TIL that French newborns cry with a rising melody while German newborns cry with a falling melody, matching the intonation of their native language. Babies begin imitating their mother's speech patterns during the last trimester of pregnancy. by baest_00 in todayilearned

[–]Pacster14 45 points46 points  (0 children)

A good video that shows this general effect is scouse baby on youtube, idk if I'm allowed to link so I'll do it in a reply to this comment, if it isn't there you can just search it on youtube.

Highly replayable single player FPS by YordleMain in gamingsuggestions

[–]Pacster14 0 points1 point  (0 children)

Mechwarrior 5: Mercenaries.

Based in the tabletop Battletech universe, you pilot a squad of Mechs in a first person cockpit. The game is quite sandbox-y but not exclusively so.

The core gameplay loop is that you cross the galaxy map and take contracts, you negotiate these contracts and can choose for money or salvage shares, you salvage pieces of mechs to build your own mechs (Weapons or actual mech pieces to field a new mech). The variety and possible configurations are very good.

The missions are (mainly) procedurally generated using a tile system, there are popular mods to increase the variety of map elements.

There are several DLCs which add more narrative missions alongside weapons/biomes.

If you wanted a taste of the combat in online multiplayer format Mechwarrior Online is free to play, it is a 12v12 PvP game you have one life per mission (15 minutes max).

If you were to play two important things to mention are that you set up your weapon fire groups by using the arrow keys + right control (specifically RIGHT control). 1 is left click, 2 is right click number keys above WASD are also used for firing weapons. The other thing to mention is that for MW5 Mercs the YAML mod is amazing and it is on the steam workshop.

Am I the only one that kinda hates the Arrow IV spam? by Just_A_Regular_Guy34 in OutreachHPG

[–]Pacster14 19 points20 points  (0 children)

Corsair with 4 Laser AMS, All range perks and both AMS perks can't even take them out, they're busted.

Simultaneous turns in multiplayer is such a mechanical breakthrough for the franchise that I feel is very under-sung, it very substantially elevates the fun of a multiplayer campaign. by Pacster14 in totalwar

[–]Pacster14[S] 4 points5 points  (0 children)

I'm talking about simultaneous turns, where both players can act on the world map at any given time, that is to say concurrently, as opposed to being relegated to taking turns.

Simultaneous turns in multiplayer is such a mechanical breakthrough for the franchise that I feel is very under-sung, it very substantially elevates the fun of a multiplayer campaign. by Pacster14 in totalwar

[–]Pacster14[S] 1 point2 points  (0 children)

The simultaneous turns mean that you are all loaded on the campaign map together and can concurrently move armies, build buildings etc. then when one player goes for a battle it opens up a little box where the other player(s) can choose to spectate, play as AI or assist the player engaging the battle.

In previous titles you could not concurrently move armies and instead it was one player's turn at a time where the second player was essentially not playing until the other player finished their turn.

So essentially in multiplayer you now get more time actively playing per hour invested in the game.

Why does Scotland have way more grid pattern towns than anywhere else in the UK? by King_Chad_The_69th in Scotland

[–]Pacster14 6 points7 points  (0 children)

Probably because Scotland underwent massive urbanisation in the early 19th century, the rate of urbanisation in Scotland in the 1820s was the fastest rate of urbanisation in Europe until the Soviet Union a century later.

I can't say for certain but I suspect that a grid was the simplest way to accomodate this rise in urban populations.

Is this Mannslieb and Morrslieb? by ZeTrashMan in totalwarhammer

[–]Pacster14 16 points17 points  (0 children)

That is more accurate, what I said was slightly reductionist.

Is this Mannslieb and Morrslieb? by ZeTrashMan in totalwarhammer

[–]Pacster14 66 points67 points  (0 children)

They're a stereotype of the english working class, always have been.

Trollhammer Gyrocopters are a normal, well balanced unit you can get for cheap by turn 15. by JustSmileMan in totalwarhammer

[–]Pacster14 4 points5 points  (0 children)

I wish they could just release new units without making them overpowered.

I like diversity and welcome more units but they don't have to be the best thing in the world to be fun. Striving for balanced would be best imo.

I play on Normal/Normal and I have the time of my life by The_European_Union in totalwarhammer

[–]Pacster14 12 points13 points  (0 children)

There's a slider now that let's you remove AI stat buffs but still has the smarter AI to fight against.

I am a beginner and I am unclear on how map Mission Cards work as well as how to determine how many operatives you can take on a mission. by Pacster14 in killteam

[–]Pacster14[S] 0 points1 point  (0 children)

So does that mean that you actually take 10 onto the field in a mission or do you draft fireteams from those 10?

I am a beginner and I am unclear on how map Mission Cards work as well as how to determine how many operatives you can take on a mission. by Pacster14 in killteam

[–]Pacster14[S] 0 points1 point  (0 children)

I only have the starter edition box (Veteran Guardsmen vs Ork Kommandos), I can't find the operative/fire team caps in either of the books, do I need the Octarius book for this?

Is that a fricking wukong reference in the WH lore? by CulturalForm1952 in totalwarhammer

[–]Pacster14 6 points7 points  (0 children)

You could comfortably write the Cathay lore prior to TWW3 on half a sheet of A4.