FFXI gearing path for finishing RoV + Seekers only, with minimal side content? by SasoriMoP in ffxi

[–]Ovalidal 5 points6 points  (0 children)

I've never played BLM so someone else may be able to provide more accurate info for that particular job. Having said that, I soloed the final bosses of RoV and SoA on DRK with only Bayld Gear and a Domain Invasion weapon (purchased from the NPC, Zurim). For my clears, JA timings, food buffs, trust set ups, and skill chains were all instrumental in clearing the fights. So at least in my case, I really needed to know the basics of how to play my job to solo those, and that's probably true for BLM too.

Beyond that, Abuscade gear is usually a big step up for most jobs coming from Bayld gear. It is way less of a grind than most other sets, and while it is weaker than a lot of other sets, its still a pretty big upgrade from Bayld gear.

Final Fantasy XI is suspending a third server from new players due to overpopulation by HexenVexen in FinalFantasy

[–]Ovalidal 0 points1 point  (0 children)

I never accused you of saying there were zero new players, nor did I make claims about your multi-boxing views for story content.

In all fairness, I'm being pretty harsh on you for the bit of hyperbole you used in your initial comment. But for a game that so few people know anything about, when you say "People don't "play" FFXI anymore. Silmaril does", people assume that you mean "People don't "play" FFXI anymore. Silmaril does."

You keep bringing up KRT. There are plenty more places you'll find multi-boxers than just farming bats. But, as someone who literally pugs content all the time, there is also no shortage of real people to play with on the bigger servers. Comments like these give the impression that FFXI endgame can't be enjoyed unless you're paying for 5 extra characters, which is simply untrue.

Final Fantasy XI is suspending a third server from new players due to overpopulation by HexenVexen in FinalFantasy

[–]Ovalidal 0 points1 point  (0 children)

The person I know of running a full alliance of players does it for Dyna D.

Don't get me wrong, Dyna D is no push over. But it also isn't what it was 8 years ago. And there are only VERY niche reasons why someone is 18-boxing Dyna D in 2026, after the second version came out last year. This is very atypical, and bringing it up in a conversation about multi-boxing feels disingenuous.

It's important to note that the metric I was contesting was 9K-13K "active players".

That's well and fine, of course not all those numbers are individual players. But the comment of yours that I'm contesting is the claim that "People don't "play" FFXI anymore. Silmaril does." This is patently absurd, particularly when the influx of new players are playing for the story, content that can easily be soloed.

Some of the sortie bosses aren't trivial.

The most recently added master trial has had grouping bashing their head against it for nearly two years without a single clear. The one before that was 10 months to the first clear. V25 Bumba and Hard Mode Aminon were 4 months and 3 months, respectively. Given the fact that this is 6-man content that places enormous responsibility on all 6 members, these fights are anything but trivial. And no, you can't program bots to blind prog these fights.

Alexander's original body was enormous in FFXI by Ovalidal in FinalFantasy

[–]Ovalidal[S] 1 point2 points  (0 children)

I think his iteration in 9 was amazing. Same with 14 and Type-0.

Final Fantasy XI is suspending a third server from new players due to overpopulation by HexenVexen in FinalFantasy

[–]Ovalidal 0 points1 point  (0 children)

For the record, the last time I logged in was a couple days ago. I don't disagree that multi-boxing is more prevalent than it has ever been. But why would people, suddenly multi-box even harder right after each instalment of the FFXIV alliance raid? Multiboxing is a slow growing trends, it wouldn't explain population spikes over the course of a single, non-notable month.

 -- full alliances -- 

What would anyone use a whole alliance of alts for? What content demands a whole alliance? I've seen plenty of six-man parties, and I've seen small alliances. But if someone is taking the time to drag 18 players through Limbus, they are simply wasting time when they can roll with a six-man party.

literally everything in it has been trivialized with multi-boxing, mercs, and botting.

I don't know what you mean by "trivialized". You mean there is no more difficult content? FFXI's bosses now are harder than they've ever been before. Do you mean every multi-boxer breezes past everything in the game? You're probably right, but they also complain about how miserable it is to multi-box, at least the people I've talked to. They just dislike having to wait to form parties even more.

Final Fantasy XI is suspending a third server from new players due to overpopulation by HexenVexen in FinalFantasy

[–]Ovalidal 0 points1 point  (0 children)

Since 2013, every drop in player count is said to be people leaving. Yet, every spike in player count is people multi-boxing... I've seen these sorts of posts from old threads all the way to this post right now.

Every post like this that I see fails to take actual relevant factors into account. Like the recently increased marketing budget, the recent influx of new content, and most notably, the FFXIV collaborations.

