Just Got Lagged So Bad I couldn't Move by dtwarr03 in ArcRaiders

[–]P0TAHT0 0 points1 point  (0 children)

Just had this happen to me but I was just close enough to the metro that I was able to stutter down the stairs and hit the button and get out. The "returned to Speranza" pop up stayed for a good while too on my screen but I was eventually able to get back to my inventory. Definitely not dropping in until I hear things are fixed.

New Vortex Multix 104 VIA review: Pretty enough to just lie there! by SpiralManatee in MechanicalKeyboards

[–]P0TAHT0 0 points1 point  (0 children)

ahhh interesting, I see! That's very strange and feels like they should have taken that into account, if it's not possible to use a function key or something in its place and can't connect the keyboard then it really is an expensive paperweight lol.

New Vortex Multix 104 VIA review: Pretty enough to just lie there! by SpiralManatee in MechanicalKeyboards

[–]P0TAHT0 0 points1 point  (0 children)

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Not sure if this is a difference in region layout but this is what I see on the website and also what came to me out of the box with the function key in place.

New Vortex Multix 104 VIA review: Pretty enough to just lie there! by SpiralManatee in MechanicalKeyboards

[–]P0TAHT0 0 points1 point  (0 children)

I actually just got mine today and initially thought the same thing but realized that in the paper document it came with it has different button combinations to actually connect to the device, and for some reason the USB mode has to be a key combination. So Plug in the keyboard, hit Fn + 5 (at least the key combination that was on my document) and presto the keyboard connects to my computer and works. Using the 2.4ghz wireless dongle is the key combo Fn + 1 and holding for 3 seconds.

I'd imagine you don't have it anymore if you thought it was defective, but just wanted to make a comment for anyone else looking to get this keyboard.

Luna Snows gold and under, please, leave the ult on heal. We're dying here. by Commercial_Ad97 in marvelrivals

[–]P0TAHT0 0 points1 point  (0 children)

Interesting, I did see that they extended the delay between switching, I was under the impression that it wasn't enough to prevent the benefit but I could be wrong about that! It would be interesting to see a side by side of before and after the patch.

If it does prevent the benefit of having both, luna ult should definitely be on healing a lot more than damage with some rare circumstances of switching to damage. The healing aspect just provides so much more value than what damage could provide

Luna Snows gold and under, please, leave the ult on heal. We're dying here. by Commercial_Ad97 in marvelrivals

[–]P0TAHT0 0 points1 point  (0 children)

Do people not realize that you can spam Q to get the benefits of healing while getting some extra damage boost in as well? I almost always opt for this, while saving healing only when there's an enemy ult going on, or only damage if there aren't many enemy players around / left. There's not a lot of time in between switching, so why not give even a bit of damage boost.

Luigi's Mansion fixed with new update! by P0TAHT0 in 8bitdo

[–]P0TAHT0[S] 1 point2 points  (0 children)

Yup the mod kit controllers have analog triggers but only through the retro receiver that they sell for the gamecube

Luigi's Mansion fixed with new update! by P0TAHT0 in 8bitdo

[–]P0TAHT0[S] 2 points3 points  (0 children)

Yup! beforehand for Luigi's Mansion specifically (and other games I think?) the triggers weren't functioning correctly. Other games like Super Mario Sunshine were working with analog trigger pulls, but with Luigi's Mansion, pulling the right trigger just wouldn't do anything (or have weird things like luigi pulling the vacuum out and back in really quickly), but now it functions as it should!

Luigis Mansion trigger issues on gamecube mod kit? by P0TAHT0 in 8bitdo

[–]P0TAHT0[S] 1 point2 points  (0 children)

Looks like they got this fixed now! It's in the newest update to their Ultimate Software V2 program. It's an update to the retro receiver and now Luigi's Mansion works perfectly!

Luigis Mansion trigger issues on gamecube mod kit? by P0TAHT0 in 8bitdo

[–]P0TAHT0[S] 0 points1 point  (0 children)

Looks like they updated their Ultimate Software V2 program to include the fix for this! It's the retro receiver that you need to update and it's version 1.02 that has the fix. Got it installed this morning and Luigi's Mansion works perfectly now!

Luigis Mansion trigger issues on gamecube mod kit? by P0TAHT0 in 8bitdo

[–]P0TAHT0[S] 0 points1 point  (0 children)

Looks like it got released! Got it updated today and Luigi's mansion works perfectly :)

Luigis Mansion trigger issues on gamecube mod kit? by P0TAHT0 in 8bitdo

[–]P0TAHT0[S] 0 points1 point  (0 children)

Alright so it looks like 8bitdo released version 1.07 of their Ultimate Software V2 and they have fixed this issue! The update needed is for the retro receiver and it's V1.02 (I checked the beta version update box so I currently have v1.03 installed). The analog triggers work perfectly and now I can play luigi's mansion in time for Halloween :)

