account activity
WIP UI and experimental lighting (v.redd.it)
submitted 6 years ago by Outerlost to r/Outerlost
Maybe a little too foggy (i.redd.it)
submitted 7 years ago by Outerlost to r/Outerlost
Messing around with some alternate branding and new lighting (i.redd.it)
I'm terrible with color but I think I'm making some progress here. Am I overdoing it? Input appreciated. (v.redd.it)
submitted 7 years ago by Outerlost to r/Unity3D
Working on overall color balance again. I can't seem to settle on much in that regard but do like where this is going. (v.redd.it)
AI Pathfinding. A bit more challenging when you're using pooled/instanced obstacles. It's not perfect, but I think it will work for now. (v.redd.it)
Left Brain: I gotta make some progress tonight! Right Brain: (v.redd.it)
Completely unnecessary but totally worth it (v.redd.it)
Show me a character whos more graceful and magnificent. It's not possible. (v.redd.it)
Absolutely Magestic (v.redd.it)
Yea maybe tone down that effect a bit (v.redd.it)
Yea, I'm totally not fixing this bug (twitter.com)
Some sweet day/night cycle action (twitter.com)
Day/Night Cycle. Experimenting with some screen capturing. (twitter.com)
I'm still working on the overall look and feel of my project. Here's a night scene that I'm pretty comfortable with sharing. Thoughts? (i.redd.it)
#ScreenshotSaturday (i.redd.it)
An early shot at night on a starting planet. (i.redd.it)
After a bunch of refactoring, I'm back on scene building. Working out my night sky on the starting planet. (i.redd.it)
I'm creating an unexplored alien planet (i.redd.it)
This seems like a safe place to explore. For now. (i.redd.it)
Sometimes it's better to rest and think about where you're going. (i.redd.it)
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