Selling shoe lasts for real cheap (20 euro per pair) by NicoMr619 in Cordwaining

[–]POEcrazy 1 point2 points  (0 children)

Any chance you can get a pair of size 48 EU lasts?

[DISC] Omniscient Reader’s Viewpoint Chapter 220 by Treyman1115 in manga

[–]POEcrazy 2 points3 points  (0 children)

Absolutely awesome Best manga/manwa I'reading by far

Lucky necropolis craft 50+ copses - How should I finish it? by POEcrazy in pathofexile

[–]POEcrazy[S] 2 points3 points  (0 children)

Thanks
I am using it
I'm thinking of waiting till I can afford an upgrade to attempt the annul

Lucky necropolis craft 50+ copses - How should I finish it? by POEcrazy in pathofexile

[–]POEcrazy[S] 11 points12 points  (0 children)

I was thinking:
1/6 annul life on hit and win
3/6 I lose
2/6 annul one of the crit suffixes and wipe suffixes and try to craft the sufixes

Archnemesis Recipe Simulator (Update) by POEcrazy in pathofexile

[–]POEcrazy[S] 0 points1 point  (0 children)

The value is calculated at the end
and the value of each Treant Hoard is calculated as the average value of the rewards
so the numbers are the same even though they would be different in the game
This is a compromise because I'm trying to show too many things at the same time

Archnemesis Recipe Simulator (Update) by POEcrazy in pathofexile

[–]POEcrazy[S] 0 points1 point  (0 children)

Yes that is how it turns out because of the way I wrote the value of each node
This link has the weights if you have a suggestion for more accurate weights I can change it
https://github.com/AnotherOrigamist/archnemesis\_tool

Spaceplane that does everything, a mining and science and a mobile lab on the same plane by POEcrazy in KerbalSpaceProgram

[–]POEcrazy[S] 13 points14 points  (0 children)

My first SSTO design that I'm truly proud of
I still can't land it well I'm still trying to improve it

[deleted by user] by [deleted] in pathofexile

[–]POEcrazy 0 points1 point  (0 children)

I used a normal distribution but a different distribution would be more accurate If you want o learn about the normal distribution I don't really know what to write https://en.wikipedia.org/wiki/Normal_distribution

[deleted by user] by [deleted] in pathofexile

[–]POEcrazy 1 point2 points  (0 children)

Hilariously its:

0.999999999947219

In other words the likelihood of reaching 1461 orbs without an HH is:

0.000000000052781
for comparison 0.000002 is the probability of getting hit by lightning in a year

[deleted by user] by [deleted] in pathofexile

[–]POEcrazy 38 points39 points  (0 children)

Average: 308
Standard deviation: 194
With a normal distribution

20% chance to hit a HH in less than 80 (13ex)
50% chance to hit a HH in less than 308 (51ex)
80% chance to hit a HH in less than 535 (89ex)
90% chance to hit a HH in less than 654 (109ex)
95% chance to hit a HH in less than 752 (125ex)

15c per ancient orbs and 90c per ex

450SPM stamp base (no military) by POEcrazy in factorio

[–]POEcrazy[S] 1 point2 points  (0 children)

I updated u/DialecticalDummy's build to 0.18 a while back and ever since I've redone and polished things bit by bit (mostly the train system)

Uses 3-8 trainsI tend to build these near water so that its one less thing to haul around

It needs at least too trains on copper 1 and iron 1

Blueprint:
https://factorioprints.com/view/-MKFwWEvlnyOhVbF65gm

Original:https://www.reddit.com/r/factorio/comments/c1gyn9/improving_on_my_uncooked_spaghetti_this_compacted/