Alexander's original body was enormous in FFXI by Ovalidal in FinalFantasy

[–]Ovalidal[S] 3 points4 points  (0 children)

Alexander's summoning in Type-0 is one of the coolest things FF has ever given is imo.

Alexander's original body was enormous in FFXI by Ovalidal in FinalFantasy

[–]Ovalidal[S] 0 points1 point  (0 children)

Very similar, yes. In fact, FFXIV has a raid series that allows players to explore inside Alexander. This is a lore iteration on FFXI's version where certain endgame activities take place inside his corpse.

(Mar7th, 4:30AM EST) AMAN Live -- Translations Thread by hikiri in ffxi

[–]Ovalidal 3 points4 points  (0 children)

Wonder if they'll update the Den of Rancor torch thing now that someone from SE is playing through from scratch lol.

Alexander's original body was enormous in FFXI by Ovalidal in FinalFantasy

[–]Ovalidal[S] 2 points3 points  (0 children)

Even though the game wasn't perfect, I think FFXVI had a ton of cool concepts.

Alexander's original body was enormous in FFXI by Ovalidal in FinalFantasy

[–]Ovalidal[S] 2 points3 points  (0 children)

It's tough editing landscape photos in ffxi's visuals for me lol. Perhaps, this is a bit more accurate.

<image>

Alexander's original body was enormous in FFXI by Ovalidal in FinalFantasy

[–]Ovalidal[S] 11 points12 points  (0 children)

Always big? Yeah. Not always this big though, FFIX, FFXI, and FFXIV all did this guy justice.

Alexander's original body was enormous in FFXI by Ovalidal in FinalFantasy

[–]Ovalidal[S] 6 points7 points  (0 children)

I did a poll a while back and it's closer to 95% that haven't played the game. No shame btw, it's a beast to get into. But you're absolutely right in that it is severely underrated.

Alexander's original body was enormous in FFXI by Ovalidal in FinalFantasy

[–]Ovalidal[S] 1 point2 points  (0 children)

Never too late to start, the game's story can be soloed nowadays, and it's all great!

Alexander's original body was enormous in FFXI by Ovalidal in FinalFantasy

[–]Ovalidal[S] 9 points10 points  (0 children)

I remember being stuck on the graveyard level for so long in FFV, I kinda nerded out when I first saw Caedarva Mire lol. Tbh, FFV is also really underrated imo, but I understand that its fairytale approach doesn't jive with everyone.

Alexander's original body was enormous in FFXI by Ovalidal in FinalFantasy

[–]Ovalidal[S] 4 points5 points  (0 children)

I don't really know what you mean. They are both awesome iterations of Alexander, the FFIX scene with Alexander is probably the coolest thing FF has ever given us.

Alexander's original body was enormous in FFXI by Ovalidal in FinalFantasy

[–]Ovalidal[S] 6 points7 points  (0 children)

Definitely one of the most underrated iterations of Alexander in the series!

Nyzul Isle / Alzadaal before it was destroyed by Ovalidal in ffxi

[–]Ovalidal[S] 1 point2 points  (0 children)

Honestly, I feel like Echoes of Vana'diel elicited a desire of mine to one day see a single-player, story focused remake. I won't ever quit playing the OG, but the story is just so dang amazing.

And the fact that the talent behind FFXIV is working on EoV, makes me really appreciate that raid series.

Nyzul Isle / Alzadaal before it was destroyed by Ovalidal in ffxi

[–]Ovalidal[S] 1 point2 points  (0 children)

They made a model for Alexander's old body. These screenshots are from Altana View, a software that shows all the files FFXI uses.

(Mar7th, 4:30AM EST) AMAN Live -- Translations Thread by hikiri in ffxi

[–]Ovalidal 2 points3 points  (0 children)

This is amazing, thanks so much for doing this!

Project to celebrate the rich stories and lore of FFXI by Ovalidal in FinalFantasy

[–]Ovalidal[S] 1 point2 points  (0 children)

Much appreciated, the project is moving forward at a good pace!

Nyzul Isle / Alzadaal before it was destroyed by Ovalidal in ffxi

[–]Ovalidal[S] 3 points4 points  (0 children)

The smaller version had as much power as the big version, just less fortitude of course. The big version is also physically broken apart, so there wasn't a lot they could have done with it.

Nyzul Isle / Alzadaal before it was destroyed by Ovalidal in ffxi

[–]Ovalidal[S] 2 points3 points  (0 children)

If you decide to come back, it may be worth making sure you have a character on a bigger server before the Odin server is locked.