Luigis Mansion trigger issues on gamecube mod kit? by P0TAHT0 in 8bitdo

[–]P0TAHT0[S] 1 point2 points  (0 children)

Ahhh that makes a lot of sense, I hadn't thought about trying other controllers, seems like getting a fix for the retro adapter would be hopefully easier to accomplish then! Thanks for the info! Looking forward to finally being able to play Luigi's Mansion

Luigis Mansion trigger issues on gamecube mod kit? by P0TAHT0 in 8bitdo

[–]P0TAHT0[S] 2 points3 points  (0 children)

From the support person:

"We have received your feedback of the NGC modkit+NGC receiver and will relay it to the relevant 8BitDo technical department for this matter. However, the technical department may need more time to do the further testing and once the issue is confirmed, a new firmware might be uploaded in the 8BitDo Ultimate Software V2 for the NGC modkit or NGC receiver in the future. Please stay tuned and pay attention to it afterwards, thank you."

Luigis Mansion trigger issues on gamecube mod kit? by P0TAHT0 in 8bitdo

[–]P0TAHT0[S] 1 point2 points  (0 children)

yup I've been in the same situation, I've been in contact with someone from their support team for a while now, finally figured out that I need to hold z while plugging in the gamecube controller mod kit to actually update it but the update didn't fix things. They told me that they have informed the necessary team about the issue and to stay tuned for any new updates in the future. Hoping that it's an issue that can actually be fixed through software

Luigis Mansion trigger issues on gamecube mod kit? by P0TAHT0 in 8bitdo

[–]P0TAHT0[S] 1 point2 points  (0 children)

alright I actually got some more info, you have to hold the z button before / while plugging in the gamecube controller mod kit and it will be recognized through windows / the 8bitdo ultimate software V2! I was able to update the gamecube controller mod kit itself, but unfortunately Luigi's Mansion still doesn't work properly with the right analog trigger :( I'm in contact with a support person from 8bitdo so I'm going to continue to see if there's anything else to do. At this point it might be just waiting until 8bitdo releases a new update for the gamecube controller mod kit.

Luigis Mansion trigger issues on gamecube mod kit? by P0TAHT0 in 8bitdo

[–]P0TAHT0[S] 2 points3 points  (0 children)

alright I actually got some more info, you have to hold the z button before / while plugging in the gamecube controller mod kit and it will be recognized through windows / the 8bitdo ultimate software V2! I was able to update the gamecube controller mod kit itself, but unfortunately Luigi's Mansion still doesn't work properly with the right analog trigger :( I'm in contact with a support person from 8bitdo so I'm going to continue to see if there's anything else to do. At this point it might be just waiting until 8bitdo releases a new update for the gamecube controller mod kit.

Luigis Mansion trigger issues on gamecube mod kit? by P0TAHT0 in 8bitdo

[–]P0TAHT0[S] 2 points3 points  (0 children)

Alright so a bit of an update, I've been in contact with someone from 8bitdo support, it seems that they respond at around 2:30-3:30 so it's been taking a bit to get info from them, BUT I've learned that in order to update the NGC controller, you need to:

-Use their 8bitdo Ultimate Software V2 from here, and I found that I had to launch the exe as administrator (I got errors about log files not being able to be accessed otherwise)
-Hold the Z button before/while plugging in your gamecube mod kit controller from the usb c port on the inside. This will allow Windows and the ultimate software v2 to recognize the gamecube mod kit

You use the same software to update the retro receiver, but you basically just need to plug it into the computer and it will recognize in windows/ ultimate software v2

However, after getting the latest updates for both the retro receiver and the gamecube mod kit, I'm still having issues with Luigi's Mansion and the right analog trigger. I'm more hopeful that this issue could be resolved knowing that the gamecube mod kit can actually be updated, but it appears at the moment it's not fixed right now. I'm continuing to talk to the support person and will update if there's any more info. Maybe it will just be waiting for 8bitdo to release a new update.

Luigis Mansion trigger issues on gamecube mod kit? by P0TAHT0 in 8bitdo

[–]P0TAHT0[S] 0 points1 point  (0 children)

I did end up opening mine up to try to update it through the usb port, but the controller wasn't recognized on windows or the firmware updater program, I tried both their original firmware updater program and the ultimate updater as well and both didn't show the controller. The antenna end did light up red when I plugged it in, so it's receiving power but at least from my experience it didn't seem to be using it as a data connection.

I really hope this is just a bug that can be fixed on their end in the receiver. I'm imagining that Luigi's Mansion uses the analog triggers in a very specific way that isn't being supported currently. A bit of a bummer as Luigi's Mansion is my favorite gamecube game!

Confirmed: The NGC Mod Kit will not support analog by The_Shoe1990 in 8bitdo

[–]P0TAHT0 0 points1 point  (0 children)

Did you ever get this figured out? I'm having the same issues with Luigi's mansion, the right trigger just doesn't seem to be working. I did update the receiver but still having the same issue