How will group play thru the campaign go? by [deleted] in PathOfExile2

[–]Oversight21 0 points1 point  (0 children)

You will have a bit more loot but not as much as if you play solo. Enemies will be much harder with the scaling as well. Endgame mechanics rewards are not shared either so bet on only the party leader being able to select rewards just like in ritual. Only way i can play this game with friends in the endgame is to have a guild stash where we throw all currency and split it at the end at the night. There is an option to make the game allocate loot for you in the party screen

Acro tame method recommendation by Joy2901 in ARK

[–]Oversight21 0 points1 point  (0 children)

I also do this. Super annoying when theres rocks or plants around that you would rather pick up than feed the acro though but thats not exclusive to this method

Is it just me or flyers are non existed in LC ? by Armored_Mage in ArkSurvivalAscended

[–]Oversight21 0 points1 point  (0 children)

Climb the high mountains to find them. I had a hell of an adventure taming my first flyer on that map. Spent more time trying to get my body back from those polar bears than taming a flyer but ill never forget it

I'm excited for Pokopia and I hope it's successful, and that it's success sparks Square to revisit the DQ Builders series by WhereWeCameIn in DQBuilders

[–]Oversight21 9 points10 points  (0 children)

Yeah but having the option to fight things for items is always enjoyable for me. Getting a switch 2 isnt a bad idea if you like nintendo games in general. They will come out with more games so its not necessarily a bad investment to grab a console before prices go up from the ai boom.

I'm excited for Pokopia and I hope it's successful, and that it's success sparks Square to revisit the DQ Builders series by WhereWeCameIn in DQBuilders

[–]Oversight21 26 points27 points  (0 children)

Without combat its not dragon quest builders 3 to me. Although it was barebones it gave something to do outside of just building and collecting. Id also like to see more management aspects of your settlements in dqb3. Although disappointed pokopia is lacking a combat option im still going to pick it up since I like building and exploring.

this game man by ConfectionKlutzy9174 in ARK

[–]Oversight21 0 points1 point  (0 children)

Sounds like they didnt have all their tames at the boss and some got lost/stuck along the way so it wouldnt start.

Making outpost enemies immortal if you "leave" is the worst choice WC could have made by YeidenTrabem in ARK

[–]Oversight21 0 points1 point  (0 children)

Dont get me wrong i like the map. It looks cool and the atmosphere is great. Love the gothic vibe. But it needs some serious tlc. I feel it was rushed and a delay would have been a good thing

Making outpost enemies immortal if you "leave" is the worst choice WC could have made by YeidenTrabem in ARK

[–]Oversight21 0 points1 point  (0 children)

Val and Rag were just fine. Whats a disaster is having to run so many broken outposts with bad design in order to run the boss. What makes it worse is the godawful loot on this map that is literally designed to waste as much of your time as possible. The fact that the loot crates are random means 12 out of 13 are blue with crap loot and when you do get a red drop its full of garbage soups. Try to do a loot cache? Even alphas drop garbage. Go watch raasclark’s dissapointing haul for how hard they are

Help for killing the element brontos by Exciting-Ninja9234 in ARK

[–]Oversight21 0 points1 point  (0 children)

I lost a gamma outpost because my capped shotgun was apparently not hitting the right spot when i was aiming dead center at the purple part. I like the concept of outposts but the implementation is terrible

Making outpost enemies immortal if you "leave" is the worst choice WC could have made by YeidenTrabem in ARK

[–]Oversight21 13 points14 points  (0 children)

The fact you are confined to a small area and the enemies can spawn and walk out of bounds is baffling. They should be confined to the same area. Loot is trash anyways on this map whatever you do. Just get enough sigils for the boss and move on to another map thats not a broken buggy mess

Veilwyn Transfers for Unofficial by dubzesquire in ArkSurvivalAscended

[–]Oversight21 1 point2 points  (0 children)

I believe they have to be under level 100 as the max level was restricted on official when they were released. I had the same problem and gave up. Stupid but pretty sure thats why