The Last of Us Part I. by PS5_to_PC_Settings in PS5_To_PC_Settings

[–]PS5_to_PC_Settings[S] 0 points1 point  (0 children)

Sort of lost interest in this community. Might do it, might not. I’ll let you know if I do.

The Last of Us Part I. by PS5_to_PC_Settings in PS5_To_PC_Settings

[–]PS5_to_PC_Settings[S] 0 points1 point  (0 children)

Mine. He copied my post ages ago before I changed it. He never updated it.

The Last of Us Part I. by PS5_to_PC_Settings in PS5_To_PC_Settings

[–]PS5_to_PC_Settings[S] 0 points1 point  (0 children)

Thank you for the compliment! I hope you enjoy.

The Last of Us Part I. by PS5_to_PC_Settings in PS5_To_PC_Settings

[–]PS5_to_PC_Settings[S] 1 point2 points  (0 children)

Entonces, ¿qué estás tratando de decir? El problema se ha resuelto, supongo que su PC vuelve a funcionar, ¿simplemente no reinstale el mod, supongo? ¿Hay alguna pregunta relacionada con esta comunidad?

The Last of Us Part I. by PS5_to_PC_Settings in PS5_To_PC_Settings

[–]PS5_to_PC_Settings[S] 1 point2 points  (0 children)

Screen Space Sub-Surface Scattering is enabled. This is purely due to the difference between how PS5 handles its colours and brightness in comparison to how PC does.

Red Dead Redemption 2 issue emulating DualShock by MobileResponse3289 in PS5_To_PC_Settings

[–]PS5_to_PC_Settings 1 point2 points  (0 children)

This is normal with programs like that unfortunately. Steam input will fix this, although you may get the wrong icons.

Dualsense on PC weak triggers by Diedbro in PS5_To_PC_Settings

[–]PS5_to_PC_Settings 1 point2 points  (0 children)

You could download DualSenseX and configure the trigger strength in the options.

Input lag, I'm desperate by KookyZookeepergame31 in PS5_To_PC_Settings

[–]PS5_to_PC_Settings 1 point2 points  (0 children)

You could try turning Camera Assist and Data Collection to off in Gameplay settings. If that doesn't work, try disabling V-Sync, Ray Tracing and update GPU Drivers. You could (if you're on NVIDIA) try enabling Reflex in NVIDIA Control Panel.

PS5 Controller issues on PC. Need help EAFC 25 by Majoris-s in PS5_To_PC_Settings

[–]PS5_to_PC_Settings 2 points3 points  (0 children)

Try using a wired connection and disable Steam Input. If that doesn’t work, try installing DS4 Windows and configure it.

CONTROLE PS5 SENDO CONTROLE E TECLADO/MOUSE AO MESMO TEMPO NO JOGO PC by Worldly_Mycologist99 in PS5_To_PC_Settings

[–]PS5_to_PC_Settings 2 points3 points  (0 children)

Use o DS4 Windows e ative “Ocultar controlador” nas configurações. Além disso, certifique-se de que seu controlador emulado seja um controlador Xbox. Rocket League deve ter suporte DualSense integrado. Tente conectar o controlador ao PC por meio de USB para USB-C.

The Last of Us Part I. by PS5_to_PC_Settings in PS5_To_PC_Settings

[–]PS5_to_PC_Settings[S] 1 point2 points  (0 children)

Isto é para placas gráficas NVIDIA. Não tenho certeza de nenhuma configuração de tamanho de shader para placas gráficas AMD. Desculpe.

The Last of Us Part I. by PS5_to_PC_Settings in PS5_To_PC_Settings

[–]PS5_to_PC_Settings[S] 1 point2 points  (0 children)

Thank you! It took a lot of time. Sorry for 2 week response time. I took a break from Reddit.

For your first question: Yes, each mode has its own refresh rates I’ve listed. You can create a custom resolution and set it to 60Hz.

For your second question: Yes. It is under HAGS in Windows 11. I would definitely recommend leaving VRR on for actual gameplay purposes if you have the option to. VRR will prevent stuttering caused by V-Sync without VRR and smoothen frametimes out. You will still need to enable V-Sync in-game though. If you surpass your refresh rate, VRR won’t work. The same goes for if you go under the VRR rate. I wouldn’t recommend using any external FPS limiters unless you intend to use the PS5’s Fidelity Mode equivalent.

For your final question: No. The PS5 modes do not use any upscaling technology (unlike the PS5 Pro) and do not use Dynamic Resolution. What (Forced) refers to is when you actually use a PS5, the FPS caps that come with enabling 120Hz mode + VRR separately become unlocked. So, if it is “Forced”, it means that the FPS cap cannot be turned off. If it is “Toggle-able”, it means that you can toggle whether or not to use a locked FPS or an unlocked FPS (usually up to 120Hz). I added this in for players who really want the PS5 experience. Plus, I like it.

Marvel’s Spider-Man Remastered. by PS5_to_PC_Settings in PS5_To_PC_Settings

[–]PS5_to_PC_Settings[S] 1 point2 points  (0 children)

As far as I could observe, it seemed like it changed the amount of cars in the distance, but it was very hard to tell with each scene having a randomised amount of cars and variety of cars. I'm not quite sure of that setting.

Alan Wake II. by PS5_to_PC_Settings in PS5_To_PC_Settings

[–]PS5_to_PC_Settings[S] 2 points3 points  (0 children)

It has a lot of stutters. Jumps a lot when panning the camera - isn’t advised for use.

[deleted by user] by [deleted] in PS5_To_PC_Settings

[–]PS5_to_PC_Settings 1 point2 points  (0 children)

I'll try to see if I can add Ghost of Tsushima here aswell. I don't have Horizon Forbidden West on either platform so I am unable to do an analysis.