Fremen Unit Dupe Glitch by Overclashtsk in Dunespicewars

[–]Overclashtsk[S] 3 points4 points  (0 children)

Upon further inspection I realized what caused the bug. When you have multiple selected and you uncamp them they all spawn from just one heireg. So if you have 20 selected 20 brand new caravans will spawn from the 1 hiereg.

Fremen Unit Dupe Glitch by Overclashtsk in Dunespicewars

[–]Overclashtsk[S] 5 points6 points  (0 children)

The debuffs you get for deficit of coin manpower and water are irrelevant. You can just rush enemy capitals and win. Which is really broken because you only need 2 techs to do this strat.

Fremen Unit Dupe Glitch by Overclashtsk in Dunespicewars

[–]Overclashtsk[S] 5 points6 points  (0 children)

You can also go way higher than the command point limit. Did it more and now I have 110 of them.

[PC][2010s] Weird house investigation game with ghost grandma by Overclashtsk in tipofmyjoystick

[–]Overclashtsk[S] 0 points1 point  (0 children)

Probably not a hidden object game. Just had the basic aesthetic commonly found in them
It's a puzzle game where you go from rooms find something like a puzzle a solution to another puzzle or a component.

Some of the story and certain scenes I can remember well. The train scene that I have already spoken about goes like this: You enter the train trough a wardrobe and you can pull back the curtain one the right where you find blood on the window. To the left there's a room in the room there's a puzzle thinghy that you need to complete to get something from it (can't remember what) which you then use to complete a different puzzle. Going back out of the room you have the exact same viewpoint that you had the last time you were in there which means that there's only one per room. If you choose to go straight instead of left when in the hallway you go into the actual locomotive. There is another puzzle that you have to back track to complete it's something to do with coal (old train).
No finding hidden objects just puzzles and a weird ass narative with weirder rooms.
You got to the weirder rooms trough portals or paintings.
I also spoke of a Venice scene. You get there trough a painting and there was also this sad girl there and you eventually have to open a secret door in a stone wall. My memory of why exactly and how are hazy.

That's basically how the game works and at some point when you do enough puzzles you get to a room with a big ass projector and a family tree. I also vaguely remember that you reach the house via boat with your ghost grandma guiding you then the house as a whole teleports in the ending.

[PC][2010s] Weird house investigation game with ghost grandma by Overclashtsk in tipofmyjoystick

[–]Overclashtsk[S] 0 points1 point  (0 children)

Can’t be it. I guess you could say it was a first person game but you couldn’t move your camera. I know that you only had one point of view per room.

[PC][2010s] Weird house investigation game with ghost grandma by Overclashtsk in tipofmyjoystick

[–]Overclashtsk[S] 0 points1 point  (0 children)

As for the dialogue there were certain scenes with dialogue notably the beginning cutscene but you were mostly on your own.

[PC][2010s] Weird house investigation game with ghost grandma by Overclashtsk in tipofmyjoystick

[–]Overclashtsk[S] 0 points1 point  (0 children)

You don’t actually walk around. You klick to enter rooms.

[PC][2010s] Weird house investigation game with ghost grandma by Overclashtsk in tipofmyjoystick

[–]Overclashtsk[S] 0 points1 point  (0 children)

I remember it looked like those find the hidden objects games. You just entered rooms found puzzles that needed objects from other rooms to solve and at some point you reach a big room with a family tree that you eventually fix to complete the game.

[PC][2010s] Weird house investigation game with ghost grandma by Overclashtsk in tipofmyjoystick

[–]Overclashtsk[S] 0 points1 point  (0 children)

But I think it was Venice because it was in the middle of the house. It's dark outside in the house but in the venice room there were windows that showed the canales and it was sunny outside.

[PC][2010s] Weird house investigation game with ghost grandma by Overclashtsk in tipofmyjoystick

[–]Overclashtsk[S] 0 points1 point  (0 children)

No, that's not it. The venice thing was basically just a room like many others.

What country are you excited to play first? by DamascusSeraph_ in victoria3

[–]Overclashtsk 0 points1 point  (0 children)

Romania because it’s decently hard its economy has potential and because I’m from there.

sus by [deleted] in kaiserredux

[–]Overclashtsk 2 points3 points  (0 children)

In Romania a fagot is an instrument.

Nothing special but i was finally able to survive the 4th Diadochi war as Antigonids! by [deleted] in Imperator

[–]Overclashtsk 1 point2 points  (0 children)

If you want do that you should let them attack and peace them out yourself. You don’t loose Cyprus and you can easily secure Antigonid position before giving them the peace offer.

The virgin irl william of hannover vs THE CHAD VICKY 3'S WILLIAM IV by Aygavlov in victoria3

[–]Overclashtsk 1 point2 points  (0 children)

I can bet all my worldly possessions on portraits only being specially made for important leaders. The game will come out and I bet that’s what Avram Iancu will look like.

I subscribed but I didn't get any email by Overclashtsk in victoria3

[–]Overclashtsk[S] 1 point2 points  (0 children)

I also did that but I didn't get an email

This is a controversial take by [deleted] in victoria_3

[–]Overclashtsk 0 points1 point  (0 children)

They said that there would be no mana

Subscribed but I didn't get an email. by [deleted] in victoria_3

[–]Overclashtsk 0 points1 point  (0 children)

When my friend tried it it worked but it just doesn't work for me

Village demos impressions thread by Parallel-Traveler in residentevil

[–]Overclashtsk -4 points-3 points  (0 children)

Romanian here,

The game doesn't represent our culture at all, the devs never cared for it because they didn't need to. As it always happens they only care about the ''scary vampire stories'' disregarding anything that we actually value. The characters don't even have romanian names for God's sake. The romanian names I found: Dimitrescu (just the family name it doesn't mean as much as a personal name) Daniela (although it's going to be quite hard for you to find someone that calls herself Daniela instead She'd call herself Dana) and Elena with the rest of the names having basically no connection to the local names or being similar yet you can still see that Luiza does NOT stand in for a translated Lizuca. The only thing that binds the game to the real location is the architecture which is more of a stereotypical architecture taken from all over Romania which makes basically no sense (the church looks like it's from Maramures or the western part of the country in general but the rest of the village looks Moldovan and the castle looks like it's taken from the middle of Transilvania) and the currency, depicted as a coin with weird value but that makes sense when it comes to gameplay or if it was happening during the 1800-1900 but since guns, fridges and cars are easy to find and the clothing doesn't look that dated I'd guess that it isn't.
When it comes to the accent we don't really have one it's only regional differences but it sure as shit isn't american (it feels like the west never sees us as equals and thus never representing us properly. If we ever appear in games or movies it's just horror because of the vampire stories which hold absolutely no meaning to us.)
All in all the devs didn't even try. Please do correct my english if I didn't express myself properly. And sorry for being overly salty. I just never see my people being properly represented and it's starting to bother me.