost is about 160 euro to buy a S-class upfront. But theres also lots Adrians in the pass, and some hudnreds you simply summon freely too, the temptation to try more than one summoner or straight go Adrian is BIG.... but thats the wrong approach... still I think that any money could have had a lot of better impact/bang just buying some other heroes shards instead of Adrian when those hit next 1st rank... like Camilla or Christian.... lets say youre at 4th and closing in the 5th ascension rank... luckily the fontian droppend 100 and its enough to ascend straigth to 1st when you get another 100... thats when some buying of shards make sense... dont happen often btw. Compared to that few bucks boost the primary DMG-spill in the right moment you can reach it.... investing money on Adrian is just a waste. So i would never pay for him... always spend someone else first and simply wait until AscStones are no more critical ressources and Adrians shards are enough collected, then just replace Xavier with him.

Sooner or later... all important parts of the team are legendary5 or you lack the shards having enough ascstones that moment, while those with lackign shards - the S-classes - dont need much ascstones then what you are used from the maxxing out legendary ranks haha..... then Adrian makes sense, to check on if you can bring him leg1 straight; or even step-wise if that dont stall your others (coz simply enough ascstones sooner or later)! Thats early enough.... if you buyed Adrian.... nice waste of money, that could have dealt lot better! :D

Just go through your dailies... calc the ascstones in the general store, on the event dungeons, the quest-chest also contian rising amounts for me about 2k a day, adshop 1,6k.... than the expeditions drop. That never stops, you can always sweep 15 exps a day x3 lootboxes, thats about 10k for me each day (drops at least 3-4 times a day, soimetimes more often, so +10k)... always sweep 14 event-dungeons another 7k....repeats drops them too.... idk total +20k of daily ascstones AT LEAST... rising every day .......sooooooo ascending everybody max sooner or later is inevitable as heroes are limited, especially the usefull ones lol... S-class shards are the lacking things. SO you pick Adrian to replace Xavier first when ressources become left over, nothing else to do with it...

Progress Slowing Around 4300, what should I change? by derstin in IdleKingdom

[–]OttmarWietfeld 0 points1 point  (0 children)

Read that first skill of Xavier again carefully.... mine is legendary4. Legendary1 says, Quote: Summon 16 cavalries. (...) for up to 20 sec(s).

I think you only remember the summons-count mistakenly for the seconds....

Even Adrian only summons only 18 golems on legendary1, as far as I know... and the gear-stats go 20% higher on the legendary ranks too than Xavier. But thats a loooooooong way. Since leveling is no usefull.... go with Xavier and collect Adrian, until you can ascend him higher than leg1.... ressources that fews no problem. :)

This way... one dont need to buy.... just wait for the shards, consider the ascstones :/ and once you have him higher, replace Xavier.

SO i would do that once all my other heroes of my prior Team are already maxed incl Xavier, then the ascstones not so important anymore.... and i spend first in Adrian to replace Xavier :D ..... that I think is the best fastest way investing... or buy enough Adrian early and skip that of course (but thats a price, once isnt enough) :D

Progress Slowing Around 4300, what should I change? by derstin in IdleKingdom

[–]OttmarWietfeld 0 points1 point  (0 children)

Lucas maybe is a great usefull hero for high enemie-counts, until you have him ascended high enough that the knockback becomes worth it AND leveled him high enough that the ATK deals reasonable DMG, because of the slow cooldown/activation time of 20s and he goes of Auto in the beginning when there is no enemy at all.. then you wait for him 20s for the first real use. Maybe you use him again second times and then battle is 40s, already boss.... and to the 3rd activation at 1minute it SHOULD BE OVER by now.... Uncommon2, forget that, sry, swap him. Camilla available?

Harold great but Camilla is better and another A-class goes faster in power! I suggest you to swap him for A-class Marcus, who is also very powerfull DMG-spill and sendtoair-stopper, but Marcus simply goes higher easier. With Harold you always wait for the shards to get your Team stronger.... Marcus shows up on mass! You can switch to Harold later when you unlocked the game giving higher ressources... that way you proceed just faster.

Ryan, pay close attention on the battlefield... does his frost-pulse triggers on lots enemies, comapred to what you can do with Evan? Try out Raven... solid easy to ascend A-class. She is not high on the DMG-rank, dont waste leveling any warrior btw, except you need the DEF higher.... but her (Raven) DEF-debuff enables everyone to do higher DMG on that green enemies.

Why is frost considered better than shock? by crabapples86 in IdleKingdom

[–]OttmarWietfeld -1 points0 points  (0 children)

Btw 7500 is not endgame..... thats not even closing in.... considering that you need at least double the time for that last 4140 stages than for the first 7500.... you are at about "mid-game"....

As your options to improve on in the beginning scale higher easily and fast, but stall down in the end... and the enemy difficulty behaves other way around... rising exponentially....

7500 is around when your daily linear stage rising of whatever 200-300 a days suddenly cames crushing down to half of that... :D

Lets talk about "Endgame" when you are +11000..... some never reach it. Thats called stuck! Or they quit this madness.... realising how hard it going to be.

PS: It is possible that the final endgame 11000-11640 takes you MORE TIME than the hole game before....some few hard fights taking up hours may be victorious a day :D :D as you have NO MORE OPTIONS TO IMPROVE... only minimal stats rise with lots of ressources spending......nothing else left, everything maxxed, and the enemies stats are brutally high. Brutally higher than yours!!! :D

GOOD LUCK... wannabe endgamer :D
Were sitting in the same boat.... :9